As someone who once swore off farming games faster than a tractor on a dirt road, I must admit that Farmagia has managed to win me over with its unique take on the genre. Growing monsters instead of crops and using them in Pikmin-esque combat is a fresh twist I never knew I needed.
Initially, I might not have seen myself as a lover of farming games, but the genre has evolved to cater to diverse tastes nowadays. For those seeking a classic farming experience, Stardew Valley fits the bill, while Rune Factory offers more role-playing elements. If you’re into gathering vegetables for dance battles, Ooblets could be your game. Farmagia is yet another innovative farming game, focusing on cultivating monsters for combat reminiscent of Pikmin.
In the realm of Felicidad, there are five continents that once enjoyed harmony due to their supreme leader’s tireless efforts maintaining peace. Regrettably, after his demise, an ambitious power-seeker seized control, aiming to establish dictatorship in this fictional universe. The continent resisting the tyranny of Glaza is where our protagonist Ten lives, a budding Farmagia ready and eager to join the rebellion for justice. The narrative bears a resemblance to anime, offering an intrigue that surpassed my expectations for a farming game.
In this game, instead of plants, you grow animal companions called Farmagia from seeds. Instead of farming, you’ll mostly be engaged in battles as the game is filled with numerous dungeons (known as Mazes) teeming with demons that require defeating. However, having many little allies by your side should make quick work of these adversaries.
In this game, you guide Ten or one of his companions from Farmagia through a labyrinth teeming with monsters. Unlike traditional games, you can’t engage enemies directly in combat. Instead, your face buttons activate your animal allies who jump into the fray. The sight of your wolves attacking a towering enraged plant is always thrilling. However, combat offers more than just watching the wolves fight; it’s a complex system that goes beyond simple attacks.
In this game, each foe you encounter has an apparent vulnerability indicated beside their health meter. This works well when dealing with a single adversary, but as the battle intensifies, you’ll need to assign different characters to take on different enemies while simultaneously pulling them back to dodge damage and aid in defense. Since Ten is quite fragile, it’s crucial to block incoming attacks, and if timed correctly, you can parry them flawlessly, gradually depleting the enemy’s stamina, setting up an opportunity for a massive group attack.
Although it’s entertaining to play, you’ll soon notice that the combat lacks depth. It’s exciting (and even more so when you acquire new powerful allies) but after a while, you’ll find that you’re mostly exploiting weaknesses and waiting for your special moves, which means you’ve experienced most of what the game’s combat system has to offer within a few hours.
In Farmagia, the dilemma is compounded because all the dungeons share a striking similarity, making them essentially indistinguishable. As you traverse through the lively passages, you’ll encounter enemies that are remarkably alike, and the rewards you gather aren’t usually enticing enough to excite you. Moreover, the special abilities acquired from Fairy Dens seldom seem to make a significant difference in battles, resulting in each expedition feeling tedious and monotonous.
Discovering labyrinths has a unique advantage: it helps you find seeds of mythical creatures. By cultivating these on your farm, you’ll be able to acquire new companions for journeys or study exotic creatures. Over time, this will slightly enhance the power of your monsters, but the increase is so minimal that it’s almost imperceptible.
The farming itself is pretty threadbare too, involving just a few steps of preparing the soil, planting a seed and watering it. It’s the most basic few steps of farming a game could have, and given the word farm is right there in the name some will likely be disappointed.
Farmagia is an ambitious game which just falls short of really hitting the mark in any meaningful way. The story is charming and the combat is fun to begin with, but it just lacks the depth to keep you engaged up to the credits. Farming is way too basic too, lacking the hooks the genre usually keeps you invested with. Farmagia isn’t a bad game, but it’s a tough one to recommend over its peers.
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2024-11-18 13:46