As a fervent enthusiast, I’ve found myself in the vast expanse of R.E.P.O., where choices abound for potential purchases. However, novice players might find themselves dazed by the array of enhancements and armaments on offer, all promising to boost their gaming experience. Yet, it’s crucial to steer clear of certain items that are essentially a drain on resources, offering little to no benefit and ultimately proving to be an unnecessary financial burden – items nobody should spend their hard-earned credits on.
In the store filled with numerous items for R.E.P.O., it’s clearly essential for players to make the most of their funds to acquire top-tier upgrades. It goes without saying that they should steer clear of the items mentioned below, as they offer little to no advantage during early game phases.
1. Sledge Hammer
A Heavy Weapon to Eradicate Monsters at the Cost of Weight
- Price: $41-46K
The Sledge Hammer is a formidable tool, both in terms of its massive size and destructive power. It’s so powerful that it could make even the most fearsome monsters wish they hadn’t picked a fight with our friendly robots who are merely searching for valuable resources. However, this mighty weapon has its drawbacks – it’s incredibly heavy and challenging to maneuver, particularly in tight spaces. This could pose a problem when dealing with swift enemies.
Instead of investing in a Sledge Hammer, which is quite expensive and may accidentally damage valuable loot or harm nearby teammates due to its unpredictable physics, players might want to consider spending their money on alternatives like Grenades instead. These are significantly cheaper and can be more effective when it comes to clearing areas or taking out opponents.
2. Gun
A Highly Unreliable Gun to Shoot Monsters

- Price: $41-44K
While a Gun may appear enticing due to its initial appeal, it’s advisable to hold off on purchasing it for now. Despite its amusing feature of firing up to 5 rounds before needing reloading, the truth is, most of those shots will probably miss their target. This is because of the gun’s wild bullet spread, making it incredibly challenging for players to hit even a single target among five.
This weapon may pose challenges even for skilled marksmen, leading to chaotic situations. For players who approach enemies closely, expecting a quick kill, it could lead to missed shots or insufficient damage, potentially resulting in their own defeat.
3. Stun Mine
Flies Towards Entities to Electrify and Attack

- Price: $3-8K
Without a doubt, the Stun Mine packs quite a shock; once triggered, it becomes armed and ready for action. When operational, it searches for a target to electrify and attach itself to. Unfortunately, this device tends to cause more problems than solutions, as players usually end up being its unwilling victims, especially since it’s an affordable weapon choice.
If a player gets zapped by it, each strike will cause 5 points of damage, but let me tell you, it’s more than just a nuisance. It’s like being repeatedly shocked and frozen in place. In that helpless state, an opponent will find the player as an easy target to attack.
4. Rubber Duck
The Unpredictable and Extremely Explosive Bath Toy

- Price: $16-20K
The Rubber Duck serves as another powerful, multifunctional weapon, capable of causing both destruction and laughter. It’s essentially a throwing toy duck that bounces across the map before detonating several times over, turning the area into a chaotic zone filled with quacking rubber ducks that seem to enjoy explosions.
The damage could be quite substantial given its high price, and the rubber duck might accidentally enter a room filled with treasures or, even more problematically, into the C.A.R.T., potentially damaging valuable items. Therefore, it’s wiser to steer clear of any chaos involving the Rubber Duck.
5. Zero Gravity Drone
Jump Higher and Fall Slower

- Price: $25K
The Zero Gravity Drone tool enables users to float objects in mid-air, a feature that lets them deploy the drone and drop an item from aloft, which then catches it. In scenarios involving several players or when Strength or Range enhancements are applied, this isn’t always essential since items can be safely dropped onto the ground from above instead.
Having the ability to leap high to grab hard-to-reach places might seem beneficial at first, but it becomes less useful over time as opponents could easily lift and carry you to your desired location, rendering this skill less effective in the grand scheme of things.
6. Indestructible Drone
Stop Items from Being Destroyed

- Price: $24-30K
The Invincible Drone is switched on to safeguard priceless items from being damaged. With this drone active, any item marked by it remains secure, meaning that even if it’s accidentally knocked over or dropped, its value won’t diminish, and there’s no risk of it breaking, thus preventing unnecessary financial loss.
Given the high value of certain larger items, it may appear advantageous to invest several thousands on this particular item. However, if players possess a capable team, they likely won’t find themselves depending on this drone at all in the long run.
7. C.A.R.T.
Players Already Have One, So Why Get Two?

- Price: $41K
At each stage, the CART is automatically provided at no cost and can be found stationed near the initial extraction spot for players’ convenience. This vehicle, equipped with a padded interior, is ideal for transporting numerous items throughout the level without fear of devaluation. Moreover, it seems to be the only one available, making it indispensable.
It seems unnecessary for players to buy extra carts at over $40K. For larger gaming areas, it might be beneficial to split up and search for treasures, but a single C.A.R.T. should suffice for smaller lobbies, especially when there’s an overflow of loot and extraction points in higher game levels.
8. Valuable Detector
Scan for Valuables with Ease

- Price: $18K
The Valuable Detector functions exactly as described, identifying valuable items once players put it on and sweep a room. Scanning rooms can be helpful to confirm that all valuables have been gathered, but when players possess the radar and numerous robots for thorough inspection of every nook and cranny, its usefulness diminishes significantly.
It’s unlikely that you’d need this object for scanning valuables since they likely have already been recorded in the C.A.R.T., and large valuable items are hard to overlook due to their size. Although players might miss a few diamonds without it, it’s not something of major concern.
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2025-03-21 00:37