As a seasoned gamer with over two decades under my belt, I’ve seen countless projects come and go, but few have left me as bewildered as the demise of Project T. Having spent countless hours surviving the terrifying clutches of the killers in Dead by Daylight, the prospect of tackling a PvE experience set within this chilling universe was nothing short of exhilarating.
Dead by Daylight has become a dominant force among horror games of this era, yet not every venture connected to the franchise has thrived. One such failed endeavor was Project T, an offshoot initially intended for release, but ultimately scrapped before it could reach gamers. Unlike the fundamental asymmetrical gameplay found in Dead by Daylight, Project T aimed to provide a PvE (Player vs Environment) experience – a notable shift from the series’ norm. Despite the buzz generated during its unveiling on the game’s anniversary stream in May, player feedback and internal evaluations prompted Behaviour Interactive to put the project on hold.
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2024-09-20 22:53