Cyberpunk 2077 Releases Big 2.2 Update

Cyberpunk 2077 Releases Big 2.2 Update

Key Takeaways

  • Cyberpunk 2077‘s 2.2 update debuted on the PS5, Xbox Series X/S, and PC on December 10.
  • This latest release introduces new car and character customization options, 10 more vehicles, additional Photo Mode features, and customizable displays for V’s apartment, among many other novelties.

As a seasoned gamer with over two decades of gaming under my belt, let me tell you that the latest update for Cyberpunk 2077 is nothing short of a marvel! The developers have truly outdone themselves, addressing a plethora of issues and enhancing the overall experience.

The latest version 2.2 of the game “Cyberpunk 2077” has been made available for download on both computers and consoles. With this update, gamers can enjoy new features like additional cars, character customization options, enhanced Photo Mode, and many more exciting additions to the game.

CD Projekt Red unveiled details about the 2.2 update for Cyberpunk 2077 on December 9th, which was further explained during a livestream that started at 11:10am EST on December 10th. The 45-minute live broadcast concluded with the announcement that the update would be released in just a few minutes.

CD Projekt Red fulfilled their commitment, releasing the 2.2 update around noon EST on December 10th. Similar to previous updates, this one is only available for PC and the current-gen version of the game, Cyberpunk 2077, as CDPR stopped supporting the last-gen versions in September 2022. Preliminary tests by Game Rant suggest that the update is approximately 36.88GB on Xbox Series X/S, while SteamDB shows it as a 58.18GB download for PC. The size of the PS5 version remains undisclosed at this time.

Cyberpunk 2077 Update 2.2 Introduces New Car Customization Options

In December 2024, an update brings fresh car customization features to the game. One of these features is an advanced edition of CrystalCoat, first introduced in the 2.11 update of Cyberpunk 2077. Previously, players could only switch paint jobs on Rayfield cars with this feature, but now it also supports vehicles from Quadra, Villefort, Mizutani, and Herrera. As always, modifying a car’s paint job while evading cops helps reduce your wanted level more quickly. The main innovation here is the Kiroshi TwinTone feature, which lets you scan any car in Night City to unlock its paint job for your own customized version of the same vehicle for a small fee. Cars compatible with TwinTone and CrystalCoat are marked with a spray can icon on the Autofixer website.

Cyberpunk 2077 Releases Big 2.2 UpdateCyberpunk 2077 Releases Big 2.2 UpdateCyberpunk 2077 Releases Big 2.2 UpdateCyberpunk 2077 Releases Big 2.2 UpdateCyberpunk 2077 Releases Big 2.2 Update

Concerning Autofixer, a fresh update brings in ten new vehicles, such as three Mizutani and two Quadra models. Two of these additions necessitate the Phantom Liberty expansion, while the rest can be obtained with just the fundamental version. The 2.2 update also enhances the Cyberpunk 2077 Photo Mode significantly. Now, you can generate up to three NPCs, modify and adjust light sources, and operate the camera more precisely. Instead of orbiting around V, the Drone Camera is now non-obstructive and free. Additionally, its maximum range has been expanded. The 2.2 patch also offers custom resolution Photo Mode screenshots on PC, though this feature is limited to PC versions due to technical constraints related to consoles.

In the latest release, Kiroshi SmartFrames are included, allowing players to personalize V’s living space with their preferred photos. Additionally, update 2.2 presents expanded character customization features, including new eye colors, lip makeup styles, facial scars, and tattoos. Apart from addressing various bugs, this update also brings some hidden surprises that CDPR wishes to keep secret.

Cyberpunk 2077 Update 2.2 Patch Notes

New Gameplay Features

  • Rayfield’s CrystalCoat™ technology, initially designed for Rayfield vehicles only, has now been adopted by other car manufacturers. You can now change the paint jobs on Herrera, Mizutani, Quadra and Villefort vehicles. Pro tip: Use CrystalCoat™ to fool the cops and lower your NCPD wanted level!
  • Kiroshi presents TWINTONE™! As CrystalCoat™ continues to in gain popularity, TWINTONE™ takes your paint jobs to the next level. Simply scan a car with your Kiroshi optics, switch to the TWINTONE™ tab, then save the vehicle’s color scheme for a small fee. You’ll then be able to select the scheme in the TWINTONE™ database under the CrystalCoat™ menu. There, you’ll also find generic color schemes for all CrystalCoat™-compatible vehicles as well as unique color schemes exclusive to the vehicle model from which they were copied. Please note that color scheme cloning is not authorized on vehicles that are linked to quests, belong to the NCPD or that are incompatible with CrystalCoat™ tech.
  • All vehicles compatible with CrystalCoat™ and TWINTONE™ are marked with a spray can icon on Autofixer.
  • Following Act 1, Johnny will now sometimes appear in the passenger seat while V is driving to comment on and react to what’s happening.
  • Added more secrets to discover in Night City.

New Autofixer Vehicles

The top ten vehicles frequently sought after by Night City’s streets can now be bought at Autofixer.

