Creepy Piglet PS2 Game Was Inspired By Resident Evil

Creepy Piglet PS2 Game Was Inspired By Resident Evil

Key Takeaways

  • Piglet’s Big Game director confirmed Resident Evil was an inspiration for the horror comedy game.
  • Design documents reveal the developers’ intention to create a kid-friendly horror atmosphere like Luigi’s Mansion.
  • The game aims to make players feel uneasy with subtle horror elements, balancing tension with relaxation and laughter.

As a seasoned gamer with decades of gaming experience under my belt, I must say that discovering the resurgence of Piglet’s Big Game has been quite a delightful surprise! The game’s eerie atmosphere, reminiscent of classics like Resident Evil and Silent Hill, is a welcome twist in the kid-friendly genre.


The director of “Piglet’s Big Game,” a spooky video game that gained popularity on PS2 and GameCube in November, acknowledged that “Resident Evil” served as one of its sources of inspiration. Lately, there has been much discussion about this game online due to its eerie vibe reminiscent of “Resident Evil” or “Silent Hill.” As per the director, the horror-comedy pig-themed game was indeed influenced by Capcom’s survival horror franchise, “Resident Evil.

The movie tie-in game titled “Piglet’s Big Game” was launched in 2003 across platforms like PS2, Nintendo GameCube, PC, and Game Boy Advance. Each version offers a unique take on the story and gameplay: the PC version is an adventure game with Piglet helping Rabbit make soup, while the GBA, GameCube, and PS2 versions revolve around Piglet bravely entering his friends’ dreams. The popularity of the PS2 and GameCube versions surged when gamers rediscovered them, as they emphasized the “spooky” aspects of “Piglet’s Big Game“, featuring settings and sounds reminiscent of the Spencer estate from “Resident Evil“. After the game regained popularity, the director of “Piglet’s Big Game” unveiled some design documents and notes, revealing that the game was influenced by “Resident Evil“.

The documents mentioned here were posted by Pascal Stradella, who is not only the co-founder of Doki Denki and Phoenix Interactive but also the director of “Piglet’s Big Game.” In the brief summary of the game, it’s revealed that “Piglet’s Big Game” draws inspiration from “Luigi’s Mansion” for its style and tone, aiming to be a humorous blend of kid-friendly horror. The second source of inspiration is “Resident Evil,” but this isn’t about gore – it’s more about the mechanics. A key point in the design document highlights that “Piglet’s Big Game” is essentially a cartoony version of “Resident Evil,” dealing with problems in a comical manner.

Piglet’s Big Game’s Main Inspirations were Resident Evil and Luigi’s Mansion

A different blueprint reveals the director’s vision for a game that combines horror and comedy elements. Since the game shares a similar tone with Luigi’s Mansion, it aims to create an uneasy feeling in players rather than scaring young ones outright. To achieve this, the game employs subtler methods to build its horror ambiance, relying more on eerie sounds than startling visuals. The key focus, according to the document, is to strike a balance between suspenseful moments and moments of relief and humor.

Due to the game becoming extremely popular, second-hand copies of “Piglet’s Big Game” have significantly increased in value. Although the craze won’t last forever, there are numerous gamers eager to explore “Piglet’s Big Game” and find out if it truly lives up to its reputation as “Baby’s First Horror Game.

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2024-11-18 01:35