Halo and Call of Duty collaboration cancelled

Halo and Call of Duty collaboration cancelled

Key Takeaways

  • Potential Modern Warfare 3 and Halo collaboration was scrapped before release.
  • Collaboration would likely have been a Master Chief bundle
  • Black Ops 6 might be behind the cancelation.

As a seasoned gamer who’s seen the rise and fall of many gaming giants, I can’t help but feel a twinge of nostalgia when thinking about the potential collaboration between Modern Warfare 3 and Halo that never came to fruition. Back then, these two behemoths were as different as night and day, with their distinct universes and fan bases.


Based on information from well-known source @TheGhostOfHope, there were plans for a possible joint project between Modern Warfare 3 and Halo that didn’t move forward in early 2021.

In the world of Call of Duty leak disclosures, the well-known figure @charlieINTEL has backed up the assertion made by @TheGhostOfHope. He stated that the joint venture was called off prior to its launch, but the reasons behind this decision remain a mystery.

Now, both COD (Call of Duty) and Halo have been brought together under the same roof as they are now both owned by Microsoft, following its acquisition of Activision Blizzard, making this collaboration possible.

The collaboration’s outcome is vague due to limited details. However, considering past collaborations for the “COD” series, it’s reasonable to assume that a Master Chief bundle could have been involved. While some fans appreciated this development, viewing it as an enhancement of the franchise, others felt disappointed and looked forward to the possibility of assuming the role of the Spartan supersoldier, expressing mixed emotions about the prospect.

Master Chief has appeared in collaborations with other games before, including Rainbow Six Siege.

If implemented, Call of Duty (COD) players would have experienced the lethal touch of Halo’s energy sword for the very first time in either game series.

In response to Hope’s post, the user @CODIIINTEL hinted at a potential collaboration between Black Ops 6 and Halo that might have led to the cancellation. Since Modern Warfare 3 was last year’s Call of Duty, this theory seems plausible as Activision Blizzard would be more interested in profiting from their latest game rather than an older one.

It’s highly likely that the Master Chief collection would experience tremendous sales success, which is a prospect the developers won’t ignore. So, be on the lookout; further information about it may become available once Battlefield 6 is unveiled.

Microsoft’s Consolidation Of The Gaming Industry Could Deliver Unique Collaborations

Halo and Call of Duty collaboration cancelled

Back in the day, around a decade ago, I was always engaged in fierce debates with fellow gamers about which one was superior: Call of Duty or Halo. Each of us passionately defended our chosen franchise, claiming it as the undisputed king.

Today, both franchises are owned by one company, Microsoft.

Halo Studios, formerly known as 343 Industries, is currently working on several unnamed video games. The team has been rather secretive about their ongoing projects. What we do know is that these games are being created using the Unreal Engine.

Halo Studios is facing significant expectations to match the quality of their games from the Bungie era, following several less-than-impressive releases by 343 Industries; it remains to be seen if a name change will lead to improved games.

COD’s path forward is the exact opposite; as of writing, Black Ops 6 is only ten days away.

This time around, it’s Treyarch steering the ship again, using the Black Ops brand. Fans are both excited and apprehensive about this upcoming release.

Even though each new installment continues to attract a significant number of players, it’s been quite some time since Call of Duty has retained its former glory as a franchise. This perspective holds true since Black Ops III—or Advanced Warfare, if we’re being particular. Though loot boxes and increased monetization have undeniably impacted the games negatively, these factors are not solely responsible for their decline.

As an avid fan, I can’t help but echo the sentiments shared by many other players regarding Call of Duty: Black Ops 6. The two aspects that seem to be causing the most concern are Skill-Based Matchmaking and map design, both of which significantly influence the overall gaming experience.

BO6 is confirmed to have SBMM, but the real question is just how egregious it is.

Individuals who have been engaged with the more contemporary versions of Call of Duty (COD) games, particularly Modern Warfare from 2019, are likely to confirm the prevalence of a particular gameplay strategy due to these two factors.

Repetitive map designs and lobbies filled with persistent, stationary players, often referred to as “sweaty tryhards,” have left a sour taste in the mouths of many gamers. Regrettably, this pattern persists beyond Modern Warfare and carries over into its subsequent installments.

While the early responses to BO6 have generally been positive, albeit with a few criticisms, there’s a concern that it may replicate past errors. Frankly, playing the same maps like Shipment and Nuketown repeatedly in high-intensity matches can be quite tiring and might lead some players to lose interest.

The initial Chief Operating Officer (COO) position at Microsoft carries a significant legacy – it may seem like the role has been vacant for a while, but the new appointee will still have big footsteps to follow. Who knows, the new COO might even give it a test drive themselves.

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2024-10-15 22:08