Cult of the Lamb: Unholy Alliance Traits (& How They Work)

Cult of the Lamb: Unholy Alliance Traits (& How They Work)

As a seasoned gamer with countless hours poured into various titles under my belt, I can wholeheartedly affirm that the latest expansion for Cult of the Lamb, Unholy Alliance, has truly taken this game to new heights. The sheer variety of follower traits introduced in this update has added a layer of depth and unpredictability that was previously missing from the game.


Since its initial launch, the game “Cult of the Lamb” has been enriched with several pieces of free content. The debut of “Sins of the Flesh” at the beginning of 2024 brought new features to the game, significantly altering it in line with the changes introduced by the free update. Later, another free expansion titled “Unholy Alliance” was released, further expanding the variety of follower traits in “Cult of the Lamb“.

Based on my years of gaming experience, I’ve come to realize that introducing new content, such as the Unholy Alliance update, can bring about unexpected changes in the characters you encounter within the game. In this article, I’ll be sharing some traits you may find in followers you recruit after updating your game with this content, based on my own personal experiences and observations.

Unholy Alliance Follower Traits

Cult of the Lamb: Unholy Alliance Traits (& How They Work)

The Unholy Alliance update introduced 21 traits to Cult of the Lamb – here’s all of them:

Trait Description
Catatonic Cannot perform any tasks and have limited interactions.
Cursed Will not do work and have limited interactions, and they will also eat other followers.
Disturbed by Mission Cannot perform any tasks and have limited interactions. However, healing them will remove the trait.
Excited by Mission Has a higher mating chances after going on a mission.
Happily Married 20 percent more productive.
Hardened Criminal Likes to cause mischief.
Insomniac Sleeps during the day and works at night.
Inspired by Mission Will only engage in posive conversations with other followers after going on a mission.
Jealous Spouse Will keep fighting the Lamb’s other spouses until they kill them.
Murderous Spouse Will keep fighting the Lamb’s other spouses until they kill them; they always win fights.
Overwhelmed Parent Looks exhausted all the time and has negative conversations more frequently. Has unique thoughts about their children.
Pettable Can be pet regardless of their follower form.
Poet Never works and has no interactions. They will sit near the edge of the base, writing poetry all day.
Polyamorous Never gets jealous of the Lamb’s other spouses. Will not receive any other wedding-related traits once married.
Proud Parent Able to hug their children despite their age. Has unique thoughts about their children.
Reformed Criminal 10 percent more productive.
Scarred Criminal Might run away if scared.
Snorer Wakes up nearby followers by snoring too loud at night.
Spy Spy followers will join the cult without indoctrination. If not discovered and dealt with within five days, they will leave with 10 percent of the cult’s coins.
Unhappily Married 20 percent less productive
Unlawful Might be able to break out of prison and could break other followers out of prison as well.

How to Check Follower Traits

Cult of the Lamb: Unholy Alliance Traits (& How They Work)

As new members join the cult, gamers can immediately observe their characteristics. Several traits presented in Unholy Alliance have negative connotations, so it’s crucial for players to examine a follower’s traits during their initiation process.

At a later time, if players are unsure whether a suspect cultist is a spy or need to confirm their traits again, they can do so by engaging with the cultist. They can then opt for the “Read Mind” function, symbolized by a thought bubble.

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2024-08-15 15:04