Harry Potter: Quidditch Champions Golden Snitch Will Work Way Differently Than It Does in the Books

Harry Potter: Quidditch Champions Golden Snitch Will Work Way Differently Than It Does in the Books

Key Takeaways

  • In Harry Potter: Quidditch Champions, catching the Golden Snitch won’t end the game.
  • Matches will end when a time limit expires or when one team has amassed at least 100 points.
  • Catching the Golden Snitch will only award a team 30 points instead of the usual 150.

As an avid gamer with a deep-rooted love for all things Harry Potter, I must admit that I was initially taken aback by the changes to the classic Quidditch rules in Harry Potter: Quidditch Champions. Having grown up reading the books and watching the movies, the thought of a game without the dramatic Golden Snitch catch ending the match seems unimaginable. However, after reflecting on the practicality and competitiveness these changes bring to the table, I’m starting to see the potential in this new approach.


As a dedicated Harry Potter fan, I’m thrilled about the upcoming changes to the scoring system in “Harry Potter: Quidditch Champions.” The capturing of the elusive Golden Snitch is going to be quite different this time around, and it’s something we all need to get used to. Even though “Harry Potter: Quidditch Champions” marks the return of our beloved sport after over 20 years, old habits may need a fresh twist as we adapt to the new rules.

In the magical realm of J.K. Rowling’s Harry Potter universe, I’m utterly smitten by the electrifying sport known as Quidditch. This isn’t your typical game; it’s played high above the ground on enchanted broomsticks! The action revolves around three unique balls: a vibrant Quaffle, two bruising Bludgers, and the legendary Golden Snitch. Each team’s Seeker embarks on a thrilling pursuit to seize this elusive golden ball. In doing so, they earn their team 150 points, and more importantly, bring an abrupt end to the exhilarating contest.

In the game “Quidditch Champions”, things won’t function as they do in the books. A recent trailer for its pre-release reveals changes to the old rule where games can only end upon capturing the Golden Snitch. Now, matches will conclude either when the time limit expires or if one team reaches 100 points. As in the source material, a Chaser getting the Quaffle through a hoop is still worth 10 points. However, the value of catching the Golden Snitch has been significantly reduced to just 30 points, leading some to question the Seekers’ motivation after its capture. The trailer also shows that players can assume all four team roles – Chaser, Seeker, Beater, and Keeper – each with distinct play styles.

Harry Potter: Quidditch Champions Makes Some Big Rule Changes to Quidditch

The rule change may be jarring to some fans of the book series, but it may also provide for quicker, more competitive matches. In Harry Potter lore, the longest Quidditch match on record took about three months to complete due to the length of time it took for a Seeker to catch the Golden Snitch, which clearly wouldn’t work in the real world. Additionally, in the Quidditch World Cup section of Harry Potter and the Goblet of Fire, Bulgaria’s Viktor Krum intentionally loses the finals match to Ireland’s much more skilled team by catching the Golden Snitch, saving face by making the score closer than it would have been if the match had been allowed to continue.

Alongside updates on scoring mechanics, the fresh trailer unveils details about the functioning of the Career Mode and advancement system within the game. In Career Mode, gamers initially participate in the Garden Cup at Weasley Burrow, advancing to compete in four more official cups, one each at Hogwarts and various other schools from the series, culminating in representing one out of 16 nations in the Quidditch World Cup. The game also enables players to improve their skills and unlock unique abilities, while characters can be customized.

Read More

2024-08-29 22:13