  • Mizutani Shion MZ1
  • Mizutani Shion Targa MZT
  • Thorton Galena GA32t
  • Thorton Colby CST40
  • Archer Quartz EC-L r275
  • Quadra Type-66 640 TS
  • Quadra Type-66 680 TS
  • Mizutani Hozuki MH2
  • Villefort Deleon V410-S Coupe (Phantom Liberty only)
  • Mahir Supron FS3-T (Phantom Liberty only)

Photo Mode Overhaul

We’ve overhauled Photo Mode and added multiple community-requested features:

  • Drone Camera is now a free camera instead of an orbital camera centered around V.
  • Increased camera range.
  • Full Collision (ON/OFF) – determines whether the camera respects in-game object collisions.
  • Lock Camera (ON/OFF) – locks the camera to avoid misclicking and ruining the frame.
  • Precise Camera (ON/OFF) – slows the camera down for easier aiming.
  • Aspect Ratio (PC-only. Custom-resolution screenshots are not available on consoles. Console systems can only export images in the standard 16:9 format.)
  • Characters tab: Spawn up to 3 NPCs for your photo, with a list of over 20 characters to choose from. You can adjust their expression, pose and position.
  • Lighting tab: Spawn and adjust light sources.
  • Fixed the Depth of Field ghosting issue.
  • Added an Effect Intensity slider.

Kiroshi SmartFrames

Kiroshi’s SmartFrames lets you showcase your Photo Mode creations within the game by engaging with picture frames found in V’s living spaces. Navigate through your photo library using the freshly added Gallery menu, which sits alongside Journal, Shards, and Tarot. The Gallery gathers .png images from your PC’s screenshots folder or your console’s gallery for a seamless experience. For comprehensive information about SmartFrames and the Gallery, please refer to this Support article.

More character customization options

  • 32 eye colors
  • 18 lip makeup types
  • 17 nail colors
  • 10 cheek makeup types
  • 16 eye makeup types
  • 4 face scars
  • 5 eyebrow shapes
  • 4 face tattoos
  • 2 body tattoos
  • 8 cosmetic face cyberware options
  • Upgraded the Character Creator randomizer to feature a new Plain-to-Punk slider. Whether you’re aiming for an understated, casual look or a bold, edgy style for your V, you can now use the slider to strike the perfect balance.

Changes to Quests and Open World

  • Rephrased objectives for quests that tell you to wait a specific amount of time to progress. The game is designed in a way that doesn’t always allow players to simply skip in-game time to advance the objective, instead requiring them continue playing to trigger the next event.
  • Cyberpsycho Sighting: Where the Bodies Hit the Floor – Fixed an issue where no shard could be found on the cyberpsycho’s body, blocking progress.
  • Dream On – The Trauma Team AV on the roof will now be properly hidden in stealth mode.
  • Heroes – Fixed an issue where the quest, despite being completed, could remain marked as incomplete in the Journal with the optional objectives “Talk to Padre” and “Talk to the Valentinos.”

Phantom Liberty-Specific Changes

  • Balls to the Wall – Fixed an issue where it was impossible to exit the elevator and talk to Yuri because of an invisible wall.
  • Firestarter – Fixed an issue where fast travel could be blocked if the player saved the game soon after exiting Reed’s car.
  • Gig: Waiting for Dodger – After being freed, Bill and Charles will now be more mindful of their driving and avoid running over Dodger’s goons, preventing any unnecessary combat.
  • Hi Ho Silver Lining – The VIP section in the Heavy Hearts club will now be accessible to players who couldn’t meet with Mr. Hands due to a keycard being required to use the elevator.
  • I’ve Seen That Face Before – The garage door preventing players from reaching the meeting point will now be open.
  • Run This Town – The elevator in the Heavy Hearts club is now back in service, so V can finally meet with Mr. Hands.
  • Somewhat Damaged – Fixed an issue where the prompt to unplug the cables from the Neural Network system was missing.
  • The Killing Moon – Fixed the issue of a wall blocking the path when carrying Songbird to the shuttle.

Gameplay Changes

  • Fixed one of the katana finisher animations so that it properly decapitates enemies.
  • Iconic Synapse Burnout and Iconic System Collapse quickhacks will now be properly affected by the RAM cost reduction buff.
  • The icons for Tier 5+ and 5++ Behavioral Imprint-synced Faceplate will now be visible on the HUD while driving.
  • Fixed an issue causing the Synaptic Accelerator to stay active indefinitely if the player is detected while not in combat.
  • The car horn will no longer honk when the player reloads a weapon during vehicle combat while playing with a controller.
  • Fixed an issue where the NCPD could stop functioning properly after V engages in a shootout in Pacifica between the Voodoo Boys and Trauma Team.

Miscellaneous Changes

  • Fixed an issue where TV program sound was muted or too quiet.
  • Fixed an issue where CrystalCoat™did not apply properly after entering a vehicle.
  • Due to popular demand, we’ve lowered the Trauma Drama high scores.
  • Adjusted V’s mouth movement in various scenes, including the endings.
  • Fixed the issue of voiceover cutoff during the Ebunike station announcement on NCART.
  • Fixed ray-traced shadows for V in Photo Mode.

PC-Specific Changes

  • You will now be able to properly rebind W and S to different actions other than their default settings in the Vehicle category.
  • Optimized threading system to improve performance by up to 33% on Intel Arrow Lake based CPUs.
  • Added more Razer Chroma effects for some sections in Phantom Liberty and romance scenes.

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2024-12-10 21:14