Getting Registered Kills Shortly After Sprinting in BO6 Multiplayer

Getting Registered Kills Shortly After Sprinting in BO6 Multiplayer

As a seasoned gamer with countless hours spent in Call of Duty: Black Ops 6, I can confidently say that the sprinting kill challenge has been the bane of my existence for far too long! This seemingly simple task has given me more headaches than any other camo challenge. But alas, after much trial and error, I’ve finally cracked the code.


In Black Ops 6, some players are finding it tough to get kills quickly after running due to a couple of factors: Firstly, the game doesn’t provide a clear definition for “shortly”, causing confusion. Secondly, the introduction of omnimovement and auto-tactical sprinting mechanics have added an extra layer of complexity to landing these kills.

In this tutorial, we’ll walk you through the process of mastering swift takedowns in the frenetic multiplayer arenas of Black Ops 6, help guarantee that each of your victories is correctly tallied, and provide useful advice on fine-tuning your equipment setup for this demanding task.

How to Get Kills Shortly After Sprinting

Getting Registered Kills Shortly After Sprinting in BO6 Multiplayer

To conquer this task, ensure that you swiftly take out an opponent within a second or two following your halt. Since the task requires kills to occur “after” running, your character should be in a stationary position (standing, walking, or jogging) when making the kill, not sprinting.

If your kills don’t seem to register after sprinting, it might be due to the time gap between stopping your sprint and landing the kill being too extensive. Although the game doesn’t provide an exact time limit, most tests indicate that you typically have a quick one to two seconds to accomplish the elimination.

Best Settings for the Sprinting Kill Challenge

Getting Registered Kills Shortly After Sprinting in BO6 Multiplayer
  • Sprint Assist: On or Tactical Sprint
  • Sprint Behavior: Hold
  • Sprint Restore: Off

To excel in the sprint kill camo challenge, consider setting your Sprint Assist option to “On” or “Tac Sprint”. This transformation will convert regular running into a sprint for you. Additionally, activating the Sprint Restore function and configuring the Sprint Behavior to “Hold” ensures that your character can immediately halt and resume firing as soon as you focus through the sight.

In this game setup, your opponent’s defeats will only be counted if you’ve stopped moving after a sprint, so remember not to shoot while running. This configuration disables the standard “Sprint Recovery” function, causing your sprint to automatically stop when you aim your weapon.

Best Game Mode and Map for the Sprinting Kill Camo Challenge

Getting Registered Kills Shortly After Sprinting in BO6 Multiplayer
  • Game Mode: Face Off Moshpit
  • Match Type: Domination
  • Map: Warhead or Stakeout

Compact maps provide you with the freedom to dash around at will, as you’ll often find yourself facing off against adversaries regardless of your movement direction. This makes it simpler to accomplish the “achieve multiple kills shortly after moving swiftly” mission.

For optimal performance, consider using Face Off Moshpit mode, which offers tight combat areas such as Warhead and Stakeout. We advise trying out the Domination game mode since faster modes like Team Deathmatch might be too swift on these smaller maps, potentially not providing enough playtime to accomplish the task at hand.

To boost your chances of getting sprint kills, try playing the game on a challenging difficulty level where enemies’ health decreases more rapidly.

Best Loadout for the Challenge

Getting Registered Kills Shortly After Sprinting in BO6 Multiplayer

To excel in the swift-paced kill contest, it’s crucial to have nimbleness on your side. For an optimal setup, consider choosing the Gung-Ho perk to boost your speed. Furthermore, attach a grip and stock to your weapon to enhance your sprint-to-fire efficiency. In your loadout, don’t forget any accessories that decrease your weapon’s time between kills (TKB).

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2024-11-01 21:53