Summary
- Unlike most modern Soulsbornes, Elden Ring Nightreign won’t have an in-game messaging system.
- FromSoftware says it decided to skip its signature feature in Nightreign because the upcoming game won’t give players enough time to read and write messages.
- Nightreign is still planned to retain—and even improve—some of Elden Ring’s other asynchronous features.
In the game Elden Ring Nightreign, there won’t be an option for players to exchange messages with each other, according to a high-ranking official from FromSoftware. This omission of their signature feature in Elden Ring Nightreign is being explained as a strictly practical choice.
As a devout fan, I’ve always appreciated FromSoftware’s unique system of crafting asynchronous messages by arranging pre-approved words. This feature, whether used to extend a helping hand, fabricate tales of secret paths, or share humorous anecdotes about the game’s situations, has consistently been a remarkable tool for fostering user engagement. Over time, these player messages have become a cherished aspect of the Soulsborne experience for many fans, contributing significantly to its modern appeal.
Despite some fans hoping otherwise, it appears that the well-liked feature will not be included in Elden Ring Nightreign. This is based on a statement from game director Junya Ishizaki during an interview with IGN Japan on January 3rd. In further clarification, Ishizaki mentioned that the game’s multiplayer-centric design makes an asynchronous messaging system impractical, as players would not have enough time to engage with written notes in Elden Ring Nightreign.
Nightreign Isn’t Ditching All of Elden Ring’s Asynchronous Features
As a dedicated gamer diving into the captivating world of Nightreign by FromSoftware, I’m prepared for gameplay sessions that pack quite a punch – approximately 40 minutes each. This condensed playtime will undoubtedly ramp up the intensity, and to ensure an uninterrupted, seamless experience, they’ve decided to forego the in-game messaging system. Instead, we’ll be immersed in a more focused, faster-paced adventure that keeps us on our toes!
In other words, just because the game won’t eliminate all of its predecessor’s asynchronous features, it doesn’t mean that it will abandon them all. Instead, some beloved community aspects have been confirmed for a return. For instance, the bloodstain mechanic is set to make a comeback in Elden Ring Nightreign, and this time it will be more powerful than ever. Players can not only observe how their fellow players met their end but also loot the ghosts of these deceased characters.
FromSoft Wants Elden Ring Nightreign To Be ‘Compressed’
Eliminating a specific messaging system for player interactions aligns with FromSoftware’s aim for Elden Ring Nightreign, which is to offer a more immersive multiplayer experience that’s intensified consistently compared to the initial series installment. The game’s structure being set over three days is also a reflection of this goal. As stated by Ishizaki in an interview with IGN Japan, FromSoftware aims to create a condensed RPG experience brimming with diversity and minimal idle periods.
The Elden Ring Nightreign’s unveiling at TGA 2024 has made it clear that the game intends to hit the shelves in 2025. Nevertheless, FromSoftware and Bandai Namco are still hesitant to provide a more specific timeline for its release.
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2025-01-05 02:11