Summary
- Depulso Mastery is too situational and outclassed by other spells, making it a poor choice for a talent point.
- Sense of Secrecy 1 is not necessary for stealth builds and becomes less valuable as players progress.
- Curse Sapper and Edurus Potion Potency are better off avoided due to their limited usefulness in later stages of the game.
In the captivating universe of Harry Potter, much like in Hogwarts Legacy, not all abilities are equally powerful, and this is true for skills too. The game provides 48 distinct skills to mold your wizard or witch, but with only 36 talent points at your disposal, every decision counts significantly.
Instead of choosing these abilities that may be underpowered, overly specific, or replaced by other spells, it’s often wiser to skip them. At first, some might appear beneficial, but they frequently don’t meet expectations. With this understanding, let me share a guide on the least effective talents in Hogwarts Legacy, which most players should steer clear of.
6. Depulso Mastery
Improves The Depulso Spell

- Talent Tree: Spells
- Level Required: 5
Depulso is an exciting spell, especially when you see it knocking out several foes at once. It makes the player feel powerful. However, it truly stands out in confined areas with numerous enemies, or close to cliffs and water, allowing players to shove enemies off dangerous edges.
In simpler terms, the Depulso spell isn’t worth learning due to its limited usefulness compared to other spells that cause significantly more damage. If the Depulso spell dealt a bit more damage, it would be more valuable, but at present, it’s usually outperformed by other choices and is only beneficial in particular situations or environments.
5. Sense of Secrecy 1
Makes It Easier To Sneak Past Enemies

- Talent Tree: Stealth
- Level Required: 5
If you’re not focusing heavily on a stealth-oriented playstyle, it’s likely best to skip Sense of Secrecy 1 talent. This talent diminishes an enemy’s capacity to spot the player, which could appear advantageous at first. However, as players grow and master stealth techniques, they often become adept at evading enemies undetected without relying on this skill.
In essence, it’s advisable to steer clear of most Stealth abilities except Petrificus Totalus Mastery. Human Demiguise might be useful for versatile players, but it has limited longevity. Unless there are changes in the game’s stealth mechanics or stealth becomes more significant, Stealth talents, particularly Sense of Secrecy 1, may not be the optimal choices for many players.
4. Curse Sapper
Heals The Player When Defeating Cursed Enemies

- Talent Tree: Dark Arts
- Level Required: 22
Instead of reviving health with Curse Sapper when defeating cursed foes, players might find it less beneficial as they reach level 22 due to an abundance of equipment and spells already in their arsenal. By this stage in the game, these additional resources tend to diminish the necessity for this particular skill.
If Curse Sapper had been obtainable at level 5, it might have been one of the game’s most beneficial skills due to the player’s weak state early on. However, as levels progress, most foes transition from being significant threats to merely annoying distractions. A talent that regenerates health solely upon vanquishing cursed enemies loses its appeal compared to many other talents accessible to the player.
3. Edurus Potion Potency
Only Useful At Lower Levels

- Talent Tree: Room Of Requirement
- Level Required: 5
In the game Hogwarts Legacy, the Edurus Potion stands out as one of the distinct potions. This particular concoction renders the player invincible and capable of deflecting incoming enemy attacks. However, despite its apparent usefulness, given that evasion and defense are crucial aspects of the gameplay, many players might find themselves seldom needing to employ this potion in practice.
Experienced gamers will find it straightforward to dodge and counter enemy attacks alongside launching their own, which somewhat diminishes the usefulness of the Edurus Potion. Nonetheless, for novice or less powerful players, this potion may offer some advantage. However, it can make the game overly simple at times, and investing talent points in it could be a missed opportunity elsewhere.
2. Slowing Curse
Improves The Spell Arresto Momentum

- Talent Tree: Dark Arts
- Level Required: 16
Players who specialize in the Dark Arts talent tree might choose to bypass the Slowing Curse talent. Although adding another cursing spell could potentially benefit some strategies or pairings, on its own, the Slowing Curse doesn’t seem very valuable.
Opting to boost Arresto Momentum with a talent point may not be the wisest choice, given that other spells such as Glacius are generally more effective. While it might serve a niche role in Dark Arts-centric builds, a more versatile player would likely find better use for that talent point elsewhere.
1. Revelio Mastery
Increase The Range Of Revelio

- Talent Tree: Core
- Level Required: 16
For players less skilled at observing details, the Revelio Mastery skill extends the reach of the Revelio spell. However, for the typical player, this talent might seem unnecessary as the standard Revelio typically provides sufficient information without requiring an extended range.
For those who don’t specialize in the Dark Arts skill set, an additional 10 talent points become available for distribution. Thus, mastering Revelio might not be a bad option for these players, especially if they frequently employ Revelio. However, it’s generally wiser to invest that talent point elsewhere, as there may be more profitable uses for it.
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2025-04-18 21:04