As autumn draws near, the season of the supernatural is upon us, and a flurry of new entries are set to grace the horror genre. A fresh title that’s generating quite a buzz is “Eyes of Hellfire,” an innovative social horror game from Gambrinous Games, in collaboration with Blumhouse. This chilling experience intertwines Irish folklore with cooperative gameplay, placing players within a mysterious old lodge inspired by the centuries-old Dublin Hellfire Club. However, teamwork isn’t always guaranteed; “Eyes of Hellfire” boasts various unexpected mechanics that may lead some to pursue individual goals at the cost of their allies.
Game Rant recently had a chat with Liam Cunningham, an actor recognized for his extensive portfolio, notably as Ser Davos Seaworth in HBO’s “Game of Thrones”. In the role of the enigmatic character from “Eyes of Hellfire”, Cunningham shared insights about how video games have unique storytelling benefits compared to TV shows and films.
Eyes of Hellfire Star on How Video Games Are Unique Compared to Other Media
Video games, though relatively new compared to television and films, have soared in popularity since the millennium, establishing themselves as equals to these two entertainment giants. Each has its unique advantages and disadvantages, but Cunningham pointed out that video games offer opportunities that are unavailable through other media. In his words:
In comparison to watching TV shows and movies, playing video games sets you apart as an active participant rather than a passive observer. While there’s compelling content available on both mediums, the unique aspect of gaming lies in the fact that your presence is essential for the game to unfold. This heightened level of immersion can potentially provide a more rewarding emotional experience compared to being on television or in movies. The interactive nature of games differentiates it from traditional forms of media as you are not just consuming content, but actively engaging with it.
Early Access is Another Unique Advantage for Video Games

As a passionate gamer, I’m thrilled to share that “Eyes of Hellfire” is now making its debut on Steam Early Access! This step enables us, Gambrinous Games, to receive and respond swiftly to your valuable feedback. In other forms of media, early access might not be viewed as a positive move, but in the realm of video games, it’s an excellent opportunity for us to shape the game according to player experiences and expectations. Cunningham, being the creative mind behind this project, emphasized this point, highlighting that we see this step as a beneficial journey towards creating a truly immersive gaming experience for you!
In contrast to movies, TV shows, and video games, each medium approaches audience involvement differently. For instance, movie producers often use test audiences to gather feedback on the storyline, but this can sometimes lead to the audience determining the film’s conclusion. On the other hand, game developers actively seek player opinions during all stages of development, including initial ideas, preferences, and feedback on various aspects of the game. This approach is considered a smart move as it allows for continuous improvement based on the players’ perspectives.
Liam Cunningham, renowned for his extensive body of work on television and film, is set to debut in a video game role with “Eyes of Hellfire,” marking his first credited foray into gaming (excluding the long-in-development “Squadron 42,” which is planned for release in 2026). Despite reaching the age of 64, he continues to express keen interest in video games as a medium and would be eager to take on more roles in this field if they seem suitable.
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2025-08-25 23:05