Dispatch is a unique superhero game that’s more of a workplace comedy. Players take on the role of Robert Robertson, formerly the superhero Mecha Man, who’s down on his luck. After his suit is damaged and he can’t afford to fix it, he takes a job as a dispatcher. Voiced by Aaron Paul from *Breaking Bad*, Robertson gets caught up in the personal lives of other superheroes who haven’t quite found success.
Game Rant recently got a sneak peek at *Dispatch*, a game that uniquely mixes the storytelling of visual novels with the challenge of strategy and management sims. To build excitement, the developers at AdHoc Games are releasing the complete story in weekly episodes – two episodes each week for a month – allowing players to experience the narrative as it unfolds.
Dispatch Flips the Superhero Script on Its Head
AdHoc Games is made up of former employees from Telltale Games, giving them a strong background in creating engaging story-driven games. As a leader, Robertson manages a team of quirky, lesser-known superheroes and directs them on diverse missions – everything from hosting parties to rescuing people in danger.
In this game, you work for the Superhero Dispatch Network (SDN), and you’re in charge of everything – from everyday office life to deciding which hero handles each emergency. To succeed, you’ll need to know your team well, understanding their skills and weaknesses. You’ll learn this through conversations and by checking their stats in five key areas: Defense, Mobility, Charisma, Intelligence, and Attack. For instance, a hero with strong Charisma is perfect for social events and dealing with the public.
Dispatch Puts an Emphasis on Player Choice
Just like in real life, things don’t always go as planned, and sending the wrong hero for a job can cause problems for everyone involved, including both the hero and Robertson. Building a strong team with good relationships is essential to help more heroes succeed, which will ultimately help Robertson fix his suit.
Okay, so as you build relationships with your heroes, they level up and get stronger. That means earning points to unlock cool new skills that help you succeed on missions. But be careful – failing missions can actually *hurt* your heroes, making them less effective later on. There’s also a time pressure thing – sometimes you need to act fast, and that can change how missions play out. The really cool part is that the choices I make throughout the eight episodes (they release two at a time over four weeks) will actually affect the ending. There are multiple endings possible, depending on what I decide at key moments in the story, so my choices really matter!

Dispatch’s Visual Style and Star-Studded Cast Could Help it Attract a Larger Audience
Dispatch features consistently appealing visuals, similar to those of a television show, that really draw you into the story and characters. The game strongly focuses on how you interact with the people around you. Each episode starts with a quick summary of what happened before, and finishes with a screen showing your accomplishments, which then affect what happens next.
With its unique look, interesting story, and a talented voice cast led by Paul and featuring stars like Laura Bailey, plus popular YouTubers and influencers, *Dispatch* could attract a wide audience – even people who don’t normally play games. *Dispatch* will be available on PC and PlayStation 5 starting October 22nd.
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2025-09-17 18:08