As a seasoned Elden Ring adventurer with countless hours spent traversing its intricate landscapes and slaying its fearsome beasts, I can confidently say that the October 1.15 update has been nothing short of a blessing for this weary traveler. The game’s optimization and balancing improvements have made my journey through the Lands Between smoother than ever before.
Although Elden Ring has been praised extensively since it came out in early 2022, there’s always scope for refinements and enhancements to make its gameplay smoother. Given the vastness of the game and the richness of its in-game items and gameplay styles, concerns about optimization and balance are common. From Software regularly updates the game to elevate its user experience even more.
Absolutely, I’ve been thrilled by the grand narrative expansion, “Shadow of the Erdtree,” for Elden Ring, which dropped in June. This expansion has undeniably broadened the game’s content even further. The 1.15 update in October was a game-changer, offering significant performance enhancements and balance adjustments to several of the game’s iconic weapons and bosses, making my gaming experience even smoother.
Elden Ring’s 1.15 October Update Brings a Wide Range of Changes
As a dedicated Elden Ring gamer, I eagerly downloaded the long-awaited 1.15 update on October 2, which graced every platform with its presence. The update, weighing in at approximately 250MB, brings a multitude of enhancements across the board. However, it’s the improvements to the Shadow of the Erdtree expansion that have my attention, with several key aspects receiving a focused touch-up.
In essence, the 1.15 update is aimed at improving issues surrounding the Golem Fist weapon from Elden Ring. This weapon, introduced in Shadow of the Erdtree, initially appears enticing, but has been known for various bugs and lackluster performance, earning it a reputation as a tricky tool to handle. The 1.15 update seeks to rectify these concerns. For instance, a bug that prevented the Golem Fist from dealing any damage when the player was under certain special effects has been addressed. Furthermore, a bug affecting the one-handed heavy attack power of the Golem Fist has been eliminated, potentially making the weapon more functional in gameplay due to the 1.15 update.
In this latest update (version 1.15), issues related to the Thorns spell and Smithing Talisman have been addressed. Previously, there were instances where these elements didn’t function as intended. Now, their effects should work properly. These enhancements also apply to certain bosses and locations, notably improving the consistency of Rellana, Twin Moon Knight’s behavior and allowing ashes to be used throughout the Scadutree Avatar battle arena. Additionally, player interactions with the Shadow Keep Church District have been improved, ensuring that the location’s opening cutscene doesn’t incorrectly replay upon each return visit.
Optimization is Just As Important as Bug Fixes in Elden Ring’s 1.15 Update
Beyond addressing bug issues, the 1.15 update for Elden Ring has primarily focused on refining and enhancing the game’s performance and visual quality. For instance, changes in enemy rendering and adjustments to certain sound effects are just a snippet of these improvements. The PC version of the game has been particularly targeted with this update, as it tackled potential issues related to performance, such as unexpected Ray Tracing activation and excessive influence from third-party applications on the game. In addition to these performance enhancements, it’s recommended that PC players verify their game files for integrity before re-launching Elden Ring to ensure a smoother gaming experience.
The game’s overall enemy behavior has been refined, along with additional tweaks made to the end-game credits. FromSoftware’s dedication and meticulousness in crafting Elden Ring is evident, and the October 1.15 update serves as another demonstration of their unwavering commitment to making the game as polished and well-balanced as achievable.
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2024-10-03 21:04