For fans who are longtime supporters of Novalogic or for newcomers seeking an escape from unremarkable games like Battlefield and Call of Duty, Team Jade’s Delta Force has brought a revitalizing influence to the realm of easily approachable tactical shooting games.
Instead of charging for the highly anticipated “Black Hawk Down” campaign, the new free-to-play game has astonished players positively by announcing that they can enjoy this campaign at no extra cost as part of the game. (This campaign was previously previewed by Ethan Krieger.)
It was beneficial for Delta Force enthusiasts to receive a morale lift as game director ‘Shadow’ Guo appeared in a video question-and-answer session to share some disappointing updates instead.
It seems that the planned console release of the game for Q1 2025 is becoming less probable.
Instead of being secretive, the game’s leader chose to be open, regularly informing players about the project’s advancement and any challenges the Delta Force development team might face before the release.
The primary challenge that numerous tactical shooter creators face while developing for multiple platforms is figuring out: how to ensure fairness across various control methods?
A Tale Of Console Love and Aim Assist
Team Jade appears unwilling to restrict console gamers from enjoying the entire Delta Force experience as some other games have done by separating PC and console players.
Towards the end of last year, it was demonstrated through ARMA Reforger that even highly dedicated gamers appreciate crossplay, as it helps maintain a vibrant and thriving player base.
As a dedicated gamer, I’ve found myself grappling with the challenge of Bohemia Interactive deliberately opting out of aim-assist and other assistive features in their games, particularly in ARMA series. While this decision is generally appreciated by many PC gamers as being fair, it undeniably puts console players at a noticeable disadvantage when it comes to aiming and control precision.
Apart from addressing balance issues, the developers of Delta Force are additionally focused on modifying the User Interface (UI) and console-friendly item interactions within the Operations mode.
For beginners, it could be extremely challenging to sift through a packed bag of items if they don’t have the immediate option to select items by pointing and clicking.
Shadow has revealed that they will soon unveil a publicly accessible roadmap detailing both immediate and future objectives for the game, along with the current status of these objectives.
Currently, you can play the game known as Delta Force on your personal computer. In the near future, it will also be playable on the PlayStation 5, Xbox Series X/S, and there may even be versions for PS4 and Xbox One, depending on how well the performance holds up.
Tomorrow marks the release of the free-to-play campaign for “Black Hawk Down”. To play it, make sure you have added this title to your collection on either Steam or the Epic Games Store prior to its launch.
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2025-02-20 19:13