Summary
- Survival horror games use darkness effectively to create a creepy atmosphere for players to explore.
- Amnesia: The Bunker, Until Dawn, and Alan Wake 2 are examples of games with dark environments that enhance the gameplay.
- Dark environments in games like Silent Hill 2 and Dead Space heighten suspense and immerse players in terrifying experiences.
The use of lighting is crucial in survival horror games as it contributes to creating a sense of tension and fear in players. By only allowing them to see a short distance ahead on the path, while keeping the rest shrouded in darkness, developers create an unsettling atmosphere that is characteristic of this genre. Some games within this popular category have employed darkness in innovative and effective ways.
Instead of making the settings excessively dim and hindering the main gameplay, when a game strikes the perfect balance of darkness, it significantly enhances the thrilling gaming experience. There’s nothing more terrifying than switching on your flashlight, revealing a horde of grotesque creatures lurking in the shadows of a room. So let’s delve into some top-notch survival horror games that offer dark environments for players to explore.
8. Amnesia: The Bunker
While The Bunker’s Monster Can See Through The Dark, Player’s Can’t
As its title implies, the newest addition to the Amnesia series immerses gamers in a subterranean shelter, but this isn’t a sanctuary as one might expect. Instead, it’s inhabited by a monstrous creature that pursues players as they frantically attempt an escape. To avoid detection, the objective is to move stealthily and minimize attention drawn. Although the bunker’s corridors are shrouded in darkness, players can still utilize their personal flashlight to navigate and understand their surroundings.
To turn on the light, players must tug at a cord, but this could summon the Beast if he’s nearby. Using a torch is usually safer for navigating the bunker without alerting the infamous creature called the ‘Beast.’
7. Until Dawn
Players Are Kept In The Dark For Much Of Until Dawn’s Story, Literally
For the cast of Until Dawn, what was supposed to be a peaceful weekend retreat on Blackwood Mountain turned into a harrowing ordeal. After Josh and his friends decided to revisit the mountain a year after a terrible accident, they soon discovered that they weren’t just being pursued by a ruthless serial killer, but had also stumbled upon a lair inhabited by a vicious group of Wendigos.
Since the entire game unfolds over a single night, it consistently maintains an eerie, suspenseful ambiance. Though characters can gather torches or flashlights in specific parts of the game, the enveloping darkness over the mountain means that enemies are mostly audible rather than visible.
6. SOMA
SOMA Takes Place In An Underwater Facility Which Is As Dark As It Is Spooky
As they navigate the spooky PATHOS-II underwater labyrinth in the game SOMA, players must remain composed while being pursued by various horrifying beings. What makes this situation even more chilling is that illumination within the game is scarce, forcing players to depend on neon signs and beams of light to clearly see their surroundings.
As a gamer, I’ve found that SOMA isn’t your typical run-and-gun game. Instead, it pushes me to employ stealth tactics. This stealth aspect makes the darkness in the game levels work for me, helping me figure out where I can stay hidden and where I should avoid being seen.
5. Resident Evil 7
Ethan Wouldn’t See Sunlight Again Until After Facing Off Against The Baker Family
In the opening scene of Resident Evil 7, as Ethan drives towards the Baker Estate, the day is bright and the surroundings seem less ominous due to their colorful backdrop. However, once Ethan enters the estate, the sun vanishes from his sight until near the game’s conclusion. With only a few lights and candles in the Bakers’ residence, the atmosphere becomes extremely dark and eerie.
After players enter the outhouse, they’ll spot Marguerite from a distance because her oversized lantern illuminates the area, and she uses it to command her insects as well. In contrast to the old games where creating dark settings was challenging due to the static camera positions, this FPS perspective makes it easier and more manageable.
