Summary
- Each character in Enter the Gungeon has unique starting weapons and items that impact gameplay early on.
- The Pilot’s RNG-dependent abilities make him a risky choice, while the Hunter’s companion adds utility in combat.
- The Marine and Robot offer strong starting advantages with armor and powerful weapons, respectively, enhancing survivability.
The game Enter the Gungeon is renowned for its difficulty and vast, eccentrically large collection of weapons that grow more absurd as players progress in their mission to vanquish the Past. However, the character selected at the game’s outset can be crucial too, particularly during the initial floors before a substantial arsenal has been amassed.
In each character, you’ll find an unique mix of initial weapons and unique items at the start. These can be crucial in intense shootouts, as they might decide between survival and defeat. As the game unfolds, many of these starting items may get swapped out, but having a strong beginning is vital in a game like Enter the Gungeon. These characters provide the best means to make that happen.
9. The Convict
A Flash In The Pan
- Starting Weapons: Budget Revolver, Sawed-Off Shotgun
- Starting Items: Molotov Cocktail, Enraging Photo
In numerous aspects, The Convict stands as Enter the Gungeon’s epitome of the glass cannon character. Her arsenal primarily focuses on inflicting significant damage, often at the cost of versatility that other characters may possess. For instance, her Sawed-Off Shotgun mirrors traditional shotgun behavior by dealing considerable damage in close quarters, while the Molotov Cocktail proves particularly effective against clusters of enemies and bosses.
Although these weapons initially provide an advantage for The Convict over other characters during lower levels, by the second or third floor of the Gungeon, many other characters will have acquired a dependable new weapon, often surpassing The Convict’s firepower. However, her Enraging Photo does significantly increase damage output when she takes harm, which can be useful in tight spots; but this benefit comes at the cost of health, so players must decide whether they can afford to sustain such losses.
8. Pilot
The Handyman
- Starting Weapon: Rogue Special
- Starting Items: Trusty Lockpick, Disarming Personality, Hidden Compartment
The Pilot’s sidearm, known as the Rogue Special, is relatively feeble, offering minimal damage and less-than-ideal precision. However, the character boasts a wealth of equipment to prevent players from being saddled with it for an extended period. The Trusty Lockpick grants them a chance to open a chest without a key, while his Disarming Personality earns him discounts at any shops encountered within the Gungeon. Furthermore, his Hidden Compartment provides additional space for items and ammo for newly acquired firearms.
Unfortunately, his gameplay can be hindered because it heavily depends on Random Number Generation (RNG). If players don’t manage to find enough weapons and items to utilize the Hidden Compartment, or if the Trusty Lockpick fails to open a valuable chest by breaking its lock, he’ll lose significant power. The Pilot’s unpredictability makes him a potentially risky pick for adventurers (gungeoneers).
7. The Hunter
Bring A Friend
- Starting Weapons: Rusty Sidearm, Crossbow
- Starting Item: Dog
The Hunter stands out among initial characters because she’s accompanied by her loyal dog throughout the game. In terms of fundamental gameplay mechanics, the dog offers limited advantages; it occasionally unearths an extra item when a player clears a room, and it barks to signal if a chest is a mimic, saving players from potential traps.
The Hunter’s tools provide her with a distinct advantage compared to other starting characters. Her Crossbow offers high precision and substantial damage, yet, in line with typical crossbows, it can discharge just a single bolt at a time, necessitating reloading afterwards. Nevertheless, thanks to consistent damage output and an endearing utility feature, the Hunter remains a robust pick for those embarking on early gungeons.
6. The Cultist
Be A Friend
- Starting Weapon: Dart Gun
- Starting Items: Friendship Cookie, Number 2
The Character Known as The Cultist poses an unusual challenge for ranking due to their exclusivity in multiplayer mode. Their equipment lineup reflects this uniqueness; the Friendship Cookie’s sole purpose is to revive a fellow player, while Number 2 enhances the Cultist’s speed and attack power when the other player gets knocked out.
