Obsidian Entertainment has recently released an update for Grounded, addressing some issues and enhancing the overall performance of this widely-played survival game. Although these adjustments aren’t significant overhauls, Patch 0.1.3 significantly improves Grounded, providing a more reliable gaming experience for players.
Launched in early access last month, the sequel to Grounded – initially announced during the Xbox Games Showcase 2025 – is now available. Grounded 2 takes players back to Brookhollow Park, where it retains the core mechanics from the original survival game but also introduces some new elements. These include the ability to ride insects, new weaponry, and innovative construction tools.
The update v0.1.3 for “Grounded 2” further enhances the gameplay experience, primarily addressing various bugs found within combat and user interface, as well as some technical hiccups. New features have been incorporated to assist players, such as options to reposition creatures and send the Buggy back to its nest. Enhancements aimed at improving player convenience include automatic disappearance of Snail Shells after 24 hours in “Grounded 2”. Obsidian also implemented a limit on the number of saves per game world, a measure aimed at managing performance issues caused by an overabundance of saved games. Moreover, substantial improvements to the game’s stability have been made, resulting in a 30% increase in performance compared to the previous version of “Grounded 2”.

As a dedicated fan, it’s no wonder I’ve noticed that many of the latest updates for Grounded 2 have been focused on squashing glitches and improving performance. Even though it’s still in early access, the expansive world of Grounded 2 is nothing short of impressive – its starting area alone is roughly equivalent to the entire first game!

Great news for fans of survival games! It has been announced that additional content is on the horizon for Grounded 2. Within a few weeks, the Fall Update will be released, featuring new recipes, armor, weapons, and language options. In the winter months, players can look forward to encountering new monsters, exploring new systems, and even driving a Buggy. The future promises further additions like Mutations, equipment customizations for the Buggy, Park Bosses, and much more, starting from 2026.
In summary, “Grounded 2” has received an impressive response thus far, as gamers have been immersed in Brookhollow Park, interacting with insects and investigating their surroundings. Shortly after joining Xbox Game Pass, “Grounded 2 ” quickly became a sensation, ranking among the top 10 most-played Xbox games during early August. It’s exciting to anticipate that Obsidian Entertainment will continue to deliver new content and updates promptly, ensuring the game stays popular.
Grounded 2 Update 0.1.3 Patch Notes (August 25, 2025)
Quality of Life Updates
- Snail Shells will now automatically despawn after 24 hours.
- Added various “Game Repair Options for fixing saves: We intend this to be a quick fix while we work on an some major changes down the road
- Added a “Creature Reset option” – This should move back all creatures to their intended locations
- Added a “Reset Buggy” option – This will send all Buggy’s back to the nest no matter the state they are in around The Park.
- Added UI about Save Data limits being capped to 10.
- In 0.1.2 update we put a limit on the amount of saves a player can have per world. Players before the update can still have hundreds of saves and we are noticing various performance issues because of this change. We recommend deleting unneeded saves to increase your performance.
Major Bug Fixes
- We’ve made significant improvements to game stability, with an estimated 30% performance gain compared to version 0.1.2.1.
- As we are in Early Access, we will continue to improve performance and stability throughout development.
- Crash Fixes:
- Resolved a crash triggered when fleeing from the ORC Wave.
- Fixed crashes occurring when accessing various UI menus.
- Addressed several other crash scenarios.
- General performance improvements were made when opening UI.
- Fixed various issues on the backend with not being to login to your Microsoft account on all platforms.
- Resolved an issue where certain players could not start the Mysterious Stranger Fight in certain scenarios.
- Fixed a progression break where the passage to Ice Sickles arena would become blocked after a Save and Load.
- Resolved an issue where some creatures appeared without textures.
- Patched several duplication exploits involving Buggy inventory.
- Fixed an issue where consumables used on Buggies had infinite duration.
Story/Quests
- Players who complete the MIX.R before doing the ORC Receivers quests, will now have all quests up to “Wait Theres More” be auto completed upon completion of the MIX.R.
The Park
- Resources will no longer respawn through player-built structures.
- You will have to chop down resources already growing through your base after the update, but after chopping it down it should not return.
- ORC creatures will now remain stationed at their intended guard posts instead of roaming.
- Fixed an issue where players were prompted to repurchase pebblet foundations.
- Players should no longer spawn on top of the skybox.
Buggies
- Removed Unused Torch UI from the buggy
- The User can still equip a torch on their buggy:
- Mouse and Keyboard: By using “5” or use “V” for the Hotpouch.
- For Controller: Hold “LB” then use the Right stick to select the torch.
- The User can still equip a torch on their buggy:
Combat
- Fixed a bug where only two mutations were equipped after saving and loading.
- Addressed multiple bugs related to losing equipment.
- The mantis should no longer freeze mid-air during its jump attack.
- Fixed a bug where certain ORC Creature cards could not be retrieved after defeating them.
- This fix should be retroactive to your save file.
Audio
- Corrected various robotic voice from various teenagers.
UI
- Rust will now display correctly instead of showing as an “Invalid Harvest Node.”
- Fixed the issue where changing the Omni-Tool Key Bind in the Settings, does not update the UI Prompt for the “Repair” Action
- Resolved the Omni-Tool and Interact key binds were conflicting with each other.
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2025-08-26 19:19