Hollow Knight: Silksong Needs Its Own Path of Pain for True Mastery

Anticipation runs high among fans as they eagerly look forward to the next installment of the cherished indie series, “Hollow Knight”. With many questioning if the developers can meet and perhaps surpass the standard set by their initial release, there has been a dearth of updates on “Hollow Knight: Silksong“, leaving fans uncertain about the series’ development. To alleviate these concerns and provide answers to their pressing questions, including the potential inclusion of a beloved feature from the original game in the Path of Pain for “Hollow Knight: Silksong”, could help maintain the positive reputation that “Hollow Knight” has built since its debut.

It’s clear that when Silksong is released, it will have a lot to live up to given its predecessor’s reputation. One aspect that made the original Hollow Knight game exceptional was the Path of Pain – an optional platforming challenge that truly tested players’ skills to their utmost extent. With Team Cherry soon unveiling details about Hornet’s adventure in Silksong, it seems likely they might include a comparable ultimate challenge to uphold the franchise’s standing, pushing players to their limits and giving them an opportunity to demonstrate their proficiency in 2D platforming.

Path of Pain’s Legacy Has to Be Carried On in Hollow Knight: Silksong

As a devoted admirer, I’d like to share my excitement about diving into The Grimm Troupe DLC for Hollow Knight – one of the game’s fantastic free expansions. This DLC introduced a wealth of new content, but the White Palace area truly stole the show. This hidden gem could be accessed through the dream world by using the Awoken Dream Nail to strike a Kingsmould’s remains in the Palace Grounds.

The White Palace was a labyrinthine fortress filled with intriguing sub-areas, each brimming with quests, NPCs, and secrets waiting to be uncovered as players navigated their way to its peak.

Among the secrets, there’s another challenging section called The Path of Pain, concealed behind a destructible wall above the elevator in the Atrium. To access and finish this gruesome area, players need not only find the entrance but also acquire the Monarch Wings and Crystal Heart. Navigating the White Palace requires precise platforming skills, and The Path of Pain ramps up the difficulty by adding a mechanic called Pogoing. This skill demands patience for accurate timing. By hitting hazards beneath while airborne with your Nail, you can create a knockback effect that keeps you aloft for extended periods, which is crucial in areas without any footing.

Yet, certain charms such as Longnail extend the length of your Nail, providing more leeway when timing pogo jumps. Charms like Grubsong are beneficial too because they help restore health – a vital aid for players trying to overcome the game’s challenges (as the Dreamgate ability is not accessible in the White Palace). Over the course of time, the Path of Pain gained renown as a milestone towards achieving elite status among the player base of Hollow Knight, as mastery of its navigation requires near-perfection.

The Need For An Ultimate Challenge In Silksong

Based on Path of Pain’s well-known difficulty, there’s a good chance Team Cherry will receive even more praise if they include a similar tough challenge in Silksong. This isn’t just due to fans wanting to see the unique differences from its predecessor, but also because, from a narrative perspective, such a demanding test aligns well with Hornet’s thematic journey.

Unique traits like Hornet’s silken-line grappling and aerial acrobatics create a strong basis for a fresh platforming adventure that might match the original’s intensity. This new challenge could serve as a benchmark for players to fully understand Hornet’s abilities. Following the difficulty standard set by Hollow Knight, an enhanced Path of Pain experience in Silksong, if developed by Team Cherry, could significantly impact how the game is perceived upon its release.

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2025-02-01 14:37