Demon Slayer -Kimetsu no Yaiba- Sweep the Board! review

Demon Slayer -Kimetsu no Yaiba- Sweep the Board! review

As a dedicated fan of both Demon Slayer: Kimetsu no Yaiba and quirky gaming experiences, I was beyond excited when I heard about Cyberconnect2’s latest creation: Demon Slayer – Kimetsu no Yaiba- Sweep the Board! This game is an enticing blend of my two favorite worlds – the captivating anime series and the peculiar realm of board games.


If you’ve ever pondered how Demon Slayer series characters would populate Mario Party, Cyberconnect2 might have the solution to your curiosity. Known for creating unique games like Asura’s Wrath, they now bring us Demon Slayer: Kimetsu no Yaiba – Sweep the Board! This game may not reach the same level of bizarreity as Asura’s Wrath, but it is undeniably intriguing and worth exploring for both fans of Demon Slayer and those who enjoy quirky games.

In this board game, you choose a Slayer character and roll a dice to navigate through one of several distinctive boards inspired by anime themes. Each board comes with unique challenges and features that deviate from Monopoly’s standard rules. When you land on a square, various outcomes may occur, including earning in-game currency, initiating mini-games, or applying status effects that can benefit or hinder your progress. What sets this game apart is that the objective for each player varies with each playthrough. Reaching the goal first grants ranking points, which you can accumulate to upgrade your character.

Demon Slayer -Kimetsu no Yaiba- Sweep the Board! review

In “Demon Slayer: Kimetsu no Yaiba” for the Nintendo Switch, the game is divided into two parts: after achieving your objective, the day turns to night, and it is during this nighttime phase that the demons emerge and take over the board. When you land on an opponent during this segment, you have a chance to spin a wheel to determine if combat ensues. The battles are an intriguing blend of quick time events and optional Joy-Con shaking, although the latter can be less enjoyable if chosen as your method. Defeat a demon, and the daytime returns, allowing you to start anew. However, some minigames offer only modest engagement, while others become repetitive or are hindered by the awkward control scheme. A few of these mini-games seem out of place within the context of the anime and appear somewhat inconsistent as a result. I also found that the actual demon encounters, while undeniably entertaining and visually stunning, could be surprisingly simplistic, requiring only button mashing to conquer them.

As a longtime fan of anime and action role-playing games, I can’t help but be excited about the newest addition to the genre – Demon Slayer: Kimetsu no Yaiba. Having spent countless hours immersed in the rich lore and captivating storyline of this beloved series, I can confidently say that playing this game solo against CPU opponents is an experience in itself. Yet, nothing beats the camaraderie and shared excitement of playing with a group of friends.

Demon Slayer -Kimetsu no Yaiba- Sweep the Board! review

In Demon Slayer -Kimetsu no Yaiba- Sweep the Board!, there are several significant drawbacks. Initially, the visual quality leaves much to be desired. The boards themselves are generally well-designed and easily identifiable by fans of the anime as distinctive settings like Swordsmith Village and the Mugen Train, each with their unique features. However, the character models sometimes lack detail and appear poorly done, which is surprising given the range of familiar faces. Furthermore, during some celebratory scenes, the frame rate drops significantly, resulting in a choppy, almost unwatchable presentation. These cutscenes might have been more enjoyable if they had been omitted altogether.

As a gamer, I’ve noticed that pacing can be a real challenge in some games. Each playthrough feels like it drags on forever, making the experience feel more like a chore than an enjoyable pastime. The reason for this is the delay between rolling the dice and seeing the outcome of my actions. It’s frustrating because I want to keep the game moving at a fast pace, but there’s no way to speed things up when I need to. The quickfire minigame format calls for a certain level of zing and excitement, and a slow-moving game just can’t deliver that.

For individuals who enjoy both board games and Demon Slayer, this game is an unexpected treat. You’ll find yourself deeply engaged with its fun and lighthearted elements, while appreciating the subtle references to the beloved source material. For those not in this fanbase, the connection between the game and its demonic theme may seem puzzling, leaving you questioning how some of the unrelated minigames fit into the overall concept.

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2024-07-17 11:46