Destiny 2’s Frontiers Needs to Be a Shot in The Arm in One Key Area

Summary

  • Season of the Wish delivered sought-after features like The Coil, weekly quests, and Pantheon, but current Episodes struggle to reach the same highs.
  • Revenant weapon scarcity and Tonics created frustration, especially without craftable weapons.
  • Frontiers aims to revamp the armor system, but it should also give players new chase loot like shiny Brave weapons.

As someone who has spent countless hours exploring the vast and mysterious worlds of Destiny 2, I must say that the latest updates have been a bit of a rollercoaster ride for me. On one hand, the new armor system promises to make every stat point count, which is music to my ears as a hardcore grinder. But on the other hand, the lack of craftable weapons and shiny loot has left me feeling a little underwhelmed.

The year for Destiny 2 was an unusual mix of exhilarating peaks fueled by anticipation and dismal valleys. While Season of the Wish may not have been its finest hour, it did offer players numerous desired elements: a captivating seasonal activity like The Coil, weekly quests that offered semi-free chase rewards, and Destiny 2‘s Pantheon. The Final Shape successfully rode the wave of excitement and provided what is arguably the best expansion in the franchise’s history, keeping players engaged for weeks on end. Regrettably, this was preceded by staff reductions at Bungie, contentious decisions about the game, and the turbulent release of Revenant. Now, it falls to Frontiers to meet expectations across the board, but particularly in terms of loot.

One reason why players were disappointed with the current episode of Destiny 2 is due to several issues, including lower game quality because of numerous bugs that interfere with the gameplay experience, some of which persist. However, one significant problem was and remains the scarcity of Revenant weapons in Destiny 2, which are not craftable and hard to obtain, leading players to use Tonics instead. Unfortunately, Tonics have been plagued by bugs for weeks. As a result, Destiny 2 needs to make its Frontiers loot more appealing and valuable to compensate for these frustrations.

Destiny 2 Needs to Put Its Looter Identity First

The existing structure for releasing Destiny 2 tends to create a sense of urgency (FOMO) but falls short in acknowledging players’ valuable time in several aspects. Tonic production is a major point, as they are challenging to produce in bulk due to the slow rate at which ingredients are acquired, mostly from Revenant activities. Unfortunately, these Revenant activities can be lengthy, with a full Onslaught run usually lasting more than an hour and yielding only a few randomly rolled weapons with unpredictable rolls.

The issue isn’t solely about the new weapons introduced in each update being weak, as there are usually some decent ones worth pursuing. Rather, the concern lies in the fact that the game’s looter-shooter nature can feel sparse, with only occasional rewards, and these may not always be significant to players. In loot games, players typically receive rewards for vanquishing monsters and completing encounters, with exciting loot drops following the defeat of powerful enemies or bosses. Consequently, Destiny 2‘s Frontiers needs to overhaul its current loot system to offer more frequent and impactful rewards.

How Destiny 2: Frontiers is Changing The Armor System

In essence, Destiny 2’s Frontiers is undergoing significant changes in its armor system. For instance, it’s increasing the stat ceiling and essentially eliminating redundant stat points. This restructuring ensures that every point contributes to some advantage. The aim is to motivate players to continuously gather armor across all game levels, as they can obtain new configurations that might surpass their current gear and also be part of a collection offering exclusive perks.

If Bungie remains committed to its mission and its promises, it plans to significantly revamp the armor system to prevent a sense of loot exhaustion among players who might think they’ve already obtained the best armor possible. Although these proposed changes are promising, they should extend beyond just the armor system to encompass the game as a whole. For instance, the ongoing controversy surrounding Destiny 2’s craftable vs. non-craftable weapons presents arguments for both sides, and Bungie appears to be leaning towards favoring non-craftable weapons more extensively.

Why Destiny 2 Needs More Brave Arsenal-Like Shiny Weapons

In theory, having less desirable items isn’t always problematic, as the eye-catching guns introduced with Destiny 2’s Brave Arsenal expansion created quite a buzz when Into The Light was released and reinvigorated the pursuit of unique loot. This is a direction that the game could benefit from in Frontiers since players were generally content with farming for these items due to the incentive of the rare, limited-time ornamental version. However, weapons like Revenant drop in much smaller quantities within essentially the same activity and cannot be crafted or even found in a shiny form. It remains to be seen what Frontiers will offer, but starting with making such items more accessible would certainly be beneficial.

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2024-12-25 23:04