Key Takeaways
- Insidious is vital for stealth builds, granting undetectable status after standing still.
- Thrill of the Hunt slows survivor actions for cleansing totems and gives bonus Bloodpoints.
- Spies from the Shadows turns crows into killer allies to alert of nearby survivors.
As a seasoned survivor of countless nights in the haunted woods of Dead by Daylight, I’ve seen my fair share of terrifying killers and their insidious perks. But today, I want to shine a light on some killer perks that make the hunt all the more harrowing for us survivors.
When pondering which characters to play as killers in the game “Dead By Daylight“, it’s crucial to think not only about the killer and their abilities but also the perks they select. With more than 100 perks available, offering numerous build options, choosing the right ones can sometimes be a daunting task for players who have access to all the additional content (DLCs).
For those who might lack access to all the crossovers or prefer a self-imposed challenge without utilizing paid advantages, they can always check out the free perks offered by Behaviour, which are available to every player. These complimentary benefits show up in the players’ Bloodweb without requiring additional DLC purchases or visits to the Shrine of Secrets.
7. Insidious
A must-Have for Stealth Builds
- Grants the Undetectable Status Effect after standing still for 4/3/2 seconds.
- This effect lasts until you start moving again.
Untraceable is a beneficial status for killers aiming to remain unseen, as it mutes the terror zone’s sound and eliminates the red trail indicating the killer’s gaze direction. This makes it more challenging for survivors to determine if the killer is in proximity when their view is obstructed, and that’s precisely what the Perception Stop (Insidious) accomplishes.
The essential feature of the well-known Basement Bubba setup, made famous among some Leatherface gamers, is this bonus perk. When a survivor gets hooked in the basement, players using it position themselves in a corner, waiting to pounce on survivors who arrive to save their teammate, unaware of the impending danger.
6. Hex: Thrill of the Hunt
Perfect for Hex Builds
For each Totem remaining in the environment, Hex: Thrill of the Hunt is granted 1 Token.
- For each Token, all Survivors suffer from a stack-able 8/9/10% Action Speed penalty to Cleansing and Blessing Totems, up to a maximum of 40/45/50 %.
- Grants a stack-able 10 % bonus Bloodpoints for actions in the Hunter Category per Token, up to a maximum of 50%.
As a gamer, I like to build my character with hex perks in every slot they can fit. Among all the hex perks, No One Escapes Death is undoubtedly the strongest for general use. However, Thrill of the Hunt isn’t a bad choice at all.
Instead of letting survivors purify or bless certain hexes on the map, the Thrill of the Hunt ability could prolong the process, making it challenging for survivors. This gives the killer a chance to move survivors away from these hexed locations before they can complete the cleansing or blessing, thus keeping the hex in play for a longer duration.
5. Spies from the Shadows
The Crows Now Act for the Killer
- Whenever you are within 20/28/36 metres of a Crow that was startled by a nearby Survivor, you are alerted with a Loud Noise Notification.
In every domain, you’ll find groups of crows dispersed, indifferent observers to the gruesome scene, displaying a cold, unyielding lack of concern, until someone ventures too near. If a survivor were to come close to these crows, they would be startled and take flight, squawking their disapproval and possibly signaling the danger to the perpetrator.
With the “Shadows” spy ability activated, crows become the killer’s informants, signaling whenever a survivor scares a nearby crow. This ensures that the killer knows if they are correctly tracking down survivors in games where they tend to be extra cautious and play hide-and-seek frequently. For such situations, this perk is perfect for revealing the survivors’ hiding spots.
4. Scourge Hook: Monstrous Shrine
Put More Pressure on Survivors
To begin with the trial, initially four randomly selected Hooks, together with the four Basement Hooks, undergo a transformation and become Scourge Hooks.
- The Auras of Scourge Hooks are revealed to you in white.
When a Survivor gets attached to a Scourge Hook, if you’re more than 24 meters away, this specific impact occurs:
- Accelerates the Sacrifice Process by 10/15/20%.
Scourge hooks are a fresh feature that debuted in the game when the solo killer character, the Cenobite from the Hellraiser movie franchise, was introduced. Since then, additional scourge perks have been incorporated into the game, while some existing ones have been revised to apply specifically to scourge hooks, like Monstrous Shrine.
Currently, Scourge Hook: Monstrous Shrine emphasizes hooks in white for the killer’s convenience, and those survivors who are trapped on these hooks have reduced survival time. This not only increases the probability of the hooked survivor’s demise but also spurs other survivors into action to prevent losing a valuable team member, potentially placing them in the killer’s direct view.
3. Bitter Murmur
Seek Out the Survivors Who are Focused on the Objectives
- Each time a Generator is completed, the Auras of all Survivors within 16 metres of that Generator are revealed for 5 seconds.
- Once the last Generator is completed, the Auras of all Survivors are revealed to for 5/7/10 seconds.
Many survivors strive to expedite the ordeal swiftly by rushing from one objective to another, often referred to as ‘gen-rushing’. They focus on objectives A and B, utilizing abilities that enhance repair speed and minimize interactions with the killer, aiming for the quickest escape possible.
For these sneaky gen jockeys, it could always be worth equipping Bitter Murmur. With this perk, killers could see those survivors that are focused on pushing through objective, and see exactly where they are headed to next thanks to the aura reading. Killers could potentially cut them off and down them before they could even touch the next generator, slowing them down enough to even the playing field.
2. Hex: No One Escapes Death
Gives Killers an Edge in the Endgame Collapse
Once the exit gates have been activated with power, if a Fading Talisman (Dull Totem) persists in the surroundings, the hex known as “No One Can Escape Death” becomes active and illuminates.
- Grants a 2/3/4% Haste Status Effect.
- Causes all Survivors to suffer permanently from the Exposed Status Effect.
Hex: No One Escapes Death remains inactive if no Dull Totems are available.
As a gamer, I’d put it this way: “When the Status Effect is unveiled, Hex: No One Escapes Death makes its hex totem aura visible to all survivors within a 4-meter radius. Over the next 30 seconds, that aura expands gradually, eventually reaching everyone within a 24-meter range.
“Nothing compares to finishing a trial without any significant sacrifices made.” For individuals seeking safety, Hex: No One Escapes Death is an ideal choice as it requires just one strike to send survivors into a dying state, and the extra speed allows for a more efficient pursuit of survivors.
1. Sloppy Butcher
Impede the Survivors Healing
- Wounds inflicted by Basic Attacks cause Survivors to suffer from the Haemorrhage and Mangled Status Effects for 70/80/90 seconds.
- Increases the Bleeding frequency of injured Survivors by 50/75/100% for the same duration.
- Increases the Regression rate at which partial Healing Progression is lost because of Haemorrhage by 25 %.
One way to rephrase that in simpler, more natural language could be: “Inflicting status effects is one of the several strategies killers use to make the game more challenging for survivors. The Sloppy Butcher perk lets killers inflict two statuses at once with a single basic attack, causing both ‘mangled’ and ‘haemorrhage’. This makes it harder for survivors to fully heal because healing is slowed down, and any interruption causes them to lose progress in the healing process.
As a fan, I can’t help but notice how this change in the game mechanics seems to tilt the balance heavily in favor of the killers. The enhanced bleeding rate makes it almost effortless for them to track down survivors, and the healing process feels nearly impossible, leaving little room for escape before the killer closes in for the final strike.
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2024-11-30 08:14