The first virtual reality game I ever tried was called Gorn. Its straightforward idea of slaughtering comical monsters with ancient weapons suited the VR environment quite well. At the time, it was a fun but quirky amusement. However, eight years after its early access version, a sequel named Gorn 2 has been released. Unfortunately, despite advancements in VR technology since the original game’s debut, Gorn 2 doesn’t seem to be innovative enough to take advantage of these improvements.
Fundamentally, Gorn 2 continues along familiar lines. The gameplay primarily revolves around brutally defeating adversaries within compact arenas, although now there’s a semblance of organization to the combat. A rudimentary story mode has been introduced, in which players must subdue fifteen stages spread across five unique arenas, each concluding with a boss battle. Each victory grants access to additional items, weapons, and customization options for future rounds. The objective remains constant: eliminate everything.
Gorn 2’s Physics-Based Combat is Wild
In the sequel of Gorn, players have an assortment of lethal tools at their disposal for dealing with unfortunate adversaries. For a gruesome finish, one could impale enemies with a spear, ripping out their hearts, or opt for a sword to dismember them piece by piece. If ranged combat is more your style, a bow allows you to shoot foes from a distance. The truly macabre can use a hammer to stun opponents and then tear off their heads. The excessive and absurdly violent content is made all the more entertaining due to the game’s physics system, with eyes popping out, limbs flying in various directions, and arenas becoming soaked in bright, cartoonish blood.
Briefly speaking, “Gorn 2” can offer quite an enjoyable experience in quick spurts. It continues to serve well as a demonstration of virtual reality (VR) for newcomers. The controls in “Gorn 2” are straightforward even for VR beginners, making it one of the rare VR games that can be easily played without extensive prior knowledge. As long as players know how to grab weapons and move their arms, they will succeed in “Gorn 2”.
In a commendable effort to keep things fresh, Gorn 2 introduces some intriguing variations. For instance, magical elixirs offer exciting perks such as boosting player speed and enabling them to wield two-handed weapons simultaneously with enlarged hands. Each stage presents a bonus task that motivates players to eliminate enemies in creative ways; accomplishing this unlocks rewards that ease the difficulty of subsequent rounds. The battle arenas feature distinctive traps for tactical use and evasion, like spikes bursting from the ground or a floor-mounted grinder.
Gorn 2 is Ultimately a Shallow VR Experience
As a gamer, I’ve given Gorn 2 a shot, hoping for a more engaging experience, but unfortunately, it quickly becomes repetitive. The over-the-top violence is amusing initially, yet it lacks the depth to carry the game over the long term. It’s intriguing to envision the combat system in Gorn 2 being utilized within a full-fledged adventure game, but having the entire game revolve around combat leaves me yearning for more diversity.
Unfortunately, there’s no strategic element to the fights, making them feel flat. The enemies in Gorn 2 are designed to be simple-minded, often walking into traps and obstructing their comrades. In essence, they can be defeated by a simple pattern: wait for them to attack, move in and strike, then repeat. Most of the time, the game doesn’t require much thought, as players can succeed by swinging their weapons around recklessly without worrying too much about incoming damage.
In Gorn 2, killing enemies is the key to healing, so as long as an enemy bites the dust in the chaos, players can stay alive with ease. Overall, despite my initial enthusiasm, I found that the game doesn’t offer enough depth or strategic elements to keep me engaged for long.
In a different phrasing, one way Gorn 2 endeavors to stay engaging is by incorporating challenging boss battles, yet only one of these encounters truly stands out. The bosses in Gorn 2 can be quite irritating as they tend to deliver lengthy, annoying speeches before each level starts. The humor in the game attempts to be amusing, but the jokes are rather immature and unrefined.
In just a few hours, you can finish the storyline of Gorn 2. Following this, players may explore Custom and Endless game modes, but these offer repetitive violent content similar to the original game. VR fans might be seeking something more substantial, yet it’s important to note that Gorn 2 still has its merits. It provides enjoyable moments in brief play sessions, and it excels as an effective demonstration of virtual reality for newcomers. Essentially, if you’re a fan of the original Gorn, you’ll find value in Gorn 2. However, those seeking a richer VR experience will need to look elsewhere.
As a gaming enthusiast, I’ve got some exciting news to share! The much-anticipated sequel to the immersive VR combat game, Gorn 2, is set to drop on April 17th, available on Meta Quest and PC platforms. Not only that, but developers are also working tirelessly on a PlayStation VR2 version! In preparation for this review, I was fortunate enough to receive a Meta Quest 3 code. So, buckle up gamers, it’s time to get ready for the next wave of virtual reality combat!
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2025-04-17 18:05