Final Fantasy 14 Director Gives Update on Player Character Model Feedback

Final Fantasy 14 Director Gives Update on Player Character Model Feedback

Key Takeaways

  • Yoshida addresses player feedback on Final Fantasy 14 character models, with some immediate changes planned for Patch 7.1.
  • Some issues like Au Ra scale textures and Viera noses will be prioritized, while others may take more time.

As a seasoned gamer with years of experience under my belt, I must say that Square Enix and specifically Naoki Yoshida have always been exceptional when it comes to listening to their player base. The recent address regarding the character models in Final Fantasy 14 is yet another testament to this commitment.


After receiving continuous feedback from gamers about the revised character models in Final Fantasy 14, the game’s director and producer, Naoki Yoshida, came up with a multi-stage plan in response. Yoshida also shared a selection of concerns players had voiced, which included changes to bone structures, new lighting effects, and certain race-specific issues like those affecting Au Ra and Viera characters.

A significant aspect of ‘Final Fantasy 14: Dawntrail’ was its first significant graphical overhaul since ‘A Realm Reborn’. This overhaul brought enhanced lighting and textures to character models and different landscapes, and it supported upscaling through AMD’s FSR and Nvidia’s DLSS technologies. To allow players to voice their opinions, ‘Final Fantasy 14’ released two distinct benchmarks prior to the launch of ‘Dawntrail’. These benchmarks not only enabled players to verify if their computers could handle the game but also offered a sneak peek at how their characters would appear with the revamped graphics.

Following discussions on the official Final Fantasy 14 forums, Yoshida shared some potential adjustments with the gaming community. According to a recent Lodestone post, Yoshida hinted at modifications to player character models, which are planned to be launched alongside Patch 7.1 in the upcoming months. The issues players have highlighted include smoothing out Au Ra scale silhouettes, making Viera noses lighter, and resolving hair floating issues in specific situations. Additionally, Yoshida acknowledged certain special processing effect concerns, like Au Ra horns glowing red under sunlight, and mentioned that these would be tackled in Patch 7.2 or later to ensure adequate testing and implementation of fixes.

Final Fantasy 14 Lead Gives Detailed Response to Player Character Model Feedback

  • Naoki Yoshida said that some changes to player character models will continue in response to ongoing feedback.
  • Patch 7.1 may see changes to immediate issues, such as Au Ra scale textures, Viera noses, and certain hairstyle problems.
  • Other problems that will take time to fix, like Au Ra horns glowing red, may arrive in Patch 7.2 or later.
  • Certain lighting changes that were implemented in Dawntrail will remain as is.

In the game “Dawntrail”, certain issues like unspecified fixes for character jawlines and inconsistent eyelash orientations were mentioned. Yoshida also pointed out that certain lighting aspects in characters, such as eye highlights that could appear unnatural if altered, would not be changed. Additionally, specific angles showing nasal cavity lighting would remain untouched. In conclusion, Yoshida stated that potential improvements to the character creator in “Final Fantasy 14” may be considered for a future update, despite encountering some technical difficulties.

Yoshida expressed gratitude to the players of Final Fantasy 14 for their understanding and ongoing input. As more information about Update 7.1 was revealed at the 2024 Tokyo Game Show, we eagerly await news on when aesthetic improvements will be rolled out.

Read More

2024-09-07 01:43