As someone who’s spent countless hours wading through the treacherous dungeons of Dungeonborne, I must say that these character builds are nothing short of a game-changer. Each one offers unique advantages that cater to different playstyles and strategies.
Each Dungeonborne character class comes equipped with five passive abilities that can be activated to enhance their battle prowess. These abilities become accessible as your character progresses and specific attributes are upgraded, but this process can prove costly, requiring level-ups and high-level equipment, which may require considerable gold and resources. Therefore, understanding which passives are beneficial for your character build can significantly reduce the amount of grinding required.
To understand the role of each attribute for every character class, it’s essential to check which stats influence critical damage and movement speed for Rogues in Dungeonborne, for instance. Dexterity boosts their critical damage and speed. On the other hand, Strength amplifies their physical damage. Balancing one stat over the other will significantly impact your character’s build. To find out the stat requirements, open up the inventory screen while you are on the campsite.
Cryomancer
Frostbite (59 Int) and Permafrost (31 Dex)
Frostbite amplifies the initial damage of your Q ability by 50%. Whether it’s Ice Storm or Frostbite Curse, the Cryomancer harnesses more of his energy with each strike. With top-tier equipment, you can utilize Frostbite to overcome enemies before your active skill concludes.
In the game Dungeonborne, the Cryomancer character greatly benefits from the passive skill known as Permafrost. This skill restores one unit of soul energy whenever a critical hit is landed. Since the Cryomancer struggles to replenish soul energy, acquiring Permafrost addresses this issue. Nevertheless, it’s essential to use high-level equipment to enhance the chances of landing critical hits, making it less suitable for novice players in Dungeonborne.
Death Knight
Grim Harvest (54 Str) and Soul Reaper (42 Int)
Grim Harvest enhances the Grasp of the Grave ability, causing it to yield 20 soul energy upon striking an enemy. Keep in mind that Grasp of the Grave is among the key active skills for a Death Knight. The addition of Grim Harvest boosts its power by enabling you to utilize your active abilities more frequently during combat.
In the game Dungeonborne, the skill titled Soul Reaper serves as another passive ability that enhances Grasp of the Grave. Upon defeating an opponent, this skill allows you to instantly reuse Grasp of the Grave without any cooldown delay. This feature proves particularly advantageous when confronting multiple players, as it can give you a significant edge in combat.
Druid
Predatory Senses (36 Dex) and Seed Pods (45 Will)
In the game Dungeonborne, the Druid character possesses an enhanced ability named Predatory Instincts. This skill allows the Druid, while transformed into a Panther, to perceive nearby player enemies through walls and various terrain. What makes this passive ability exceptionally potent is that it also grants the Druid the capacity to inspect enemies. With this feature, you can identify their character class, examine the weapons and armor they carry, and discern their current actions – all of which provide an opportunity to surprise them.
Seed Pods serves as a handy advantage for a Druid, enhancing the power of your Force of Nature skill by allowing you to summon an additional Treant. Position two of these tree-like allies now at a strategic bottleneck to inflict increased damage on enemies.
Fighter
Weapon Mastery (42 Sta), Restraint (27 Will) / Hamstring (50 Str)
In the game Dungeonborne, the Fighter is often hailed as one of the top melee classes due to his formidable Whirlwind skill. This move delivers immense damage to all adversaries within its reach and is exceptionally lethal against a sole opponent. However, it’s important to note that while spinning with his two-handed weapon, the Fighter is not invulnerable to harm. A skill called Weapon Mastery, though, offers some protection by granting the Fighter a shield capable of absorbing up to 200 points of damage. This shield proves useful when your attacks are blocked or parried, giving you enough vitality to launch another wave of assaults.
Restraint is another passive skill that boosts your Whirlwind ability. You can neither damage teammates nor take damage from them. This allows your teammates to nuke enemies without worrying about hitting you by accident. You can jump straight into fights to start swinging. When playing solo, though, consider taking Hamstring instead. It cripples enemies hit with your Whirlwind attack, stopping enemies from running away.
Priest
Resurrection (75 Faith) and Faithful (30 Sta)
In the game of Dungeonborne, Resurrection provides the ability to bring back one slain team member within each dungeon. This is more advantageous than locating a resurrection stone, even though it only has a single use. The unexpected resuscitation of a fallen comrade can often turn the tide in your favor during gameplay.
Instead of relying heavily on mana potions due to frequent heal usage, having the trait Faithful allows the Priest to restore mana with every critical hit, thus reducing overall dependence on these potions. However, it doesn’t mean that mana problems will never arise in this scenario.
Pyromancer
Swift Casting (30 Dex) and Phoenix Aspect (24 Sta)
Swift Casting shortens the cooldown of your upcoming Pyroblast by half when you hit an enemy with Fire Blast. For the Pyromancer, Pyroblast is their primary source of damage, dealing massive harm to enemies when fully charged. However, this can be challenging against close-combat PvP classes. Therefore, mastering Swift Casting is crucial for surviving such encounters. Use Fire Blast to push and slow down opponents before promptly firing off a Pyroblast.
In the game of Dungeonborne, the skill known as Phoenix Aspect is another passive ability that gets activated when you use Fire Blast. For each enemy struck by Fire Blast, your character gains 50 health points, with a maximum potential gain of 200 health points. This feature works exceptionally well in combination with Swift Casting, particularly when facing multiple opponents.
Rogue
Featherefoot (93 Dex) and Stealthbreak Venom (29 Str)
In the game Dungeonborne, the Featherfoot class significantly enhances the Rogue’s movement speed when going into stealth mode. This enhanced agility gradually diminishes over a period of 5 seconds, but it allows the Rogue to swiftly chase after enemies. Since skilled players are constantly moving to dodge potential sneak attacks, this speed boost helps position them for a critical strike.
The ability to blend unnoticed harmonizes superbly with the skill “Stealthbreak Venom,” which inflicts about 150 damage over 3 seconds on enemies when struck in stealth. This skill can also be paired with “Ambush,” offering a life steal bonus of 50% that persists for roughly 2 seconds following the break of stealth. These passive skills are outstanding at dishing out heavy bursts of damage while enhancing your survivability.
Swordmaster
Healing Scabbard (54 Str) and Deflection (36 Sta)
For the Swordmaster character in the game Dungeonborne, it’s crucial to have the Regenerative Sheath, a passive skill. This skill restores your health whenever you strike an enemy with Psionic Blades. However, the healing effect is only activated if the enemy fails to block the Psionic Blades, but given the wide range of these blades, that’s usually not an issue.
In the game Dungeonborne, the skill of Deflection is crucial for every Swordmaster character. It lessens damage received by an impressive 50% during a Whirling Blade attack, making it safer to charge at enemies without fear of being defeated. This feature turns Whirling Blade into a lethal move for initiating battles.
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2024-08-06 15:04