Hollow Knight: Silksong Has to Avoid a Problem The First Game Created

Hollow Knight: Silksong Has to Avoid a Problem The First Game Created

As a dedicated fan of the Hollow Knight series, I’ve spent countless hours exploring the intricacies of this captivating world and forming deep connections with its unique characters. Among them, Hornet, the vibrant and enigmatic arachnid warrior from Hollow Knight: Silksong, has left a lasting impression on me. Her history with The Knight and their electrifying encounters have made her a beloved character within the community. However, as we eagerly anticipate the release of Silksong, there’s a concern that could potentially impact Hornet’s sequel experience: the use of her voice lines during combat.


In the game “Hollow Knight: Silksong,” Hornet emerges as the main character, having left a lasting impression in the earlier version through her interactions with The Knight and their thrilling, albeit lethal, confrontations. The fan base adores her due to these experiences. However, there’s an issue that arises for Hornet in “Silksong” which was possibly set up by her predecessor. This problem becomes evident when considering the differences between Hornet and The Knight.

In the game “Hollow Knight: Silksong,” Hornet takes center stage as the main character, contrasting from the Knight who was introduced in the previous version of Hollow Knight. Although both characters have unique traits that captivate players, their ability to communicate sets them apart. While the Knight remains silent during interactions, Hornet freely talks and engages in dialogues. This variation could present a challenge in “Silksong.” If Hornet’s limited voice lines from the initial game are repeated without any new expressions, it may become repetitive rather quickly. A potential solution to this issue is to make the new protagonist as quiet as the Knight during battles, thus resolving the monotony that might ensue due to reused voice lines.

Why Hornet Should Be Silent During Combat

Players who have conquered Hornet’s boss battle in the original “Hollow Knight” game will recall the brief and repetitive voice lines used during specific attack sequences. These voice lines were not only endearing, but also frequently heard during battles, making them particularly memorable. However, constant exposure to these lines might diminish their appeal for players controlling Hornet in the sequel. To avoid this potential issue, it may be worth considering making Hornet as silent as the Knight. This adjustment has several advantages:

  • It lets players feel more intimate with her in combat like how they did with The Knight in the previous game
  • It prevents the need for the developers to create additional sounds for different attacks
  • Having her speak only during NPC interactions, while silent during fights, can show a form of development in the sequel

Hornet’s dialogue in battle situations might work against her character development instead of enhancing it. By keeping her silent like the Knight during combat, we can create an intriguing and distinct trait for Hornet that sets her apart from past protagonists.

How Hornet Can Still Be Both Vocal and Silent in Fights

In “Silksong,” Hornet takes the lead as the protagonist, marking a significant shift for players. This means they’ll now have someone who can interact with the game world. A potential concern is the recurring use of voice lines, but an in-game setting can address this by letting users toggle her voice on or off. Essentially, players get to experience Hornet as she was before or as a new protagonist, increasing replay value and setting her apart from typical Metroidvania heroes due to her ability to communicate with the world.

Before the unveiling of “Silksong,” there is much information available about Hornet’s character. To make her an intriguing figure in the sequel, depicting her as a mute combatant could be an effective approach. Although being able to interact with other characters is an improvement over the Knight, constant repetition of Hornet’s fighting dialogue might negatively impact how players perceive her. Some may find this shift unusual, but it could result in Hornet and “Silksong” leaving a lasting impression on gaming culture.

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2024-07-18 17:34