
Crimson Desert’s Witchwoods region hides three challenging Energy Puzzles. This guide will help you locate each one, solve them, and claim the rewards: Abyss Artifacts and new fast travel points.
Abyss Nexus by the Witch’s House
The first source of Mysterious Energy in The Witchwoods is located southwest of the Witch’s House, on the Alfonso Estate. From the Witch’s House, simply head up the hill behind it – you should be able to see it easily. Step onto the plate to activate the Nexus. Once activated, you can select it on the world map to quickly travel back to this location, saving you time on horseback or running.
If you’re having trouble locating the Abyss Nexus, check the map for the ‘The Witchwoods’ label. The Nexus is a short distance north of the letter ‘E’ in ‘THE’.
Azure Moon Labyrinth at Phoniel Ranch (Abyss Cresset)
To find the second source of Mysterious Energy in The Witchwoods, go a little northeast of the Abyss Nexus, near the Witch’s House. You’ll arrive at the Phoniel Ranch on the Alfonso Estate. From there, look for a small shack with a secret ladder that leads down to the Azure Moon Labyrinth.
This guide explains how to solve the labyrinth’s puzzle, but here’s a quick way to activate the Abyss Cresset:
- Once you enter, shimmy your way over the wall to bypass the flamethrowers.
- Pull the handle to open the gate.
- In the room with the slats on the wall, push them in this order:
- The P on the right side with three lines jutting out.
- The normal P on the right side.
- The P with two lines on the right side.
- The normal F on the left side.
- The F on the left side with three lines.
- If you do it successfully, the gate will open and you can grab the Abyss Artifact. Now you can use the Abyss Cresset as useful fast travel point.
Duskwood Ancient Ruins (Abyss Cresset)
If you head north from the Phoniel Ranch, you’ll find the last Mysterious Energy source in The Witchwoods: the Duskwood Ancient Ruins. You’ll come to a place with five strange pillars and an altar in front of them. To solve the puzzle, use your Stab skill on the altar to adjust the heights of the pillars until they match the height of the pillar furthest to the left.
The altar has four openings where you can insert your sword, and each one controls a different group of pillars. When you place your sword in an opening, the corresponding pillars will light up.
- Choose pillar 2-3-4, and move them halfway up.
- Choose pillar 3-4-5 and move them halfway up as well.
- Move pillars 2 and 5 together to align all the pillars.
After completing the puzzle, you’ll be able to collect the Abyss Artifact and use the Abyss Cresset to quickly travel around the map.
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2026-04-02 03:34