Cyberpunk 2077’s Sequel Has a Low Ceiling to Shatter with Cosmetics

One ongoing complaint about the game Cyberpunk 2077 is its lack of depth in customizing V’s appearance. Despite the game’s stunning visuals and attention to detail in world-building, many players have pointed out that non-player characters (NPCs) frequently wear more diverse and creative outfits than what V can choose from. In a city known for individuality and rebellious fashion, the restricted clothing options for players seem like a missed chance to truly reflect the spirit of the game’s setting.

Initially, Cyberpunk 2077 was designed to offer immersion and realism in its storyline and decision-making gameplay, which it achieved successfully. However, unexpectedly, the game’s visual elements fell short of portraying the rebellious spirit it encourages. The sequel presents an opportunity to rectify this oversight, particularly given the limited visual options in the original game. There are definite directions for improvement through new cosmetic features.

Cosmetics Are a Missed Opportunity That the Sequel Can Correct

In Cyberpunk 2077, clothing items are linked to armor ratings, which might be something CD Projekt Red could consider adjusting first, as it restricts versatility. This often forces players to make a choice between appearance and functionality, resulting in a uniformed style that leans more towards tactical rather than artistic. Conversely, NPCs are seen wearing diverse, multi-layered outfits bathed in neon colors, demonstrating creativity and cultural richness that the game aims to emphasize.

In a realm tailored for street artists and avant-garde rebels, the sequel to Cyberpunk 2077 could break free from these confines by separating aesthetics from performance stats. It might do this by implementing a transmog system, allowing players to don any outfit for fashion while maintaining their most effective gear configuration. Furthermore, CD Projekt Red could focus on developing entirely novel categories of clothing that challenge design norms – outfits with dynamic components, responsive materials, and holographic projections that alter based on mood, location, or battle conditions.

Other Games, as Well as Cyberpunk 2077’s Lore, Already Paves the Way for Better Fashion Sense

The idea isn’t fresh; games such as Destiny 2 and Final Fantasy 14 have been adopting it for a while now, where they allow players to independently adjust their appearance without compromising the gameplay experience. Cyberpunk 2077’s modding community also showcases this desire for greater customization options. Players have even created unique textures, outfits, and accessories to supplement what the base game provides.

In Night City, the setting for Cyberpunk, body modifications are widespread, style is expressive, and extravagance is revered. Given this, the upcoming sequel offers an ideal scenario to incorporate extensive customization options. These could range from glowing tattoos to adjustable armor pieces to fabrics that react to their surroundings, or even clothing designs influenced by corporate branding and underground culture.

Improved Customization Would Make Cyberpunk 2077 More Authentic

As a dedicated Cyberpunk fan, I can’t help but feel excited about enhancing the game’s cosmetic system. It’s not just about offering more clothes; it’s about deepening the environmental and open-world elements that define this game’s unique identity. By enabling players to shape their characters in a world where appearance matters so much, we can create a more authentic and immersive experience.

This transformation might encourage players to invest more time and effort into the game. By allowing players to personalize their character V’s appearance in Night City, with options ranging from flamboyant and extravagant to minimalist styles that they favor, it could spark a deeper engagement from the players. They might be tempted to delve further into the game world, interact more with non-player characters (NPCs), and view fashion as an integral part of the game’s universe, rather than just a secondary feature as it was in Cyberpunk 2077. If CD Projekt Red focuses on this aspect while designing their next RPG, it could establish a new benchmark for customization in the role-playing genre. Here’s hoping they consider fashion trends when creating their future cyberpunk experience!

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2025-05-30 05:35