Every Class In Space Marine 2, Explained

Every Class In Space Marine 2, Explained

As a seasoned gamer with countless hours spent in various shooters and RPGs under my belt, I must say that the class system in Space Marine 2 looks incredibly promising. The freedom to choose any class right off the bat is a refreshing change, and the variety on offer ensures there’s something for everyone.


In Space Marine 2, players can select among six distinct character classes during Operations and Eternal War scenarios. Once these game modes become accessible, all the classes are immediately available, allowing players to experiment and specialize in their preferred roles without restrictions.

In the realm of operations, characters progressively advance in power to tackle increasingly challenging scenarios. Every character possesses unique weapon options, varying degrees of armor protection, and distinctive special skills. Here’s a quick look at each character to aid your decision on the one that best suits your playstyle:

Every Class In Space Marine 2, Explained

These classes are extremely similar in terms of gameplay mechanics when it comes to Operations and Eternal War, allowing players to excel at a particular strategy to overpower enemies from the Imperium or rival players.

Class Name Overview
Tactical
  • Armor Class – 3
  • Ability – Auspex Scan: Reveals enemies near the scanned location and makes them more vulnerable to incoming damage.
  • Favors a rounded gameplay mixing ranged attacks from rifles and melee attacks with a secondary pistol in your offhand.
Assault
  • Armor Class – 3
  • Ability – Jump Pack: Enhanced dashing and jumps, making them faster and giving brief flight.
  • No primary weapon, favoring jumping into combat with some of the harder-hitting melee weapons and a sidearm if needed.
Vanguard
  • Armor Class – 2
  • Ability – Grapnel Launcher: Latch onto the environment or enemy and be pulled to that location, resulting in a kick if hitting an enemy.
  • Well-rounded like the Tactical class, but has more far-ranging primary options and the grapnel hook to get in or out of melee fast.
Bulwark
  • Armor Class – 3
  • Ability – Chapter Banner: Restore armor to all nearby squad members for a brief period.
  • A tanky class that has a damage-resistant shield, favoring up-close combat with a powerful melee weapon.
Sniper
  • Armor Class – 2
  • Ability – Camo Cloak: Conceals you until your next attack.
  • Favors fighting from a distance with a sniper, taking out enemies without being seen.
Heavy
  • Armor Class – 3
  • Ability – Iron Halo: Creates a barrier that blocks all incoming ranged damage from the front and sides.
  • The only class that uses heavy two-handed weapons to deal lots of damage by trading mobility also does not come with a designated melee weapon.

Which Class In Space Marine 2 Is Right For You

To beginners, the Tactical or Vanguard classes are ideal for familiarizing yourself with the game mechanics and experimenting with different play styles until you find your preferred approach. If you prefer close-combat, consider the Bulwark or Assault classes, while those who like to keep their distance might enjoy the Sniper or Heavy. Additionally, choosing a class with an Armor Class of 3 can be beneficial for novice players, as it allows a bit of leeway when learning the intricacies of combat.

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2024-09-07 05:33