
Summary
- Yoshida praises Ghost of Yotei controls
- Sequel Ghost of Yotei to release before year ends
- New gameplay includes dual-wielding blades
Beyond the preliminary disclosure made by Sucker Punch Productions a year ago, not much concrete information is available regarding Ghost of Yotei – the upcoming sequel to the top-selling samurai open-world action game, Ghost of Tsushima.
It seems we’re in anticipation for further details, but someone outside of Sucker Punch’s development team has already experienced playing the game.
Ghost of Yotei Will Make You Forget You’re Holding A Controller
The individual who skillfully played Ghost of Yotei ahead of any initial gameplay demonstration was, in fact, none other than the previous head of Sony Interactive Entertainment Worldwide Studios, Shuhei Yoshida.
Last year, after 30 years with Sony, Yoshida retired and has since been sharing his insights on various video game themes in numerous interviews. In the Easy Allies podcast, he admitted that he had already played Ghost of Yotei, commenting, “Every time I played Ghost of Yotei, it felt well-crafted. The controls seemed intuitive, as if I wasn’t even holding a controller.
It appears that the control system of Ghost of Yotei is not only authentic and spot-on but may even surpass the impressive controls found in Tsushima.
Sony has yet to specify an exact timeline for the upcoming appearance of Ghost of Yotei, but considering its planned pre-year end release, it seems likely that we might catch a glimpse of it within the next 2-3 months, potentially around October, especially since Marathon is scheduled for September. With minimal chances of a stealth release in the coming months, this seems like a reasonable assumption.
Besides the unveil, the sole fresh gameplay detail we’ve learned about the sequel is that it will enable the game’s main character to simultaneously wield two swords, an ability we didn’t have in Ghost of Tsushima.
In “Ghost of Yotei,” the main character is now Atsu, as this sequel unfolds 300 years after the original storyline. The game narrative revolves around Atsu, who is driven by anger and resolution, seeking vengeance for her family’s demise. To fund her quest, she will take on various odd jobs and bounties. However, the manner in which she battles, endures, and contributes to the Ghost’s legend remains under your control.
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2025-04-17 01:38