As a seasoned gamer with over two decades of gaming experience under my belt, I can confidently say that the latest update for Escape From Tarkov: Arena has been nothing short of a game-changer. The developers have finally listened to their player base and implemented some much-needed quality-of-life improvements.
In the game “Escape from Tarkov: Arena,” there’s been a highly anticipated update that includes enhancements for user convenience (quality-of-life features) and adjustments to game balance, which were first tested in the primary game.
Patch 0.2.1.0 for Escape From Tarkov: Arena comes a day before the game’s first-ever free weekend.
BattleState Games has been trying to win over critics and fans alike following Arena’s launch in December 2023, with a series of charismatic and engaging presentations at TwitchCon San Diego and the Tokyo Game Show this month.
As a devoted admirer, I’m excited to share that this current engagement initiative is an integral piece in BSG’s larger strategy to rebuild their relationship with the gaming community. Following a significant public relations mishap earlier this year surrounding the launch of the ‘Unheard Edition’, it’s clear they’re making a concerted effort to regain our trust and respect.
In a remarkable comeback, the developers effectively reversed the situation by implementing a series of effective updates and enhancing their communications, proving once again that the world of Tarkov can be as resilient as its creators. Yet, despite these efforts, the atmosphere remains significantly different than it was prior to the Unheard crisis.
If the upcoming free weekend proves successful, it’s expected that “Escape From Tarkov: Arena” will make its appearance to cater to a unique gap in the market. This unique gap is filled by offering gameplay similar to ‘Counter-Strike‘, but with military simulation mechanics instead.
In the primary version, certain players persistently anticipate that Arena’s fame might eventually grant them access to the Shoreline map Resort without resorting to underhanded trick shots. However, chances are this will lead to even more swift and unsavory gun battles.
Patch Notes v0.2.1.0 Explained
This article outlines the new features and improvements that came with the 0.2.1.0 update, followed by a subsequent technical release.
Task Widget
In-game now, you can easily access the Operational Tasks as a floating interface, which will be automatically completed when you start the game.
The Shooting Range
Currently, you can find a shooting range within Arena, conveniently accessed via the pre-set menu. It offers numerous targets at varying distances, adjustable poppers, and a training mode for enhanced practice.
In-Game Region Selection
In the latest update, you have the ability to select your preferred regions for matchmaking, allowing you to continue playing the game without needing to leave and restart.
If the ping exceeds the suggested limit, the game disregards that particular region. In cases where all three regions have high pings, the system automatically chooses a region instead.
Preset Changes
Players can change their preset during a Blast Gang match if they pick the wrong one.
The preset picker no longer allows two identical weapons, finally killing the tactic of switching to another primary weapon instead of reloading.
Damage Model
Blunt damage is now based on the energy of the bullet instead of using raw total damage as before.
This type of harm is more likely to penetrate armor effectively, as its soft-ballistic efficiency has been significantly reduced by half.
With the adjustment made, the Vulkan-5 helmet now seems less bulky, as its armor class has been lowered from 6 to 5. Consequently, its overall protective points have decreased from 99 to 75.
Network Improvements
The server’s tick rate has been boosted, leading to a decrease in frame time (consequently reducing latency). The accuracy of hit registration has noticeably improved over the past few months, eliminating the issue of ‘phantom’ bullets.
Pricing Changes
MP costs were rebalanced across the board, as follows:
- Back-only ballistic plates (-30%)
- Pistol and shotgun attachments (-50% and -30% respectively)
- AK-pattern weapons except for the Saiga-12K (between -15% and -30%)
- Increased cost for bullpup rifles
- Armour and ballistic plate cost adjusted to new damage mechanics
Make sure to review and potentially tweak your preferred settings prior to starting the game, as they might have exceeded the Multiplayer (MP) restrictions due to recent updates.
Ammunition Changes
In the game ‘Escape From Tarkov’, the damage values for various rounds have been brought back into alignment with those on the main branch. Here’s a summary of the updated damage figures, with the old values given in brackets for comparison:
- 5.45x39mm
- SP: 67 (65)
- US: 65 (63)
- T: 59 (57)
- PS: 56 (53)
- PP: 51 (50)
- BT: 54 (48)
- 7N40: 55 (52)
- BP: 48 (46)
- BS: 45 (43)
- 5.56x45mm
- M856: 60 (64)
- FMJ: 57 (59)
- M855: 54 (57)
- SOST: 53 (55)
- 7.62x39mm
- HP: 80 (87)
- T-45M: 65 (64)
- PS: 61 (57)
- PP: 59 (55)
- MAI AP: 53 (47)
- 9x19mm
- PBP 44 (52)
- 9x21mm
- 7N42: 49 (45)
- BT: 52 (49)
- 7U4: 53 (47)
- PS 59 (54)
Hotfix
On Team Fight right now, you can find the Skybridge map. Meanwhile, we’ve reduced the size of the Last Hero versions for Bay 5 and Equator.
The problems related to freezing upon exiting a shooting area, disappearance of characters during respawn, and the frame rate cap while utilizing Nvidia Reflex have now been successfully resolved.
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2024-09-20 11:39