As a seasoned adventurer with countless battles under my belt, I can’t help but feel intrigued by the leaked details of the upcoming character, Kinich. His unique abilities, such as his grappling hook swing and his interaction with Yumkasaurs, seem to promise an exciting playstyle that’s both agile and versatile.
The upcoming Genshin Impact version 5.0 marks an exciting new phase in HoYoverse’s renowned role-playing game. This installment promises not just the introduction of a fresh, permanent game area and events, but also the arrival of three brand-new characters throughout its phases.
As a gaming enthusiast, I’m excited to share some insights about Kinich, one of the top-tier characters set to appear in the upcoming 5.0 version. So far, here’s what we know:
Who is Kinich in Genshin Impact?
In the latest updates for Genshin Impact 5.0, Kinich has been revealed as one of the new characters. He’s a five-star character wielding a Claymore and is associated with the Dendro element. Similar to Navia, he will be making his appearance alongside Kachina, according to rumors from leak sources.
“This character, Kinich: Turnfire Hunt, from Huitztlan in GenshinImpact/GenshinNatlan, is a Saurian Hunter. It’s surprising to find out that on Turnfire Night, he charges for his flame-bearing service. Isn’t it excessive? Is this the hero we know?”
— Genshin Impact (@GenshinImpact) July 15, 2024
Does Kinich have a release date in Genshin Impact?
As of now, there isn’t a set launch date for Kinich in Genshin Impact, but his banner is expected to debut with the 5.0 update, commencing on August 28, 2024.
There are whispers that Kinich might make an appearance in the second phase (version 5.0) of Genshin Impact, sharing the spotlight with Kachina and a re-run banner for Wriothesly.
Kinich leaked abilities
- Basic Attack — Nightsun Style
- Normal Attack: Performs up to 3 rapid strikes. After using his Elemental Skill Canopy Hunter: Riding High” mid-air swing attack, he can perform a mid-air Normal Attack before landing.
- Charge Attack: Consumes a certain amount to spin and throw his Claymore forward to attack opponents.
- Plunging Attack: Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
- Elemental Skill — Canopy Hunter: Riding High
- Kinich uses his big-game hunting skills to either move swiftly or attack his opponent.
- When no opponents are nearby, he fires a grappling hook forward and swings in mid-air, and this Skill’s CD decreases by 60%. When an opponent is present, he will fire the hook at the target opponent and enter Nightsoul’s Blessing at 0 Nightsoul points.
- Can be Held. When Held, he can aim the grappling hook.
- Nightsoul’s Blessing: Kinich
- Kinich’s Nightsoul’s Blessing lasts 10s and generates 2 Nightsoul points every second.
- In this state, Kinich will hook onto a nearby opponent and perform a variable attack:
- Using a Normal Attack will perform a loop shot around the grapple target based on current movement direction, dealing Dendro DMG with the Nightsoul attribute and generating 3 Nightsoul points. Mid-air swing DMG is considered Elemental Skill DMG.
- When Nightsoul points are at max, he can use the Elemental Skill “Scalespiker Cannon”: Consume all Nightsoul points to deal Dendro DMG with the Nightsoul attribute. When “Scalespiker Cannon” is held, Kinich can take aim at his target. After firing the Cannon, Kinich will try to grapple to its target.
- While in Nightsoul’s Blessing, Kinich will generate a Dead Zone beside an opponent he has grappled to or fired the Cannon at. When he enters this Zone, it will be canceled, and Kinich will gain 4 Nightsoul points.
- If the grapple connection should snap due to exceeded distance or some other reason, using a Normal Attack will establish a new connection with a nearby opponent before performing a loop shot.
- Elemental Burst—Hail to Almighty Dragonlord
- Unleashes the power of Ajaw the Almighty Dragonlord (on a limited, conditional, restricted, contractual, partial, temporary basis), dealing AoE Dendro DMG. Ajaw will unleash his dragon-breath at intervals, dealing AoE Dendro DMG.
- If Kinich is in Nightsoul’s Blessing when this is used, this Blessing’s duration is extended by 2s.
- Passive skills
- Night Realm’s Gift: Repaid in Full:
- When Kinich is in the air following Canopy Hunter: Riding High’s mid-air swing, he can consume 10 Phlogiston points to perform another mid-air swing.
- While in an area with Phlogiston Device(s) within Natlan, he can use Nightsoul Transmission: Kinich. When the current active character is sprinting, in movement states that result from specific Talents, or a certain height in the air, switching to Kinich will trigger the following: Kinich will fire a grappling hook and swing. Kinich will prioritize valid Coilgrass Sigils as grapple targets. He can use Nightsoul Transmission once every 10s.
- When interacting with Coilgrass Sigils and other items that can interact with Yumkasaurs, “Canopy Hunter: Riding High” will be converted to “Yumkasaur Mimesis,” which causes interactions with such items to follow rules applicable to Yumkasaurs, and which will not put Canopy Hunter: Riding High on CD.
- The Price of Desolation:
- When in Nightsoul’s Blessing, opponents hit by Kinich’s Elemental Skill DMG will enter the Desolation state, and when affected by Burning or Burgeon reaction DMG, they will restore 7 Nightsoul points to him. Nightsoul points can be gained this way once every 0.8 seconds. The Desolation state will persist until this instance of Kinich’s Nightsoul’s Blessing ends.
- Flame Spirit Pact:
- When a nearby party member triggers a Nightsoul Burst, Kinich will gain 1 stack of Hunter’s Experience that lasts 15 seconds, max 2 stacks.
- When Kinich uses Canopy Hunter: Riding High’s Scalespiker Cannon, all stacks will be consumed, with each stack increasing the DMG dealt by this Cannon shot by 320% of Kinich’s ATK.
- Night Realm’s Gift: Repaid in Full:
Sources have disclosed the complete gear set of Kinich, encompassing his distinctive weapon known as “Mountain King’s Fang”, his Elemental Burst ability, and his associated Constellations.
Leaked Constellations
- C1 – Parrot’s Beak: After Kinich lands from Canopy Hunter: Riding High’s mid-air swing, his Movement SPD will increase by 20% for five seconds. Additionally, Scalespiker Cannon’s CRIT DMG is increased by 90%.
- C2 – Tiger Beetle’s Palm: When Kinich’s Elemental Skill hits opponents, it will decrease their Dendro RES by 30% for six seconds. Additionally, the first Scalespiker Cannon Kinich fires after entering Nightsoul’s Blessing has increased AoE, and its DMG increases by 100%.
- C3 – Protosuchian’s Claw: Increases the Level of Canopy Hunter: Riding High by 3. Maximum upgrade level is 15.
- C4 – Hummingbird’s Feather: When in Nightsoul’s Blessing, Kinich will restore 5 Energy after using his loop shots or after unleashing the Scalespiker Cannon. Energy regeneration can happen this way once every 2.8 seconds.
- C5 – Howler Monkey’s Tail: Increases the Level of Hail to the Almighty Dragonlord by 3. The maximum upgrade level is 15.
- C6 – Auspicious Beast’s Shape: After the Scalespiker Cannon hits an opponent, it will bounce once between opponents, dealing 600% of Kinich’s ATK as Dendro DMG.
Assuming HoYoverse follows their standard release pattern, Genshin Impact’s 5.0 update is expected to drop on August 28, 2024. During this release, players can explore the entirely new Natlan region and uncover the connections between the Traveler’s tale and the characters Mualani, Kachina, and Kinich.
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2024-08-05 22:36