On September 4, Team Cherry’s much-anticipated sequel to Hollow Knight, titled Hollow Knight: Silksong, was launched on Steam. Within minutes of its release, it attracted over 100,000 players, a testament to the excitement surrounding this indie game. Ever since its official announcement in early 2019, fans have eagerly waited for this sequel, and the day has finally come with great enthusiasm.
For years, whispers about the upcoming launch of “Hollow Knight: Silksong” have echoed throughout 2025. However, it wasn’t until August 21 that the official release date was finally revealed, leaving fans in awe as they realized the game was just weeks away from being playable. In the nearly seven years since its announcement, the developers kept quiet, and numerous events passed without any hint of the “Hollow Knight” sequel. It’s no wonder that the day of release has been a time of jubilation, with player numbers on Steam skyrocketing to unprecedented levels, and it’s expected that similar surges occurred on other platforms as well.
Hollow Knight: Silksong Reaches Over 100,000 Concurrent Steam Players Only Minutes After Release
Immediately following the launch of “Hollow Knight: Silksong,” it managed to exceed 100,000 simultaneous players on Steam, reaching close to 112,000 at the moment this text was written. This impressive achievement occurred even though Steam encountered issues right after the game’s 10 AM ET launch, suggesting that their servers struggled to handle the influx of players. To give you a sense of scale, the highest concurrent player count ever reached by the original “Hollow Knight” was nearly 73,000, a record set just yesterday. The opinions on “Hollow Knight: Silksong” have yet to be fully revealed, as Team Cherry did not provide any early access codes for review before its release.

Over the course of several years, there were concerns among community members about the title being stuck in a development limbo, given the studio’s lack of communication and extended gap between the first game and its sequel. However, these suspicions have been debunked recently as Team Cherry clarified that the development of Silksong was progressing smoothly, attributing the delay to the small team savoring the creative process and taking their time with the project. Now, fans humorously speculate that the lengthy wait is because the game is actually undergoing “development heaven.

On September 4, enthusiasts of various game series had reason to celebrate, but the anticipated launch of “Silksong” has caused some setbacks. Among these, the lighthearted indie game “Baby Steps” is now slated for release on September 23. The game’s creator humorously suggests that the protagonist, Nate, suffers from a peculiar allergy to hornets. Other titles that have been pushed back to later in the year include “Faeland,” “Little Witch in the Woods,” “Demonschool,” and “CloverPit.
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2025-09-04 18:38