Destiny Update 8.0.5 Makes a Controversial Change to The Mountaintop

Destiny Update 8.0.5 Makes a Controversial Change to The Mountaintop

Highlights

  • Destiny 2’s latest update nerfs The Mountaintop grenade launcher’s rocket jump ability, frustrating many players.
  • Update 8.0.5 brings adjustments to PvE/PvP, weekly challenges, and crucible map weighting.
  • Players hope Bungie will reverse The Mountaintop nerf in the future, amid other weapon sandbox changes.

As a seasoned Guardian, I have weathered countless storms and faced numerous threats to our beloved City. With over five hundred and seventy-six hours logged on my Lightbearer account, I have witnessed firsthand the evolution of Destiny 2’s weaponry and mechanics. Yet, with the recent introduction of Update 8.0.5, I find myself grappling with a peculiar predicament: The Mountaintop.


As a Destiny 2 gamer, I’m excited about diving into Version 8.0.5, which kicks off this year’s Solstice event! This update comes packed with bug fixes and gameplay tweaks that span across the game. Notably, The Mountaintop grenade launcher’s potential for grenade jumping has taken a hit following a nerf. Known for its unique ability to facilitate rocket jumps in Destiny 2, this one-of-a-kind weapon has gained popularity amongst players, particularly with the Into the Light update.

In the realm of Destiny 2’s latest update, The Mountaintop isn’t the sole weapon undergoing modifications. While direct nerfs seem scarce this time, there’s a flurry of adjustments happening across both PvE and PvP landscapes. For instance, the Crucible map weighting has been shuffled a bit, introducing some variety. The Dual Destiny exotic mission now presents a weekly challenge that rewards an extra exotic class item for us gamers. And here’s a cool one: Zavala is offering a chance to align with specific BRAVE weapons. Once aligned, the drop rate of those specific weapons in Onslaught increases by a whopping 60%.

In the latest update for “Destiny 2”, several modifications have been made across various aspects of the game, one of which is an unfortunate alteration to The Mountaintop. This change involves placing a restriction on player speed when using grenade jumps with The Mountaintop. This limitation affects players’ capacity to propel themselves to high locations swiftly and cover long distances in a short time. While fans of the weapon are understandably displeased by this adjustment, many players are left questioning why such a restriction was implemented. Unfortunately, there isn’t a definitive explanation, but it’s believed that the reason is to prevent physics interactions that can cause issues for the game’s software engine.

In my gaming journey with Destiny 2, I’ve noticed an interesting tactic used by players known as “stacking” Mountaintop grenades to reach extraordinary speeds, which can be quite amusing to witness. It’s not hard to imagine that this strategy was implemented to avoid physics-related engine glitches within the game, given how prevalent such issues are in Destiny 2.

Despite this modification to The Mountaintop, players can merely wish that Bungie will reconsider this change in a future update, or at least clarify their reasoning behind it. Excluding The Mountaintop, Destiny 2’s recent update has slightly altered the weapon pool, as certain weapon categories have been recalibrated to suit PvE engagements more effectively.

Destiny 2 Update 8.0.5 Patch Notes – The Mountaintop Change

GENERAL

  • Weapons granted during The Pantheon raid event that equipped non-functional masterworks will be corrected to a working masterwork for that weapon archetype, or enhanced intrinsic if the weapon has been enhanced since.
  • Fixed an issue where the Circular Logic Machine Guns would only drop with Feeding Frenzy in the left trait column.
  • Fixed an issue where Gunpowder Gambit kills would not activate Adrenaline Junkie.
  • Fixed an issue that was causing Special ammo weapons to deal more damage to frozen targets than intended and Rocket Sidearms to deal less.
  • Fixed an issue where older curated rolls of Riposte received the weapon trait Golden Tricorn. These instances have been updated to have Desperate Measures.
    • If the weapon was enhanced to Tier 3 Weapon Enhancement, it will be updated to Enhanced Desperate Measures.
  • Fixed an issue where older curated rolls of Rose received both Outlaw and Pulse Monitor. These perks were not intended to be available on this weapon and have been replaced with Rapid Hit and Eye of the Storm respectively.
    • If the weapon was enhanced, the perks will be updated to Enhanced Rapid hit and Enhanced Eye of the Storm.
  • Fixed an issue where a curated version of the Acosmic Grenade Launcher received Snapshot and Opening shot at the release of The Final Shape. This curated roll has been updated to Field Prep and Wellspring.
  • Fixed an issue where old versions of the Blasphemer Shotgun had unintentional access to High Caliber Rounds. These instances have been updated to now have Accurized Rounds.
  • Fixed an issue where the Season of the Forge-issued Nightshade had unintentional access to Armor Piercing Rounds. These instances have been updated to now have Tactical Magazine.
  • Fixed a rare issue where some Root of Nightmares Adept weapons updated by players during the Craftening had Enhanced Traits ahead of schedule in the weapon enhancement progression. In these rare cases, the Enhanced Trait has been swapped with the base trait to facilitate enhancing the weapon properly.
  • Fixed several reprise weapons that had incorrect lore tabs: Eye of Sol, Astral Horizon, The Summoner, Loaded Question, Sleepless, Twilight Oath, The Messenger.
  • Added a speed limit to the acceleration applied to the player when rocket jumping with The Mountaintop.

Read More

2024-08-08 00:43