Summary
- Saros by Housemarque offers a fresh take on gameplay, emphasizing “Come back stronger.”
- The upcoming game is not a direct sequel to Returnal but promises to be worth the wait.
- Saros features a haunting story, deep third-person action, and incremental strength mechanics.
Housemarque, the studio behind the hit game “Returnal,” recently announced a fresh new title called “Saros.” This upcoming game appears to build upon the foundations laid by their recent titles while introducing some unique elements. While players appreciated “Returnal” at its launch, the PlayStation 5 has entered a new phase in its lifecycle. Given that Housemarque has had a considerable gap between releases, it seems that the next game from them could be well worth the wait.
Housemarque’s latest game, Returnal, created quite a stir upon its debut, captivating gamers as the PlayStation 5’s collection of titles expanded. Even five years into the console’s lifespan, many players continue to regard Returnal as one of the PS5’s finest games, providing an engaging experience that keeps players hooked for hours, and rewarding skilled play with upgrades and solutions to a complex mystery. Now, it seems Housemarque is eager to share what their team has been developing since then.
At the PlayStation State of Play event held on February 12th, Housemarque unveiled their upcoming game titled Saros, which is expected to release sometime in 2026. Though only a cinematic trailer has been presented so far, it offers hints that give fans an idea of the gaming experience they can expect. Fans who are anticipating a game similar to Returnal might find what they’re looking for, but it seems that Saros will offer its unique interpretation, focusing on the tagline “Come back stronger.
Housemarque Announces Saros
In a grand, sunset-hued landscape reminiscent of Carcosa, the character Saros emerges, who goes by the name Arjun Devraj, a Soltari Enforcer in this futuristic setting. After waking up from slumber, Arjun, portrayed by Rahul Kohli (known for “Midnight Mass” and “Warhammer 40,000: Boltgun”), embarks on a soliloquy, discussing the unending struggle against an enigmatic adversary. This struggle echoes the roguelike gameplay style that Housemarque is renowned for. As Arjun gears up for battle, a mystical creature parts the waters before him and readies a power resembling the bullet-hell patterns familiar to fans of “Returnal”.
Housemarque characterizes Saros as a game that combines a chilling narrative with intense third-person action, similar in some ways to Returnal, but with a unique focus on gradual power-ups. Instead of obtaining immediate benefits like upgrades and new weapons in Returnal, players primarily gained useful knowledge for future runs. By possibly incorporating a variety of innovative mechanics to enhance gameplay, Saros could prove to be Housemarque’s most ambitious undertaking thus far.
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2025-02-13 04:34