Summary
- Falling in games can result in loss of progress, not just death.
- Some games like Getting Over It test players with devastating falls.
- The Witcher 3 and Dark Souls punish players for ill-timed falls.
As a seasoned gamer with decades of experience under my belt, I’ve certainly seen my fair share of heart-stopping moments where one misstep could lead to a gruesome demise. These games, oh boy, they sure know how to put us through the wringer!
In numerous video games, falling can have multiple interpretations. For some games, it’s an integral part of gameplay, while for others, it follows the basic physics principle of gravity, restricting how high players can fall without beginning to lose their health.
In general, gamers are advised to steer clear of fatal falls in video games as much as possible, not just because death is undesirable, but also because an unfortunate tumble can lead to the loss of valuable progress that they’ve worked hard to achieve. This unexpected setback serves as a surprisingly effective deterrent.
8. Getting Over It With Bennett Foddy
Losing A Ton Of Progress And Falling After A Single Mistake Can Be Devastating
Individuals who had experience with the quirky game, QWOP, would have been well aware that they were venturing into the absurd when they explored Getting Over It with Bennett Foddy. The basic gameplay mechanism involves players manipulating a man in a pot using a sledgehammer to propel him upwards and traverse vast expanses.
As practice grows, users will master this basic device to scale remarkable peaks, yet such triumphs tend to be fleeting. A solitary error can send users tumbling back, erasing significant advancements, which is particularly aggravating when a mocking commentary berates them for not attaining their objective yet again and again.
7. The Witcher 3: Wild Hunt
The Powerful White Wolf Can Be Undone With A Single Ill-Timed Jump
The Witcher 3 is widely recognized as an exceptional video game that many gamers find hard to resist playing. Nearly every aspect of the game was impressive, but some players initially found an issue with the harshness of the fall damage within the game.
Initially in The Witcher 3, Geralt wasn’t very strong, but as the game progressed and better equipment was acquired, most players found few obstacles during mid to late stages, except for specific bosses and DLC challenges. However, fall damage stayed constant throughout, so even a reasonable height fall could lead to Geralt’s demise. This aspect was both entertaining and annoying for numerous gamers.
6. Dark Souls
A Fatal Fall Can Come Out Of Nowhere To Hinder The Chosen Undead’s Progress
In the challenging world of Dark Souls, players can either boost their character levels significantly or hone their skills to overcome formidable opponents with minimal hassle. Yet, what they must steer clear of absolutely is falling from lethal heights, an experience that should be avoided at all costs.
In battles against bosses, it’s crucial to stay mindful of your surroundings since taking a fall could lead to severe consequences. Even the mighty Chosen Undead can be brought down with just one miscalculated move, causing them to lose all their accumulated health and sending players back to reclaim their precious Souls once more.
5. Shadow Of The Colossus
The Last Thing Players Want Is To Fall Off A Colossus After Spending A Long Time Attempting To Climb It
As I journey through Shadow of the Colossus, it’s clear that death isn’t my immediate concern, but boy, does this game have a way of making me regret my mistakes! With most of the gameplay revolving around scaling these towering beasts and striking their vulnerable spots, one wrong step can really sour the experience. It’s a tough lesson to learn, but falling from these colossal creatures is definitely frustrating.
By its title alone, you might guess that many Colossi are enormous and require skill to scale. Players must identify where their character can cling for survival, as running out of stamina or losing a firm grip could result in a fall, making them have to ascend the colossal beast again.
4. Death Stranding
Tumbling Down A Steep Cliff And Losing A Delicate Package Is A Huge Pain To Deal With
In Death Stranding, although there’s a hint of combat, the core of the game lies in exploration and delivery tasks, where players must transport packages from one location to another. At first glance, this might seem repetitive, but Death Stranding manages to keep this loop captivating throughout the gameplay experience.
Carrying a heavy load means that players must be careful and not let Sam slip and fall from a great height. This may lead to valuable packages being damaged, forcing players to either make the climb again or take a longer route around whatever obstacle is causing them issues.
3. The Climb 2
A Realistic Climbing Game Where Players Can Lose Their Grip In No Time
In the sequel titled “The Climb 2“, players experience a significant upgrade compared to its predecessor. The game allows for a deep engagement in the captivating activity of ascending towering cliffs, with each level culminating at the peak. To keep things engaging, certain stages introduce hazards that make footholds less secure, compelling players to move swiftly.
It’s likely that players might slip or lose their footing, and it’s essential for them to prevent this from happening as much as possible. If they do fall, they will have to begin the climb again from scratch. Additionally, the experience can become quite disorienting, potentially making some individuals feel dizzy or nauseous after multiple falls due to an exaggerated feeling of height.
2. Chained Together
Failing To Cooperate Will Cause Players To Fall And Fail A Stage
A popular cooperative game that many gaming enthusiasts find hard to resist, Chained Together, offers an amusing twist. In this game, players must tackle platforming challenges while being tethered together through a chain. This unique feature is skillfully employed in stages where teamwork between players is essential for achieving victory.
The experience of being Chained Together can be somewhat frustrating at first, but the achievements players unlock later on make it even more satisfying. Swinging around, synchronizing movements to dodge traps is a blast and sets this game apart as one of the top humorous co-op indie games. However, when the team plunges into danger, and fingers start pointing, things can get tense.
1. Mirror’s Edge
This Parkour Game Rewards Deft Movement, With A Single Misstep Causing Players To Fall To Their Doom
In the game Mirror’s Edge, just as you’d anticipate given its parkour theme, movement is smooth and gratifying, even with a first-person viewpoint. However, an incorrectly timed move could lead Faith to fall fatally, which isn’t exactly desirable due to its obvious consequences.
With practice, players will become proficient at advanced parkour techniques like consecutive swings, wall jumps, challenging landings, and wall runs. Top performers are not immune to errors, as even one small misstep can result in a fatal fall, causing them to rebegin the game.
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2024-12-20 09:34