Final Fantasy 14: Best In Slot Dawntrail Gear For Every Magical DPS

Final Fantasy 14: Best In Slot Dawntrail Gear For Every Magical DPS

As a seasoned Final Fantasy XIV player with countless hours under my belt, I can confidently say that the gear sets you’ve outlined are indeed top-tier for both Red Mage and Casters in general. Having played both roles extensively, I can attest to the power and consistency of Red Mages, and the importance of Critical Hit and Determination for them.


In the latest expansion of “Final Fantasy 14: Dawntrail”, an increase in the level cap and challenging high-end duties have led to the introduction of new optimal equipment sets for each class. However, understanding the best gear can be perplexing for players because the damage per second (DPS) calculations in Final Fantasy are quite complex. To add to this, not all higher level gears guarantee improved performance. For instance, magical DPS characters have specific thresholds and stat priorities they must meet to maximize their potential.

In my gaming adventure within the captivating world of Final Fantasy 14: Dawntrail, I’ve noticed that many fellow adventurers seek guidance for their character’s gear sets from external sources. If you’re one of them, you’re in luck! Here’s a comprehensive breakdown of the Best-in-Slot (BiS) gear set for every Magical DPS Job, the Materia combinations to prioritize, and tips on how to efficiently farm the top-tier gear in this expansion. Let’s embark on this journey together!

Best In Slot Gear For Black Mage

Final Fantasy 14: Best In Slot Dawntrail Gear For Every Magical DPS

Black Mage is one of the few combat jobs in the game that lacks a clear stat priority. This job can benefit greatly from any number of stats such as Spell Speed, Critical Hit, Determination, or Direct Hit Rate. As a result, the gear’s Item Level (and thus maximum overall stat increase) is usually the most important attribute.

As a seasoned gamer with decades of experience under my belt, I must say that this build caters perfectly to those who crave the classic Black Mage experience. The focus on critical hits and extended cast times is reminiscent of the slow but powerful magic-wielding characters we all know and love from classic RPGs. It’s a delightful nod to our nostalgia, allowing us to relive the thrill of unleashing devastating spells while still maintaining that iconic Black Mage identity.

Weapon Skyruin Staff of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
Head Archeo Kingdom Hood of Casting
  • Quicktongue Materia XII
  • Quicktongue Materia XII
  • Savage Might Materia XII
  • Savage Might Materia XI
  • Savage Might Materia XI
Body Light-heavy Coat of Casting
  • Quicktongue Materia XII
  • Quicktongue Materia XII
Hands Light-heavy Halfgloves of Casting
  • Savage Aim Materia XII
  • Quicktongue Materia XII
Legs Neo Kingdom Breeches of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
Feet Neo Kingdom Breeches of Casting
  • Savage Aim Materia XII
  • Quicktongue Materia XII
Earring Archeo Kingdom Earrings of Casting
  • Heaven’s Eye Materia XII
  • Heaven’s Eye Materia XII
  • Savage Might Materia XI
  • Savage Might Materia XI
  • Savage Might Materia XI
Necklace Light-heavy Choker of Casting
  • Quicktongue Materia XII
Bracelet Resilient Bracelet of Casting
  • Quicktongue Materia XII
Left Ring Resilient Ring of Casting
  • Savage Aim Materia XII
Right Ring Resilient Ring of Casting
  • Savage Aim Materia XII
Food Fruit and Aloe Jelly N/a

Alternative Build Paths

As a dedicated Black Mage enthusiast, I can’t help but appreciate the versatility this Job offers when it comes to customizing our gear setups. There are not one, but two effective strategies for optimizing our equipment for endgame content. The first approach involves boosting Spell Speed to approximately 1.3k, followed by a focus on Crit and Item Level. Yet, there’s another viable option: maximizing Direct Hit and Spell Speed to minimize casting times. Despite the differences in playstyle, both builds will ultimately yield comparable damage outputs. The choice between them boils down to personal preference and playstyle.

Best In Slot Gear For Summoner

Final Fantasy 14: Best In Slot Dawntrail Gear For Every Magical DPS

Summoners prioritize Critical Strike and Spell Cast Speed (within the range of 2.4 to 2.5 seconds cooldown) more than any other statistics, while also ensuring a good balance of Determination and Direct Hit Rate. This makes their Best-in-Slot (BiS) gear particularly challenging to acquire because the equipment from Arcadion Raids is rich in the desired stats.

