Daemon X Machina: Titanic Scion Dev Explains Why Studio Values Gameplay Over Story

Titanic Scion” is the next installment of the 2019 action-packed game, “Daemon X Machina,” where you pilot giant, customizable mechs in combat. The developers at Marvelous are aiming to make the sequel even larger, offering expanded combat and customization options, and providing players with greater control over their gaming experience.

As the launch date for Daemon x Machina: Titanic Scion nears, Game Rant had a chat with its series producer Kenichiro Tsukuda. Known for his work on the Armored Core series, Tsukuda is no stranger to mech games. He shared his thoughts on why gameplay should always come before story in such games.

Developer Marvelous Prioritizes Gameplay Over Story

The interplay between gameplay and storyline significantly shapes the gaming experience for players. Although it’s doubtful we’ll ever reach a consensus on which aspect holds greater significance, Tsukuda emphasized that his team places greater emphasis on gameplay in shaping the overall experience.

Our main focus is always on delivering enjoyable gameplay, even if it means sacrificing an engaging story. Different players may have varying preferences and aspirations, but at the core of our work lies the understanding that they are investing their valuable resources in our game for amusement. If we were to emphasize a compelling narrative over an exciting gameplay experience, it might be more suitable for other types of media like films, anime, or books. In the case of Titanic Scion, our aim was to streamline the story while preserving its depth by limiting its scope.

Newcomers to the Series Will Have No Problem Understanding Titanic Scion’s Story

One of the most challenging aspects when creating a sequel is crafting a plot that builds on the storyline of the original game, yet remains accessible for newcomers who haven’t played it before. In the case of Daemon X Machina, its narrative wasn’t overly complex, and Titanic Scion seems to be taking a similar approach. Tsukuda is certain that players new to the game will find its storyline easy to grasp regardless of whether they have prior experience with Daemon X Machina or not. He further added…

We hold high regard for numerous science fiction novels, manga, films, and anime. As youngsters transition into adulthood, it is this demographic that will influence the media of tomorrow. This game, Titanic Scion, is designed to cater to all age groups who enjoy gaming. It’s not essential for players to know the backstory of the first game to play Titanic Scion. However, certain scenes might provide a richer experience if you’re familiar with the prior storyline. I strongly feel that games should be accessible for newcomers, regardless of whether they are part of a series or not.

As a die-hard mecha enthusiast, I’m absolutely thrilled about Daemon X Machina: Titanic Scion. It looks like they’re hitting all the right notes for both long-time fans and newcomers to the genre. Frankly, we haven’t seen a lot of fresh mecha games in the last five years or so, with Armored Core 6: Fires of Rubicon being the standout exception. So, it feels like Titanic Scion could be just what the doctor ordered for fans like myself!

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2025-07-25 16:40