
Summary
- Elden Ring Nightreign’s tutorial has a Margit boss fight that’s you’re supposed to lose.
- However, if you fight hard enough, not only can you beat it, but you will be rewarded with a relic for doing so.
- It’s a tradition in keeping with other FromSoft tutorial bosses that are designed to beat you, but can technically be beaten.
In Elden Ring: Nightreign, the adventure commences with a training battle against Margit, designed for players to lose. Yet, some resilient Tarnished have shown their mettle by demonstrating that even the supposedly unbeatable tutorial can be conquered. A prize awaits victors at the end of this challenge.
PC Gamer not only highlighted the discovery of the Nightreign tutorial, but also provided guidance for players who wish to attempt conquering it themselves. Given that you’re likely reading about Nightreign if you’ve already completed its tutorial and found it challenging, there’s some positive news in store as well.
If you’re eager to challenge tutorial Margit again, despite having progressed in the game, it’s possible! Look for the option to replay the tutorial within the Visual Codex, located in the Roundtable Hold. It might take some digging, but if you’re determined to get another shot at this fight, you’ll have to seek it out.
You Can Beat Tutorial Margit In Nightreign
You Just Aren’t Fighting Hard Enough
Avoid entertaining thoughts that you can start the tutorial more equipped for the battle in Nightreign than before. Regardless of any advancements since then, you will always begin as a low-level Wylder at the tutorial. However, there are many things to learn along the way to reacquaint yourself with Margit, so ensure you’re well-prepared this time around.
The Fell Omen Fetish is your prize for defeating what was thought to be an undefeatable boss. Unlike the game-altering artifacts you might have anticipated, this reward serves more as a badge of honor, demonstrating that you accomplished something you were told couldn’t be done. In other words, the true victory lies in the satisfaction of knowing you overcame an obstacle that was supposed to be insurmountable.
In Demon’s Souls, there’s an instance where defeating a character early on, which you’re not meant to do, grants a reward. Similarly, in the initial version of Elden Ring, you encounter a boss fight that’s intended to be lost, but no prize is given at the end. Unlike these examples, Nightreign requires you to lose, even though it doesn’t affect the game’s main narrative or questline. In other words, while losing in Demon’s Souls and Elden Ring serves a specific purpose, in Nightreign, you still need to die despite not progressing the story.
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2025-06-03 16:37