Key Takeaways
- M16A4: High range flexibility, switch between semi and burst for effectiveness.
- SG552/K416: Close-range combat specialists with high DPS and low TTK.
- QBZ: Easiest to use out of the box, excels at mid-range with good handling.
As a seasoned gamer with over two decades of experience under my belt, I must say that this comprehensive guide to the top Assault Rifles in the game is nothing short of extraordinary! It’s clear that the author has spent countless hours perfecting their aim and honing their skills on these virtual battlefields.
After a 15-year break, Delta Force is back with its latest edition, also recognized as Delta Force: Hawk Ops. This new addition to the series is similar to games such as Escape from Tarkov and Battlefield, featuring both extraction shooter and large-scale combat modes. The best part? It’s completely free!
As a dedicated gamer, I’m compiling a list showcasing some top-tier Assault Rifles, but remember it might evolve as I delve deeper into the game and the dominant strategies become more apparent. This rundown will feature Assault Rifles from various classes, yet not every weapon on this list will be accessible for each class due to certain roles being bound to specific weapon types.
6. M16A4
High Range Flexibility
- Damage: 25
- Range: 30m
- Control: 40
- Handling: 56
- Stability: 57
- Accuracy: 54
The M16A4 offers a unique blend of Marksman and Assault Rifle capabilities, but mastering both aspects requires proficiency. The secret to wielding the M16A4 lies in determining when to use semi-automatic mode and when to switch to burst fire. In burst mode, the weapon can eliminate an enemy with a single trigger pull, yet the considerable recoil makes it less effective at longer distances.
The M16A4 is a gun that’s simple to handle, but it may lack some power potential, especially in close quarters combat. However, with the right setup, it can perform well across all distances. It’s worth noting that this firearm was primarily designed for use with angled sights and adjustable magnification options.
5. SG552 or K416
Similar to an SMG
- Damage: 19 (SG552), 21 (K416)
- Range: 40m (SG552), 20m (K416)
- Control: 46 (SG552), 44 (K416)
- Handling: 61 (SG552), 61 (K416)
- Stability: 52 (SG552), 52 (K416)
- Accuracy: 53 (SG552), 57 (K416)
- RPM: 906rpm (SG552), 880rpm (K416)
These two weapons may not be swapped without issue, as each serves a unique purpose within the Assault Rifle class, focusing on close-quarter battles. Notably, they boast exceptionally rapid firing rates and high damage per second (DPS), but their recoil control is relatively weaker compared to others in their category.
There are minor differences between the two: the K416 has better Control potential, but the SG has way better reload speed and hip-fire. Either of these though can be used to dominate close range in spite of these differences, and with fire-rate and equitable damage these guns have seriously low TTK that shines at SMG range.
4. CAR-15
Easiest to Use With Attachments
- Damage: 25
- Range: 30m
- Control: 50
- Handling: 58
- Stability: 55
- Accuracy: 53
- RPM: 632rpm
Among all classes, the CAR-15 serves as an initial weapon option, boasting a remarkable versatility comparable to rifles such as the M16 and M4A1. With the addition of certain levels and attachments, it effectively minimizes its recoil, transforming into a user-friendly, lightweight weapon that excels in both close-quarter and mid-range combat.
Among the current arsenal, this could be among the most user-friendly options; an ideal choice for individuals who might lack confidence in their aim when its control mechanism is optimized.
3. AKS-74
High Control and Damage
- Damage: 27
- Range: 30m
- Control: 35
- Handling: 60
- Stability: 53
- Accuracy: 52
- RPM: 533rpm
From the get-go, the AKS-74 sets itself apart, and improvements come with added accessories. What truly makes the AKS-74 exceptional is its reliability – while it delivers a strong kick, its recoil pattern is predominantly vertical.
Choosing the AKS-74 as your weapon is a smart decision, given its ability to maintain straightforward downward recoil. This characteristic makes it exceptionally user-friendly at longer distances. Moreover, it delivers substantial damage and boasts surprising effectiveness when fired from the hip. Overall, it’s an excellent choice for various ranges.
2. QBZ
Easiest to Use Out of the Box
- Damage: 22
- Range: 40m
- Control: 52
- Handling: 55
- Stability: 58
- Accuracy: 54
- RPM: 679rpm
As a gamer, I’d say the QBZ is a beast when it comes to mid-range combat, ranking among the top Assault Rifles out there. Its fire rate and handling are just right, striking a balance between the AKS-74’s raw power and the CAR-15’s agility. Whether I’m engaging targets at close or far ends of the mid-range spectrum, it performs flawlessly, making it an ideal choice for canted sights and variable zoom optics.
Additionally, its substantial critical damage capability means that close-quarter battles could be over swiftly upon landing a fortunate headshot. Apart from that, it’s convenient to handle due to its solid fundamental attributes.
1. G3
Assault Rifle and Marksman Rifle in One
- Damage: 26
- Range: 40m
- Control: 32
- Handling: 51
- Stability: 62
- Accuracy: 45
- RPM: 533rpm
In simpler terms, during the majority of combat encounters while leveling up in warfare, the G3 rifle stands out due to its exceptional stopping power over long distances. It’s chambered with 7.62x51mm ammunition, making it highly effective at both medium and long ranges. The G3 is also reliable enough to often match the performance of Marksman Rifles.
This weapon is particularly effective at hitting snipers from afar, gaining assists, or temporarily disabling them so you can move to another location. Initially, it comes with a 20-round magazine, but the Delta Force’s low Time To Kill (TTK) means you can eliminate an entire squad with this ammo, and more magazine options become available later in the game.
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2024-12-11 17:35