As a seasoned gamer with decades of arena shooter experience under my belt, I can confidently say that weapons are the beating heart of these fast-paced games. Unlocking a new weapon isn’t just about adding another tool to your arsenal; it’s about finding that game-changer that alters the rhythm of combat moving forward. If “Doom: The Dark Ages” is anything like its predecessors, I’m certain it will have an array of weapons that do exactly that.
The reveal trailer for “Doom: The Dark Ages” has already confirmed a handful of weapons that align perfectly with the medieval-themed spinoff. However, there are a few classic “Doom” weapons that I believe would fit seamlessly into the dark fantasy aesthetic of the upcoming game.
First off, the Gauss Cannon. Introduced in the 2016 reboot, this plasma-based weapon fires precise bolts of energy and can enter a powerful siege mode when modified. While “Doom: The Dark Ages” seems to already have a precision bolt-thrower with its stake gun, a reworked version of the Gauss Cannon could still prove invaluable due to its penetrative abilities.
Next, we have the Ballista, which debuted in “Doom Eternal.” Given its resemblance to medieval weaponry and lore ties to the ancient Sentinel warriors, it’s a no-brainer for “Doom: The Dark Ages”. All it needs is a swap from Argent Energy bolts to more conventional projectiles.
The Rocket Launcher, a staple of the franchise since 1993, also deserves a spot in “Doom: The Dark Ages”. To make it fit with the game’s aesthetic, the rocket launcher could act more like a grenade launcher, resembling a handheld trebuchet or catapult that fires projectiles in an arc.
The Soul Cube, introduced in “Doom 3” and never seen again, is another weapon I’d love to see in the game. This unique weapon absorbs the life-force of defeated enemies to recharge, then extends a myriad of blades and soars through the air, latching onto a target and draining its energy. Though “Doom 3” isn’t considered canon anymore, “The Dark Ages” has the freedom to put its own spin on the weapon.
Last but not least, the iconic BFG. This weapon needs to make an appearance in “Doom: The Dark Ages”, despite its high-tech design clashing with the game’s ancient aesthetic. The solution? Simply explain it as an earlier model of the weapon!
To wrap things up, I can’t help but wonder why they didn’t just call this game “Doom 6” and be done with it… Oh well, as long as we get our hands on those weapons, I’m good to go!
In arena shooter games, quick and intense battles are the norm, making weapons a key aspect of the gameplay experience. Acquiring a fresh weapon in an excellent arena shooter isn’t merely obtaining a new method to eliminate opponents; it’s acquiring something that can significantly alter the dynamic of the immediate gameplay ahead. If its past titles are any indication, Doom: The Dark Ages is likely to feature weapons that will bring about such changes.
Back in June, it was announced that the reveal trailer for “Doom: The Dark Ages” has already showcased several weapons for its medieval-themed spinoff. Apart from the famous Super Shotgun, “Doom: The Dark Ages” offers players a large iron shield that can be thrown like a boomerang, a plasma rifle, a gun that impales enemies onto walls, and a weapon that pulverizes skulls and shoots out bone shards as ammunition. This already makes for an impressive arsenal, but there are several classic “Doom” weapons that would be fitting additions to the dark fantasy atmosphere of “Doom: The Dark Ages“.
Weapons That Should Return in Doom: The Dark Ages (And How They Could Be Reworked to Fit The Medieval Aesthetic)
Gauss Cannon
In the 2016 remake of Doom, the Gauss Cannon was introduced as an exceptional plasma weapon capable of firing targeted bolts of energy. This weapon has a unique feature called “Siege” mode, which is activated when modified. During Siege mode, players must remain stationary while the Cannon charges. However, once charged, it releases a significantly stronger beam that can pierce through multiple enemies.
In the game “Doom: The Dark Ages,” the stake gun seems to fulfill the role of a precision bolt-thrower. However, a revamped Gauss Cannon could potentially remain useful in the game, maybe by emphasizing its penetrating capabilities as seen in the 2016 version.
Ballista
As a seasoned gamer, I’m thrilled about the prospect of wielding the Ballista in “Doom: The Dark Ages.” This bad boy was initially introduced in “Doom Eternal,” serving as an upgrade to the Gauss Cannon, and it already echoes the look of medieval weaponry. Plus, its lore connection to Doom’s ancient Sentinel warriors adds a layer of depth that fits perfectly with the game’s dark fantasy setting.
To make the Ballista feel right at home in “Doom: The Dark Ages,” all they’d need to do is swap out the Argent Energy bolts for more traditional projectiles. This simple adjustment would maintain its essence while blending seamlessly into the game’s new theme.
Rocket Launcher
In every installment of the Doom series since its debut in 1993, the franchise has been characterized by the inclusion of a rocket launcher-like weapon. To ensure consistency and harmony with the game’s unique atmosphere for Doom: The Dark Ages, the designers might consider modifying this weapon to function more like a grenade launcher, giving it a handheld trebuchet or catapult appearance that launches projectiles in an arc rather than straight ahead.
Soul Cube
First appearing in Doom 3 and subsequently absent thereafter, the Soul Cube is an extraordinary weapon that gathers the vitality of vanquished adversaries for recharging purposes. When completely replenished, this cube expands a multitude of blades, takes flight, adheres to a target, depletes its energy, and subsequently returns to the player to bestow health regeneration.
Despite the fact that Doom 3 implies the Soul Cube was an ancient Martian artifact and might not appear in Doom: The Dark Ages due to its prequel setting, since Doom 3 isn’t considered canon anymore, The Dark Ages is free to reinterpret the weapon as it sees fit.
BFG
Undeniably, one of the most recognized weapons from the Doom universe is the Big Freakin’ Gun (BFG). This powerful artifact should undoubtedly be included in Doom: The Dark Ages. Although the BFG’s futuristic appearance might clash with the game’s medieval atmosphere, an explanation could be provided that it represents an earlier model of the weapon during those times.
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2024-12-31 02:15