Dispatch Dev Talks Potential Season 2 Goals and Challenges

AdHoc Studio has announced they’re almost ready to reveal plans for the next phase of their hit series, Dispatch. However, they’re facing a challenge: the studio is currently working on a different project, which will make developing Dispatch Season 2 more complicated in the short term, despite having already discussed some initial goals and obstacles.

AdHoc Studio announced that their popular story-based adventure game has sold over 2 million copies as of November 19th, only three days after its one-month release anniversary. The Los Angeles developer also indicated they would consider creating a second season of Dispatch. In an early November interview, co-founder and Chief Creative Officer Pierre Shorette said the team would definitely need to explore the possibility.

AdHoc Considering Dispatch Season 2 ‘as Seriously as Anything’

In a recent Eurogamer interview, AdHoc Studio’s Shorette suggested that plans for a second season of Dispatch are moving beyond just an idea. Following the game’s positive reception, the studio was reportedly very close to finalizing their next steps as of early December 2025. Shorette stated they were about to begin detailed planning, and confirmed that a second season is being considered with the same level of seriousness as other potential projects, though a sequel isn’t officially confirmed yet.

AdHoc’s Critical Role Game Complicates Dispatch Season 2 Prospects

The biggest obstacle to immediately starting a second season of Dispatch is AdHoc Studio’s ongoing work on Critical Role. According to developer Shorette, progress on Critical Role slowed as Dispatch neared release, requiring more focus and resources. AdHoc Studio is a relatively small company – their LinkedIn page shows just a few dozen employees as of late 2025 – and while they use outsourcing (the credits for Dispatch list 530 professionals), their core team was already very busy managing both projects. This means they might be hesitant to take on multiple games at once again. Despite this, Travis Willingham, CEO of Critical Role, has expressed a desire to see Dispatch Season 2 happen “as quickly as possible,” as he recently stated at GalaxyCon.

If It Happens, Dispatch Season 2 Would Be Made Much Faster Than Season 1

So, I was reading an interview with Shorette about Season 2, and he talked about how quickly they need to get it out compared to the first season of Dispatch. He put it perfectly – it’s like having your whole life to make your first album, then only eight months for the second! He admitted rushing things is tough, especially since they spent seven years working on Season 1 – he joked that it would have been a disaster if it wasn’t good after all that time. They’re really feeling the pressure to deliver faster this time around.

We worked on the first season for a long time – seven years, in fact! Honestly, it would have been really disappointing if the final product hadn’t been good after all that effort.

What AdHoc Says About Dispatch Season 2 Creative Goals

Regarding plans for a potential Season 2, Shorette explained that meeting fan expectations would be a significant hurdle. Players will come to it with pre-existing ideas and emotional connections that weren’t present during the first season. He emphasized that focusing on avoiding certain outcomes will be just as important as defining what the season will be, calling it a tough challenge. Additionally, some ideas cut from Season 1 could be revisited. One such concept is a hero inspired by Korean idols, which co-founder Nick Herman likened to “a Saja Boy undercover.” When asked about the timing – releasing a K-pop-inspired character shortly after the launch of KPop Demon Hunters – Herman admitted it would have been ideal and suggested it as a possibility for Season 2, if a second season happens.

Dispatch Season 1 Lost a Publisher Halfway Through Development

The success of Dispatch has given AdHoc Studio financial stability for their future projects. This is a significant improvement from a few years ago, when the studio depended on freelance work and faced the cancellation of Dispatch by its original publisher, as Herman explained. The publisher, which Shorette identified as being linked to Embracer Group, pulled out during development – a move coinciding with Embracer’s cost-cutting measures and broader industry layoffs announced in June 2023. Unable to find a new publisher, AdHoc Studio ultimately released the first season of Dispatch themselves.

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2025-12-21 10:04