Final Fantasy 7 Remake Part 3 Could Revive Key Crisis Core Mechanic

Final Fantasy 7 Remake Part 3 Could Revive Key Crisis Core Mechanic

Highlights

  • Final Fantasy 7 Rebirth’s sequel is expected to complete the modern trilogy with revamped gameplay and presentation.
  • The story is enriched by Crisis Core connections, emphasizing Zack’s importance, and hinting at future potential.
  • The Materia fusion system from Crisis Core can enhance the remake sequel, replacing lackluster crafting.

As a longtime fan of the Final Fantasy series and someone who has poured countless hours into both the original Final Fantasy 7 and its remake, I’m genuinely excited about the upcoming sequel to Final Fantasy 7 Rebirth. The prospect of seeing the modern trilogy come to completion with revamped gameplay and presentation is truly exhilarating.


The upcoming installment in the Final Fantasy 7 series, following Final Fantasy 7 Rebirth, is predicted to complete the modern trilogy of remakes. While the titles for this game have not been determined, the previous two games in the series have updated the narrative of the original with some alterations. However, the most significant modifications are found in the presentation and mechanics, which have been significantly revamped compared to the PlayStation 1 version, incorporating contemporary elements from Final Fantasy titles released since 1997’s FF7.

In terms of story development, one significant improvement brought by “Final Fantasy 7 Rebirth” is the deeper connections to “Final Fantasy 7 Crisis Core.” This 2007 prequel focuses on Zack Fair, a SOLDIER member and Cloud’s mentor. Although “FF7” had minimal associations with “Crisis Core,” Zack made only brief appearances in the original game. However, “FF7 Rebirth” enhances this connection, making Zack a more integral character and creating a stronger narrative thread within the “Final Fantasy 7” universe. Unfortunately, these enhancements are limited to the storyline alone, while the engaging gameplay mechanic from “Crisis Core” remains untapped in the modern franchise.

Materia Fusion Should Make a Comeback in Final Fantasy 7 Remake Part 3

Materia Fusion Is One of Crisis Core’s Best Mechanics

In “Crisis Core,” advancement is primarily influenced by equipment and materia rather than Zack’s level or stat distribution. Accessories and materia can enhance specific stats, but materia holds greater capacity for development due to a significant aspect: the ability to fuse materia together.

In simpler terms, the process of Materia Fusion in “Crisis Core” involves merging two different Materias together to create a new one. Each Materia brings its unique bonus, such as more Health Points (HP) or an enhanced Attack stat. When you fuse two Materias, the first one’s full bonuses are combined with half of the second Materia’s bonuses, resulting in a new, powerful Materia.

  • A Blizzaga materia with +20 MAG, added to
  • A Blizzaga materia with +10 MAG
  • Equals a Blizzaga materia with +25 MAG

When blending various material types together, the procedure becomes more intricate. The outcome can vary significantly, while keeping the same numerical specifications. At times, unique items have the ability to alter the specifications as well. However, the preceding explanation provides a solid foundation for understanding how this feature functions.

In Crisis Core, as many players have discovered, materia fusion significantly boosts their characters’ power, making it an indispensable feature for those aiming to specialize in specific builds. However, some critics argue that this mechanic is excessively strong and may require adjustment to ensure a balanced gameplay experience in the future installments of the FF7 remake series.

Materia Fusion Could Replace One of FF7 Rebirth’s Most Lackluster Systems

In simpler terms, the new crafting feature in Final Fantasy VII Rebirth feels unnecessary and not particularly enjoyable. Although it can be useful for advanced players or second playthroughs, the benefits are usually small compared to the effort required. Essentially, crafting in FFVII Rebirth doesn’t provide enough enjoyment or value to outweigh its complexity.

Materia fusion in “Crisis Core” turns out to be quite enjoyable. It adds depth to the game’s equipment and resource gathering process. Given the potential size and complexity of the upcoming “Final Fantasy 7 Rebirth,” an effective means for utilizing an abundance of collectible materials is essential. Consequently, the sequel to “FF7 Rebirth” ought to reintroduce materia fusion, possibly with modifications to prevent it from becoming overpowering.

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2024-07-29 18:34