
The upcoming remake, Halo: Combat Evolved, will include a sprint feature when it launches next year. This is a new addition, as the original game and its 2011 updated version did not allow players to sprint.
While most modern first-person shooters include sprinting, it’s always been a bit of a debated topic among Halo fans. It originally appeared in Halo: Reach as a special armor ability and has gradually become a standard part of how the games are played. This has made Halo feel more fast-paced, which is a change from the earlier games that many fans consider the series’ best. When rumors started circulating last month about the upcoming Halo 1 remake potentially including sprint, the community had a varied response.
Halo: Campaign Evolved is Adding Controversial Sprint Feature
The newest Xbox Wire post answers questions from the community after the announcement of the Halo: Combat Evolved remake. It confirms a long-debated feature: players will be able to sprint, but it can also be turned off for those who prefer the original gameplay.
Halo Studios seems to have found a good compromise with sprinting. Players who enjoy the fast-paced action of modern shooters can leave it on, while those who prefer the feel of the original Halo: Combat Evolved can easily turn it off. Because this is the campaign and not a multiplayer mode, players won’t have to worry about the developers forcing a single style of play for competitive reasons. Ultimately, this approach should satisfy everyone.
The announcement of Halo: Campaign Evolved at the Halo World Championship was expected, and it’s great to have it officially confirmed. With the game now slated for release in 2026, we can anticipate learning more details in the coming months. While some fans might not be thrilled to see the Halo series revisit earlier concepts, the initial reveal has been quite promising.
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2025-10-25 01:33