For Better or Worse, Control Resonant Looks More Like Gravity Rush 3 Than a Remedy Game

Sony’s recent State of Play event was full of exciting announcements. Highlights included the new John Wick game, an extended look at 007 First Light, the surprise release of God of War: Sons of Sparta, and a release date for Marvel Tokon: Fighting Souls. It was one of Sony’s best showcases in a while! While all those games looked great, I was most excited about Control Resonant, a sequel I’ve been eagerly awaiting. I’m a big fan of Remedy Entertainment, and I love how they’re connecting the stories of Control and Alan Wake. It’s some of the most creative storytelling in gaming today, so Control Resonant is definitely on my must-play list.

I was surprised by how much more action-focused the sequel seemed when it was first revealed at last year’s Game Awards. While the original Control had its share of action, it blended well with a slower, more mysterious story. Sony’s State of Play event confirmed that Control Resonant is really ramping up the action. I enjoy action games, but this new direction feels like a big shift. Honestly, it’s starting to feel less like a continuation of the Remedy universe and more like a game that could fit into the Gravity Rush series. I’m still excited, but it’s definitely a different vibe.

Control Resonant Looks Like the Third Gravity Rush Game That Never Happened

Released in 2017, Gravity Rush 2 hasn’t had a sequel announced, leaving fans wondering what’s next. The Gravity Rush games were known for their unique and enjoyable gameplay, and it seems Remedy Entertainment has drawn inspiration from the series. Gravity Rush centers around a character who can control gravity, allowing her to fly and walk on walls – creating exciting and dynamic combat. When Remedy showcased gameplay for Control Resonant at the State of Play event, it immediately reminded me of the Gravity Rush experience.

Find all 10 pairs Results

0
More Games

Sergey Mohov, Lead Gameplay Designer for Control Resonant, explained the abilities of the main character, Dylan, and revealed that his ability to defy gravity is caused by “Gravity Anomalies.” These anomalies let Dylan manipulate physics in a world where the rules aren’t what you’d expect. This focus on gravity manipulation in an urban environment is similar to the gameplay in Gravity Rush. While it’s an exciting new direction for the Control sequel, there’s a chance it might not quite fit within the established Remedy universe.

Control Resonant is Shaping Up to Be Remedy’s Most Action-Packed Game Yet

Remedy Entertainment is known for creating action games that are visually stunning. They revolutionized gameplay with features like Bullet Time in Max Payne and combined intense shooting with supernatural abilities in Control, making players feel like they were in a thrilling, otherworldly adventure. It looks like Control Resonant is taking that even further. However, changes to health bars and close-combat fighting could make it feel quite different from the original Control. Fortunately, Control Resonant still retains the unique qualities that define a Remedy game.

In the game Control Resonant, Dylan wields a weapon called the Aberrant. This melee weapon is special because it can change shape, letting players customize how they fight. Remedy has shown it transforming into a hammer, a fist, a scythe, and blades, and they hint that even more forms are still to be discovered.

Control Resonant’s Mind-Bending Visuals Feel Right at Home in the Remedy Universe

Though Control Resonant features more action than previous games, it still showcases the developer’s signature stunning and imaginative art style. Remedy excels at transforming everyday settings and characters into something extraordinary and otherworldly, creating a paranormal and maze-like experience. The game reimagines New York City with physics-bending elements, turning familiar buildings into a supernatural playground that rewards creative problem-solving. Like all Remedy games, Control Resonant offers something special – a combination of combat that feels like solving puzzles and visuals even more striking than those in the original Control. It’s potentially Remedy’s most visually impressive game to date, and that’s high praise.

How to Prepare For Control Resonant

  • Alan Wake
  • The Signal (Alan Wake DLC)
  • The Writer (Alan Wake DLC)
  • Control
  • The Foundation (Control DLC)
  • AWE (Control DLC)
  • Alan Wake 2
  • Night Springs (Alan Wake 2 DLC)
  • The Lake House (Alan Wake 2 DLC)

While not officially part of Remedy’s connected universe, both Max Payne and Quantum Break share some subtle connections to the overall story.

While not essential, the game’s downloadable content adds a lot to the overall story. If you have the time, exploring these expansions is definitely rewarding. Specifically, Control and Alan Wake 2 were key in building the interconnected world Remedy is creating, and Control Resonant promises to be even more intriguing. The story of Control Resonant is currently unknown, and it’s exciting to speculate how it will tie into the larger narrative that Remedy has been developing.

Many fan theories about Control and Alan Wake 2 remain unanswered, but Control Resonant might finally provide some explanations. Remedy Entertainment has created a remarkably complex and intriguing universe, and fans are hoping Control Resonant will continue that impressive storytelling.

After the letdown of 2025’s Firebreak, Control Resonant offers the developer a chance to regain recognition. This game could be exactly what the studio needs to succeed. It boasts a fascinating setting, a fresh and unexpected style of gameplay, impressive graphics, and a story that promises to get wonderfully strange. Though a firm release date hasn’t been announced, Control Resonant is shaping up to be one of the most unique games of 2026. While the *Gravity Rushinspired movement might not appeal to everyone, I’m eager to see what it offers.

Read More

2026-02-13 22:09