Don’t Expect to Play a Shinobi: Art of Vengeance Stage Just Once

In a fresh take on the Shinobi franchise, Shinobi: Art of Vengeance harmoniously blends classic action-platformer and Metroidvania elements. This unique mix encourages players to retrace their steps to gather overlooked essential items during initial playthroughs. Despite its initial appearance as a straightforward, sequential journey, Shinobi: Art of Vengeance hides enough collectibles and secrets that a single run-through might not yield everything. Consequently, it’s advisable to view Shinobi: Art of Vengeance as a partially linear experience that rewards players for revisiting previously conquered stages.

Completing the main storyline of Shinobi: Art of Vengeance won’t require revisiting levels as all necessary items to defeat the game are acquired upon finishing a level. However, those aiming for 100% completion in every level should anticipate replaying stages since it is rare to find all hidden items during the initial playthrough. As such, revisiting certain areas later in the game will likely be common among completionists.

Shinobi: Art of Vengeance Stages Are Made to Be Replayed

Shinobi: Art of Vengeance Offers Players Some Freedom in Choosing Stage Order

In the game Shinobi: Art of Vengeance, despite its seemingly sequential structure, players are given an unexpected level of flexibility. From the main menu, they can pick any stage they wish to start with. As the story unfolds and new chapters become accessible, the game provides the player with the ability to select a specific stage from a group they’ve unlocked. This feature grants players a degree of autonomy in determining the order of Musashi’s journey, enabling them to abandon a challenging level and move on to an easier one if needed.

Additionally, gamers will find that most levels in Shinobi: Art of Vengeance will reward them with a fresh Ningi, granting them a new ability for movement within the game. The sequence of acquiring these Ningi skills can fluctuate slightly based on which stage a player decides to take on when multiple choices are presented. Consequently, many levels in Shinobi have been designed in a non-linear fashion, with certain zones only accessible once a specific Ningi has been unlocked. This means that players may need to revisit a level after acquiring the necessary skill to bypass an obstacle they previously encountered.

In “Shinobi: Art of Vengeance,” players can effortlessly leave a level and rejoin it whenever they wish, as the game allows for starting a level from any of its designated restart points, whether the level is currently in progress or already completed.

Fully Completing a Stage Requires Players to Revisit with the Right Tools

The most important Ningi for fully completing every stage in Shinobi: Art of Vengeance are:

  • Ninja Claws
  • Canon Punch
  • Ninja Hook
  • Sword Dive

When you encounter a part of the stage where Musashi needs the help of a Ningi to progress, you’ll notice yellow-colored walls or floors. To overcome these obstacles, use the Canon Punch for yellow-walled sections and the Sword Dive for those with yellow floors. Additionally, certain walls marked with a similar yellow pattern can only be grasped after acquiring the Ninja Claws. The Ninja Hook is particularly handy as it enables Musashi to climb to specific locations or reach high areas that would otherwise be inaccessible.

Frequently, gamers discover that Shinobi: Art of Vengeance’s collectibles are concealed in areas that can only be reached using Ningi. Commonly hidden items include Oboro Relics and special stages such as Elite Squad fights and Ankou Rifts. To fully complete a level, these collectibles must either be obtained or finished. Players who fail to uncover secrets following the defeat of a level’s boss may return once they have amassed more Ningi and search for the remaining items.

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2025-08-30 16:04