Destiny 2 Confirms Recent Perk Weighting Controversy

Destiny 2 Confirms Recent Perk Weighting Controversy

Key Takeaways

  • Bungie acknowledges Destiny 2‘s perk weighting issue with legendary weapons.
  • Looking through the game’s code, Bungie found an issue and confirmed it is working on a fix for the perk weighting problem.
  • Once the issue has been fix, Bungie plans to share details on the issue and what was going on.

As a seasoned Guardian with countless hours invested in Destiny 2, I can’t help but feel a mix of relief and anticipation upon hearing Bungie’s confirmation about the perk weighting issue with legendary weapons. The thrill of the hunt has always been a significant part of the Destiny experience for me, and this bug has been a frustrating speed bump in my pursuit of the perfect roll.


As a dedicated Destiny 2 player, I’m excited to share some news about an issue that’s been circulating recently concerning the weighting of perks on legendary weapons in our beloved game. Bungie has confirmed these reports, assuring us that they are working diligently on a fix. For me, and I believe many others, part of the excitement in Destiny 2 lies in the chase for unique loot, the elusive perfect combination of stats and perks that can elevate a specific build to new heights.

For certain gamers, the introduction of crafting has reduced the excitement a tad, as obtaining a weapon now enables them to create whatever they desire instead of needing to gather it. Bungie acknowledged this problem and adjusted Destiny 2 so that Revenant-specific weapons no longer appear with Deepsight, forcing players to find their preferred roll by looting them. Nevertheless, this alteration appears to have stirred a fresh debate among players regarding the scarcity of legendary gear and desired perks not dropping.

In the gaming community, players call it the “perk proximity theory” in relation to Destiny 2. This refers to the observation that weapon perks seem to drop more frequently when players are closer to each other on the column table within the game. However, Bungie has acknowledged a problem with the weighting of legendary perks in Destiny 2’s code, which means certain perk combinations can be challenging to obtain due to unequal weightings. The team found an issue with the RNG (Random Number Generation) system used for the current perk pool in the game’s code. Fortunately, Bungie has identified a solution and is working to test it before making any updates.

Destiny 2 Planning a Breakdown of the Issue for Players

For those eager for a comprehensive explanation about the current situation, Bungie’s update didn’t hold back on providing details. But, the Tweet also stated that their main priority is addressing this issue, so once they’ve finished working on it, more information will be disclosed and may likely be included in a future blog post. Until then, fans of Destiny 2 must exercise patience as Bungie tackles the latest controversy head-on.

The problem of weapon balancing became more apparent after the launch of Destiny 2’s Vesper’s Host dungeon, introducing a much-desired grenade launcher called VS Chill Inhibitor. Upon examining the list of its perks, this stasis-empowered weapon boasts a popular combination of Envious Arsenal and Bait and Switch. However, players have found it extremely challenging to obtain this specific roll due to its rarity. Fingers crossed that once the fix is implemented, acquiring desired perks will become less of a struggle for the players.

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2024-10-26 17:23