4. Silent Hill 2
Players Are Restricted From Seeing The Horrors That Wander Around The Dark Corners Of Silent Hill
The Silent Hill series frequently veils what players see directly, instead encouraging them to use their imagination to anticipate potential threats lurking nearby corners. In the revamped version of Silent Hill 2, along with the original game, this is accomplished by blanketing their view with a foggy haze when they’re outside, yet once inside a building, the hallways are enveloped in an oppressive darkness.
In the course of his adventure, James acquires a flashlight, but its effective reach is quite limited. Instead, players are urged to use their radio’s static as a guide to sense when an adversary approaches. Given that the game delves into the ominous and unsettling recesses of human psychology, the somber ambiance and dim lighting in Silent Hill 2 enhances the underlying motifs of James’ odyssey.
3. Outlast
Players Must Keep The Camera Stocked Up On Batteries To Navigate Their Way Through Mount Massive
As a gamer, I find myself stepping into the chilling world of Outlast, taking on the role of Miles Upshur, an inquisitive journalist. With a sense of adventure, I enter the deserted Mount Massive Asylum, unaware that I’ve walked into a trap. The building seems abandoned, but it’s far from empty; instead, it’s teeming with deranged inhabitants who are eager to end my life without a second thought.
Throughout the game, I’m left completely defenseless, but there’s a glimmer of hope – a camera. This trusty tool becomes my lifeline, guiding me through the pitch-black corridors and helping me dodge the clutches of the terrifying inhabitants that lurk in the shadows.
In this game, the camera isn’t always dependable because players must find batteries along the way to keep it functioning. At certain points, the camera screen breaks, making the dark areas scarier since it gets harder to spot the inmates lurking in the shadows as they follow Miles at a distance.
2. Alan Wake 2
Alan And Saga Must Fight The Darkness In All Its Unique Forms
At the heart of the narrative in Alan Wake 2, there’s a pervasive theme of darkness. This darkness materializes in various ways, particularly through the hostile characters that players come across during both Alan and Saga’s journey. These adversaries seem to be enveloped by a dark essence which functions like an armor, rendering them immune to harm until the shadows are dispelled using a light source. By keeping the settings relatively dark, it allows the enemies to camouflage with their surroundings as they appear and disappear, maintaining tension throughout the entire gameplay experience.
Fortunately, players can utilize flares to illuminate an area and deter enemies at the same time, ensuring they don’t lose their dark power unnecessarily. Additionally, there are secure hideouts dispersed across each level that are well-lit, providing players with a brief respite to regroup before resuming their harrowing adventure.
1. Dead Space
The Ishimura’s Lighting Is Unreliable, And That’s Being Generous
As I navigate through the chilling corridors of the USG Ishimura, I can feel the icy grip of fear as the dreaded Necromorphs relentlessly tear apart this once-thriving space station. With each step I take, the power dwindles, leaving me in near darkness. To keep essential systems like air pressure functioning, I must often sacrifice light to channel power elsewhere. In these harrowing moments, my weapon’s flashlight, the pulsating glow of my suit’s health bar, and the blood-curdling screeches of the Necromorphs become my only beacons in the blackness.
Due to the game’s Intensity Director feature, the environment is dynamically altered to surprise players, including instances where lights suddenly go out, plunging players into sudden darkness at unpredictable times. The remake’s impressive audio design amplifies this eerie experience, making being left in the dark feel more unsettling than it did in the original version.
Read More
- Top 5 Swords in Kingdom Come Deliverance 2
- March 2025 PS Plus Dream Lineup: Hogwarts Legacy, Assassin’s Creed Mirage, Atomic Heart & More!
- Reverse: 1999 – Don’t Miss These Rare Character Banners and Future Upcoming Updates!
- Unleash Willow’s Power: The Ultimate Build for Reverse: 1999!
- 8 Best Souls-Like Games With Co-op
- EUR AUD PREDICTION
- Esil Radiru: The Demon Princess Who Betrayed Her Clan for Jinwoo!
- Brent Oil Forecast
- USD DKK PREDICTION
- How to Use Keys in A Game About Digging A Hole
2025-02-18 09:06