Weapon Archeo Kingdom Index
  • Heaven’s Eye Materia XII
  • Heaven’s Eye Materia XII
  • Heaven’s Eye Materia XII
  • Heaven’s Eye Materia XI
  • Heaven’s Eye Materia XI
Head Archeo Kingdom Hood of Casting
  • Heaven’s Eye Materia XII
  • Savage Might Materia XII
  • Quicktongue Materia XII
  • Quicktongue Materia XI
  • Quicktongue Materia XI
Body Neo Kingdom Coat of Casting
  • Savage Aim Materia XII
  • Savage Might Materia XII
Hands Light-heavy Halfgloves of Casting
  • Savage Aim Materia XII
  • Quicktongue Materia XII
Legs Light-heavy Brais of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
Feet Light-heavy Shoes of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
Earring Resilient Earrings of Casting
  • Savage Aim Materia XII
Necklace Resilient Choker of Casting
  • Savage Aim Materia XII
Bracelet Resilient Bracelet of Casting
  • Savage Might Materia XII
Left Ring Resilient Ring of Casting
  • Savage Aim Materia XII
Right Ring Neo Kingdom Ring of Casting
  • Savage Aim Materia XII
Food Fruit and Aloe Jelly N/a

The buy order for the Arcadion Gear is Legs → Boots → Gloves.

Pre-Raid Gear

If players can’t obtain all the Light-heavy equipment needed for this gear set, using Tomestone of Aesthetics gear as a replacement would be an effective alternative.

Best In Slot Gear For Pictomancer

Final Fantasy 14: Best In Slot Dawntrail Gear For Every Magical DPS

Newcomer Pictomancer has garnered quite a bit of interest so far. When engaging in demanding missions, prioritize Weapon Damage and Intelligence initially, then Critical Hit, and finally the rest. This strategy capitalizes on Pictomancer’s unique abilities, which include swift basic attacks followed by high-damage peak performances.

Weapon Archeo Kingdom Round Brush
  • Savage Aim Materia XII
  • Savage Aim Materia XII
  • Heaven’s Eye Materia XII
  • Heaven’s Eye Materia XI
  • Heaven’s Eye Materia XI
Head Archeo Kingdom Hood of Casting
  • Heaven’s Eye Materia XII
  • Savage Might Materia XII
  • Savage Might Materia XII
  • Heaven’s Eye Materia XI
  • Heaven’s Eye Materia XI
Body Archeo Kingdom Coat of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
  • Savage Aim Materia XII
  • Savage Aim Materia XI
  • Savage Aim Materia XI
Hands Light-heavy Halfgloves of Casting
  • Savage Aim Materia XII
  • Heaven’s Eye Materia XII
Legs Light-heavy Brais of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
Feet Light-heavy Shoes of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
Earring Resilient Earring of Casting
  • Savage Aim Materia XII
Necklace Archeo Kingdom Choker of Casting
  • Savage Aim Materia XII
  • Savage Might Materia XII
  • Savage Might Materia XII
  • Savage Might Materia XI
  • Savage Might Materia XI
Bracelet Resilient Bracelet of Casting
  • Heaven’s Eye Materia XII
Left Ring Resilient Ring of Casting
  • Savage Aim Materia XII
Right Ring Light-heavy Ring of Casting
  • Savage Aim Materia XII
Food Fruit and Aloe Jelly N/a

Should players immediately delve into Savage territory, they might find it challenging to gather all the Light-heavy equipment required for this build. In such a situation, they could opt to replace the Ring with its Neo Kingdom equivalent instead. The suggested order of purchase is Gloves, then Feet, followed by Body, Head, and finally Ring.

Best In Slot Gear For Red Mage

Final Fantasy 14: Best In Slot Dawntrail Gear For Every Magical DPS

Red Mages are by far the most consistent damage dealers of the Caster DPS lineup because of Dualcast and their powerful melee moves. Critical Hit and Determination are the primary stats of the Red Mage’s BiS, while they avoid Spell Speed like the plague due to their natively fast casting times.

Weapon Skyruin Rapier
  • Heaven’s Eye Materia XII
  • Heaven’s Eye Materia XII
Head Archeo Kingdom Hood of Casting
  • Savage Might Materia XII
  • Savage Might Materia XII
  • Savage Might Materia XII
  • Savage Might Materia XI
  • Savage Might Materia XI
Body Archeo Kingdom Coat of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
  • Savage Aim Materia XII
  • Savage Aim Materia XI
  • Savage Aim Materia XI
Hands Light-heavy Halfgloves of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
Legs Light-heavy Brais of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
Feet Light-heavy Shoes of Casting
  • Savage Aim Materia XII
  • Savage Aim Materia XII
Earring Resilient Earring of Casting
  • Savage Aim Materia XII
Necklace Archeo Kingdom Choker of Casting
  • Savage Aim Materia XII
  • Savage Might Materia XII
  • Savage Might Materia XI
  • Savage Might Materia XI
  • Savage Might Materia XI
Bracelet Resilient Bracelet of Casting
  • Heaven’s Eye Materia XII
Left Ring Resilient Ring of Casting
  • Savage Aim Materia XII
Right Ring Light-heavy Ring of Casting
  • Savage Might Materia XII
Food Vegetable Soup N/a

As a passionate player, I find myself often juggling my priorities when it comes to gearing up for Savage encounters. In this gearset, the suggested progression is: Feet first, then Hands, followed by Legs, Head, and finally Ring. If you’re eager to dive into Savage earlier than farming these pieces would allow, you have the option to do so once you’ve acquired the Leg armor (though it may come with increased challenges).

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2024-07-31 10:14