D&D’s Magic: The Gathering Crossovver Is Lorwyn-Shadowmoor

Summary

  • D&D and Magic: The Gathering will crossover in a new book exploring the plane of Lorwyn-Shadowmoor.
  • Lorwyn-Shadowmoor is unique for not containing humans, only nature creatures like elves and giants.
  • The absence of humans will challenge D&D players to interact with different races in this unusual world.

The makers of Dungeons & Dragons, Wizards of the Coast, have disclosed that their upcoming collaboration with Magic: The Gathering will transport gamers to the realm of Lorwyn-Shadowmoor, a place where the land was previously divided into day and night zones.

On several instances, the universes of Dungeons & Dragons (D&D) and Magic: The Gathering have blended due to Wizards of the Coast owning both franchises. This fusion is reflected in D&D by converting Magic’s planes into sourcebooks, like the Strixhaven magical college or the Greece-inspired plane of Theros.

At MagicCon: Chicago, it was announced that the upcoming Magic: The Gathering collaboration within the Dungeons & Dragons universe will take the form of a crossover book. This book is intended to expand upon the lore of Lorwyn-Shadowmoor, a plane that has been featured in numerous sets within the card game.

From MagicCon: Chicago, we’re excited to announce an upcoming @magic.wizards.com – D&D crossover supplement. We can’t say much at this point, but we’ll be headed to Lorwyn-Shadowmoor!— Dungeons & Dragons (@dndbeyond.com)2025-02-21T21:15:00.000Z

D&D Is Going To A Land Without Humans

Initially, Lorwyn-Shadowmoor consisted of two distinct worlds: Lorwyn perpetually bathed in sunlight, while Shadowmoor was shrouded in darkness. As the storyline of Magic unfolded, these separate realms merged into a single plane, sparking tension among their respective factions.

On the majority of Magic: The Gathering planes, you’ll find humans living in abundance. However, Lorwyn-Shadowmoor stands out because it lacks human inhabitants, except for those who arrive through magical means. Instead, this plane is populated by creatures from nature, including elves, fae, and giants.

Previously, Lorwyn-Shadowmoir made an appearance in Magic: The Gathering during the narrative of the New Phyrexia Invasion. At this time, these two factions united and fought against their mechanical adversaries, eventually managing to save the plane from impending doom.

With Lorwyn-Shadowmoor experiencing numerous lore alterations, it remains uncertain how Dungeons & Dragons (D&D) will incorporate it into their tabletop role-playing game format. The extended absence of this world from the spotlight offers a beneficial aspect, as it provides writers with ample opportunities to develop and enrich its backstory.

In most D&D settings, humans are quite prevalent. So, it’s intriguing to imagine a scenario where humans are absent, opening up opportunities for players to explore less common races. If they want to thrive in this unusual world, they might need to get creative and try out these unique races.

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2025-02-22 15:09