Playing as The Cultist solo is nearly unfeasible compared to other characters Player 1 might choose, as they don’t quite match up in terms of playstyle. However, this character offers a rich and intriguing experience for a friend to join in the fun. Plus, the distinctive cooperative features tied to The Cultist can breathe new life into the game for even seasoned players.
5. The Marine
Military Might
- Starting Weapon: Marine Sidearm
- Starting Items: Supply Drop, Military Training, 1 Armor
The Marine serves as a sturdy and dependable initial character, ideal for novice players. His Military Training bonus enhances the performance of any weapon he wields, featuring reduced reload times, improved precision, and quicker charging speeds. Additionally, his Supply Drop skill ensures an abundance of ammunition for your strongest weapons, enabling you to effectively combat challenging enemies and formidable bosses.
An essential enhancement to a Marine’s inventory is the armor they initially possess. This armor serves as a crucial resource, shielding against damage and triggering a Blank when depleted, providing the player with some vital time to regroup. Beginning a run with this armor already equipped ensures a strong start, as players prepare for the tougher challenges ahead.
4. The Robot
Building A Better Gungeoneer
- Starting Weapon: Robot’s Right Hand
- Starting Items: Battery Bullets, Coolant Leak
The Robot is a unique, powerful hidden character in the game, who becomes accessible by guiding the Broken Television to the Gungeon’s last level. This enigmatic character begins with one of the most potent weapons in the game, the “Robot’s Right Hand.” The Battery Bullets item further enhances its power. The Robot has the ability to energize any body of water it shoots across, and with Coolant Leak, it can spray water wherever it moves. Since the character is immune to this hazard, using water as a weapon becomes an incredibly lethal method for clearing rooms.
A significant disadvantage of The Robot character is that it doesn’t have traditional health attributes. Instead, it relies on its armor for durability during gameplay. However, unlike other characters, The Robot cannot collect heart items to restore its vitality. This means that while playing as The Robot can be extremely powerful, it also carries a high degree of risk due to its unique health system.
3. The Paradox
Playing The Odds
- Starting Weapons: Random
- Starting Items: Random
Assessing The Paradox character can be challenging due to its inherent unpredictability. This character carries two weapons at the start, one being a weapon from another character and the second could be any type of weapon available. To add to this, they also have one randomly selected passive item as part of their equipment.
In the unusual structure of this game, every Paradox play brings an element of chance as soon as the player begins, given the vast array of weapons offered in Enter The Gungeon‘s arsenal. Since no two Paradox runs are identical due to the sheer variety of weapons, fans seeking more randomness and excitement will find a perfect fit with this game.
2. The Gunslinger
The Burden Of The Past
- Starting Weapon: Slinger
- Starting Item: Lich’s Eye Bullets
The main character in the world of “Enter the Gungeon” is none other than The Gunslinger, who is instrumental in the creation of the Gungeon itself. Unlocking him is quite a challenge, but the rewards from his arsenal certainly justify the struggle.
In the hands of The Gunslinger, his initial tool of choice – a potent and destructive handgun – packs a heavy punch with its high damage output and consistent firing speed. It also has the unique ability to be thrown during reloading, stunning any foes in its path. However, what truly sets The Gunslinger apart is the Lich’s Eye Bullets, an item that triggers every available synergy for each firearm he acquires, significantly boosting the power of nearly every weapon he finds. This deadly collection of weapons showcases The Gunslinger’s extraordinary command over the magical forces of this realm that are tied to guns.
1. The Bullet
Know Your Enemy
- Starting Weapon: Blasphemy
- Starting Item: Live Ammo
In the game “Enter the Gungeon,” the frequently encountered enemy known as bulletkins pose a constant danger. However, the hidden character called The Bullet offers players an unusual perspective. Unlike other characters, The Bullet doesn’t initially use a gun. Instead, they carry a sword named Blasphemy, which slices through enemies and bullets with remarkable power and speed.
In this setup, the weapon interacts with the Live Ammo passive trait of the bullet, which inflicts damage on adversaries when the player’s character dodges and rolls into them. This tactic, characterized by intense, up-close fighting, goes against the gun-focused approach in Enter the Gungeon, but when employed skillfully, it becomes an incredibly potent combat strategy.
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2025-03-11 14:50