As a seasoned gamer with a soft spot for dark, atmospheric titles like Control and Alan Wake, but also one who craves adrenaline-pumping action reminiscent of DOOM, the announcement of FBC: Firebreak has me absolutely thrilled! The idea of teaming up with two friends to blast our way through the Federal Bureau of Control’s Oldest House, armed with a garden gnome that turns enemies into chemistry experiments, sounds like a delightful mix of guilt-free gunnery madness and goofiness.
If you’re a fan of the ominous, rugged setting in Control and the enigmatic vibe of Alan Wake, yet long for an action-packed, run-and-shoot gameplay, then you’ll adore FBC: Firebreak.
In simpler terms, the game “Firebreak” is a thrilling cooperative shooter designed for three players. It offers intense combat similar to “DOOM”, but with a humorous twist akin to “Lethal Company”.
The game was unveiled during the October Partner Preview for Xbox, where it’s revealed that you and your comrades take on roles as agents of the Federal Bureau of Control.
In simpler terms, your task involves destroying anything that’s in the incorrect dimension.
Items arriving at Firebreak (FBC) are diverse, ranging from common items like a manual Gatling gun, to unusual ones such as a garden gnome that transforms biological entities into chemical compounds upon explosion.
Thomas Puha, head of communication at Remedy Entertainment, points out that the items available in “FBC: Firebreak” aren’t typical power-ups without any consequences.
As I hold the box, I aim it towards an object, then carefully open its lid, all while keeping my fingers crossed that the jaguar won’t decide to lunge at me or my companions instead.
-Thomas Puha, Remedy Comms Officer
Guilt-Free Gunnery Madness
The concept of FBC: Firebreak revolves around creating a game that’s enjoyable and easy for friends to play, offering a progression system that allows players to stay involved without any sense of guilt.
Puha underscored that there won’t be a requirement to log in daily for rewards or due to fear of missing out, which suggests that FBC: Firebreak aims to steer clear of the common FOMO tactics that regrettably are prevalent in many contemporary live service games.
In spite of its quirky, doom-metal-fused style, the game titled FBC: Firebreak isn’t just eye candy. It actually has a storyline and it takes place during the timeframe between the events in Control and Control 2.
The majority of the game takes place within the Federal Bureau of Control’s oldest structure, a versatile brutalist marvel, reminiscent of East Berlin, that might effortlessly occupy its central square.
Concurrently, Director Mike Kayatta clarifies that FBC: Firebreak isn’t an expansion pack (DLC) or a follow-up (sequel) to Control, although it is set within the same fictional universe.
You might consider it as a derivative work, but with a very optimistic connotation. In truth, Firebreak stands independently and completely on its own.
-Mike Kayatta, FBC: Firebreak Game Director
The Firebreak game is scheduled to debut in the year 2025, compatible with both Xbox Series X and S consoles, as well as personal computers. From the very first day, it will be accessible through Xbox Game Pass.
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2024-10-18 01:08