Ghost of Tsushima 2 Could Afford to Be More of the Same, But Should It?

Ghost of Tsushima 2 Could Afford to Be More of the Same, But Should It?

Key Takeaways

  • A Ghost of Tsushima sequel could continue Jin’s story or explore a new time period for fresh content
  • Continuing with the same gameplay may get repetitive for players
  • Changing things up in a sequel could be risky but it could provide a new experience for returning players.

As a seasoned gamer with countless hours spent navigating virtual worlds, I can confidently say that the prospect of a Ghost of Tsushima sequel has me both excited and a tad apprehensive. On one hand, I’d love to continue Jin Sakai’s epic journey and delve deeper into his complex character. The combat system in the original game was a joy to master, and the story had just the right balance of action and emotion that kept me hooked till the end.


In Ghost of Tsushima, the protagonist Jin Sakai is a samurai grappling with adhering to tradition versus embracing modern tactics as he confronts the Mongol invasion. His journey offers deep reflection points and keeps players captivated with its enticing combat system. Following the game’s triumph, anticipation is high for Sucker Punch to deliver another remarkable sequel.

There are a few directions the studio could go with a Ghost of Tsushima sequel. The obvious route would be to continue Jin’s story and provide players with more of the same. After all, if it isn’t broken, Sucker Punch doesn’t really need to fix it. If the studio chooses to be a bit more daring, however, it could try something new and explore a different time period. Both options come with their benefits and risks.

Why It May be a Good Idea for Ghost of Tsushima 2 to Play it Safe

In Ghost of Tsushima, many aspects are spot-on. The combat system is particularly engaging, standing out among Sony’s lineup of exclusive games. Players can switch between different fighting stances to handle various types of adversaries. For those who enjoy tactical gameplay and striking from the shadows, there’s an option for stealth attacks. Both methods have their pros and cons, and players even have the freedom to combine them according to their preferences.

From a devoted player’s perspective, the game captivates me in every aspect, but its narrative truly shines. I find myself enthralled as my character, Jin, abandons the samurai creed to transform into Tsushima’s ‘ghost,’ instilling terror among the Mongols, leaving them guessing when their spectral foe will strike. The island’s residents are relieved to have a protector, but not everyone is comfortable with Jin’s unconventional tactics, including his uncle, Lord Shimura. The tension between us is palpable and far from easily resolved.

In a potential sequel to Ghost of Tsushima, we might once again follow the story of Jin, giving existing characters an opportunity to grow and evolve. Players would uncover the true outcome of events, as the first game left open the choice between sparing or killing Lord Shimura at its conclusion. A key aspect could be preserving the exceptional combat system from the original, allowing players to build upon their accumulated skills in the sequel.

The Downsides to Providing More of the Same with a Ghost of Tsushima Sequel

Despite having the financial means to deliver more of the same, it might not be the best choice for Ghost of Tsushima. Although the combat system is exciting, repeated hours of slaughtering Mongols can lead to monotony. By the time a sequel arrives, players might find themselves yearning for fresh experiences in terms of gameplay and combat. This issue also applies to the exploration aspect of the game. After discovering numerous fox dens and chasing countless golden birds, the experience may grow tiresome.

Why it May be Smart for a Ghost of Tsushima Sequel to Switch Things Up

Instead of following the same path as before, the sequel could offer a unique player experience by delving into another era of Tsushima Island’s history. By doing so, we can introduce new narratives, characters, and battle mechanics. This strategy might appeal to those who played the original game, as it presents something fresh and exciting.

Attempting something fresh in ‘Ghost of Tsushima 2’ may bring about certain risks. Primarily, it might distance fans who have developed a bond with Jin Sakai and his companions, as they are eager to learn more about their destinies. If Sucker Punch decides to follow this path, they need to exercise caution to prevent drastic changes that could strip away the core elements that made the initial game so captivating.

Although Sucker Punch Productions hasn’t officially announced a Ghost of Tsushima sequel as of now, given that they’re working on a film and an additional episode known as “Secret Level,” it seems unlikely that they would abandon the franchise so soon. So, fans should remain hopeful for future updates from the studio. If the sequel follows in the footsteps of the original game, it will undoubtedly be worth the wait to see what the developers create.

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2024-09-07 15:34